Lag on the computer, the appropriate minimum requirements. (Tom Clancy's Ghost Recon: Wildlands)
The problem is clear, the fps below 60 on a normal build:GTX 1050 2gb
7400 I5 4 cores 4 threads 3.0 GHz
8 GB RAM DDR4
The Nvidia driver is the latest (385.69)
Windows 7 SP1 x64
The game goes below 60 fps on ultra low settings, although Splinter Cell Blacklist from Ubisoft at all the same shows 60 fps on ultrax, and FarCry 3 gives 40 and because of the grass off of her get 60 stable. Borderlands 2 on ultra 80-180 fps, DOOM on low-ultra 40-60 (removed decals and the quality of the shadows, even on ultra low is 80), Battlefield 4 on the map 64 players, textures ultra, effect ultra, view distance ultra, the resolution is 175% (going 60-80 in team fights, and team fights there ogogo).
So, WHY LAG the GAME? I UNDERSTAND THAT A LARGE MAP, BUT IN THE SAME FARKRAY IS STABLE 60 FRAMES THAT YOU HAVE FOR OPTIMIZATION, YUBIKI? EVEN ON A CURVED FROSTBITE BF4 IS JUST GREAT, WHAT THE HELL? AND FOR THAT, I GAVE 2000P. ????
p.s. Il minimum requirements 5-10 fps? The way it works?
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