Companions - companions GG (Pillars of Eternity)
In the course of the adventure the main character, the way he'll meet fellow travelers companion, which he can take in the party.Who you like from them? Who is furious? Who do you think is the most successful, useful and so on...
Alot (MAG) - (sharp tongue)... I liked it, pretty useful especially fighter GG ...and not only.
Eder (warrior) - a good fighter and defender, well, he's a warrior and Africa - warrior-)) a Normal person.
Stoick (priest) - he has good support spells, but in rukopashka it full lol (sorry) a lot of fun. minus the priest that he does not cure real life, but only endurance in battle....that it developed somehow cut in the red\
Kahn (song\bard) - merry chuvachok in rukopashka more or less good, sorry little lives.Its disadvantage is that while he will sing there's a third song to call, say the skeleton -all the enemies are already or all of your out-)
Sahani ( Ranger ) - in the battle of the performance, in party do not take her...just not enough space and take it-)
Hervias (druid) - small Eeyore, the most useful and the most beloved of all the companions for me. It is a pity that he turns into coscolla, not the bear))
A grieving Mother (cipher) - can be replaced by singing..had to call it gruel-))
Cypher is straight something with something, like Vorobjovy some -))
Palagina (paladin) - probably the only in-game feathered godlike...actually a pretty interesting person. Personally for me the biggest minus of all godlike helmet that they can't get on, it sucks, there are good-useful abilities on the helmets...
PS: sorry that the game has no more companion (monks) and (the thief\adventurer)
The Evil Spirit Of Yambuya
I read the first post and the whole topic, but about the fighting qualities of Paladine there's no word: Paladina (paladin) - probably the only in-game feathered godlike...actually a pretty interesting person. Personally for me the biggest minus of all godlike helmet that they can't get on, it sucks, there are good-useful abilities on the helmets... Here in the description of Adair indicated.
Grads
Neither the druid nor Stoic, nor Alot just don't have time to even read a spell, when enemies have more than 3 they stupidly take out the first. The effect is only if you attack before the battle started. And Surround them, and in a few punches to kill. Run them into melee doesn't make sense either(the three of them, one spider makes). Therefore, I see no reason to carry three of the same type of fighters. At that time, as a heavy fighter only one. So I'm asking. This time.
Read the topic fully, the answer to your question is not found, so ask. That's two.
The king of the World I read the first post and the whole topic
there are also written - druid Hervias the most useful companion...
I don't know I have a druid covered usually the mage and priest (if the enemy tanks bypassed) turning into a bear)), the Bear pulls it's a fact - finally spells the druid rarely use 6 to ur basically I have a bear-tank))
I have finally tactic two tanks (shield sword) go ahead - take the hit ...they're a druid with a bow and a monk with a bow, followed the cipher with a crossbow and a priest. If the soldiers fail or the enemy breaks through them ...the druid turns into a bear...the monk switches to fists..and get two tanks-)))
And finally I have a priest with a two-handed sword has the power 21 - in rukopashka not worse than the tank-))
Monk 2ур. with proper riskedge of stats ... personally I have to play a 1 on 1 felled forest Troll on normal is-))
PS: all but Denise, I have mercenaries from taverns established in the manual, if that.
The King Of The World
2 tanks, 1 in the wings and casters, singers and other, well, a monk (a lot of lacelock)
with that finished (the principle) was almost the entire game (done).
The only thing crap are the spirits, they are difficult to control tanks.
PS (PAL and warrior, drul as Vesnik and in the wings (form), priest, mage, and 6 replaceable (when quests when certain needs) Fighting with ghosts usually end up on the dead magicians - drush and najnovsich all Vara and Pala (due to the armor, Obilic and other chemicals survive even in full Jo.)
The King Of The World
Who for mages or arrows of enemies admit, I have to take the building for yourself to do, fight to control, or even in advance to take a position and enemies just to lure. Depends on the strength of the enemy.
My party Eder, Palacina - the main assault force, plus a Fox. Stoick waiting in the wings with his staff when casting a spell when beating. Can beat with a stick standing behind or from the side is quite lacking, and opponents no.
Then may beating chic druid spells mostly. Or crossbow is also good. Can also turn into a bear under the circumstances. Then at high levels could help the first two fighting with the sword.
Well, in the caches Alot and Sahani. Alot a great mage, my druidboy after level 6 already endured all around magic. Well Stoik is gorgeous to me without his spells did, firstly they will almost kolbudy very quickly even despite the heavy armor, the second is useful to horror.
Sahani itself is not particularly useful (only at the end when I took the skills, became a powerful Archer), but Fox was a great fighting unit. Especially when you consider that fallen in the battle of Fox, is restored again to the next completely. And she manages to hold a fairly normal amount of time, especially with spells Stoic.
About ghosts, if they met more than three, I just built a party near something else, covering the rear and was lured by their Fox. All behind they can't get in front my soldiers, no special problems.
Runaa
ghosts, if the door is to block for example 2 tanks, they still managed to teleport to the mages, none of the other enemies did.
I was thinking to roll back, or start anew - and to take all 3 satellites. level.
Type Alot, Kanu and Stoick is taken already by 2. level (you and Eder, but he then loses one ability, all exactly 3.the level on the nose). Then once in the LSA Qaeda and to take the fortress, and what will be the first battles. Then the quiet walk, take Sagari, Hiralious and Mother, then to the capital, to carry a parcel and a team full. You can return to the bear ;) the Castle of Redrico even think to leave when something on then, when worse comes to worse.
The benefit is obvious - you can teammates how to download already wish with the initial levels, on different tasks choose what you want, the extra companions can be directly sent for job - small quests of the sea, quickly come back and probably will bring something :)
vzglydizugla
As a variant to the ghosts to take the team closer to leave Kanu of dalekoooo, let sings and casts skeletons, and evaluate if there will be no ghosts to him will not fly.
PI.Si.
Collecting as stated above, will be another fight with the ghosts in the beginning, in the temple Qaeda LSA, then will Paladin and druid, and obsidianovye lamp with his Ghost :)
PI.PI.Si.
The King Of The World
The game is not linear, absolutely no one and nothing is forcing you to go somewhere else, if you are ready for it. Yes, take in the tavern four paladin/war and kill these ghosts wherever they teleported. Sleep in a normal tavern in a normal bed, eat that a thread of meat before the battle, it is worth a penny, but mages have cotton will not. Build make a bunch of not to run and magicians not to substitute at the beginning of the battle. Pause it at all the case that the enemy and fart haven, so that you are not spotted. Use at least a part of all features of the game. Well, not Diablo or titanquest, zaklikat anyone will not succeed.
vzglydizugla
So standing in the aisle in the battle with the ghosts on the contrary is more profitable to the enemy, because even your soldiers will not be able to help the mages and Riflemen, not get through in time.
Then select the position at which a rear, back to back, so they are unable to go back. And the Fox lured. I cleared the lighthouse. Cute case. Otherwise felled my party.
Runaa
I cleared the lighthouse was literally pitch and PAL (gg), the other lay resting)
Grads
conquer, so fun =)
but in General I didn't like in the game swinging, or rather all these WU's, etc., maybe just accustomed to the standard armor, stamina, etc.
If you walk right into the city and hire Paladino, she's already 4. level (6000ехп), even though GG and the rest of the team I have 3 level ~5000ехп, but then the experience as she gets all mean all the time just in front of pumping. Good start ;)
what are you so steamed.
make your building - this time,
two - in settings, set auto pause when it detects enemy
three to sneak up on the enemy in stealth mode (I have a Ranger truck first starts the battle), four settings of the game itself at the beginning of the battle,
then - skillfully let's the orders, IMHO, the emphasis do in the beginning to stun, weaken, lameness, etc. debuff to kill then a matter of technique,
do not surround a single enemy mob, the Persians blunt and due to lack of space, yet runs one thread in a wide arc already locknut the enemy or will soak you.
If you see that the enemy mages (and they still take those problems), soak them first,
still there is a reason the Persians with high will (usually someone of high intelligence), which affects the interruption of spells - including the Persians, too, can clubbing mages and interrupt abilities - that's so.
If someone opened my eyes - please, use on health.
In a brothel after a night with a prostitute, invited her to his castle, she supposedly said, do not ask again and left the brothel. in the fortress it can not find. Where did it go? ))
The Evil Spirit Of Yambuya
is it possible in the game to enable AutoProtect companions?