3 New Notifications

New Badge Earned
Get 1K upvotes on your post
Life choices of my cat
Earned 210

Drag Images here or Browse from your computer.

Trending Posts
Sorted by Newest First
-
-zotik- 12.10.19 02:31 pm

Impressions of the game (Darksiders 3)

The game noticed the similarity fromow games, namely dark souls, an interesting transfer mechanic, collecting souls, death and rebirth, spawn mobs, dangerous enemies, picking up loot vkachivanie in characteristics(though there are only three strength, stamina and magic)
Not bad graphics, I like playing on the PS4. I never liked Dodge in the series enough that they are on R1(not comfortable) so here and block there is(and nothing) all the mobs cause enormous damage, and this is just the beginning. I'm less darksome died than here.
The game is fully localized which is also cool, although the voice of War child lol
130 Comments
Sort by:
G
GuyverDark 12.10.19

Dark souls did not notice, or soul, exactly as in the first DarkSiders, running heroine of some strange sort, not a sprint, and the feeling as if to break down the door wants, but it's the little things. The blocks are just like Dodge all the mechanics are taken from predidushih parts. Dark souls, the fans are screwed or those who are the first two did not drive. All the slashers and shooters, strategy, racing backbone-setvol one, but branches are different. Conclusion one sees their similarities, though in that play...
Tomorrow the 27th, or later the opinion will be more objective and not get fooled by the first impression, play, put not for a long time to cool down, and then maybe then a more objective opinion will be.

R
Rograx 12.10.19

Passed the last part several times, and I hope this will be the same.

g
gloccc 12.10.19

Played 3 hours , until all the like . The game is more like the first part + some elements from the souls . Nice graphics , cool locations , good story zatravochka + bosses is more interesting than the second part .

-
-zotik- 12.10.19

phew proschel the game, simple really the game when mastered, in principle, a good game, missions 5 for 22h game
played on balanced difficulty, again a hint of a sequel
Spoilergate of the game takes place between the prologue and the beginning of the redemption war
Spoilers the end of the show discord
zevsinc
it is in the inventory, I don't know why there is a tab that armor if the game is one kind of armor and that which was given for pre-order is the same only red

R
RUS_Northerner 12.10.19

Again not given the opportunity to choose voice acting. Why? They feel sorry for it? It's obvious the original is better, would be given the opportunity to choose! The rest is all satisfied.

M
Mat1985g 12.10.19

Graphics solid soap, on low looks better than high, with the shadows of trouble

B
Beirut 12.10.19

-zotik-
she's so short? so quickly ran?

m
mDie2013 12.10.19

I am not against to introduce elements of souls, but a bitch the camera is just unreal bad. Sometimes you just do not see where to Dodge. The boss sometimes to fill up easier than a few mobs. In short, while the mechanics doesn't work, I'll hope for a speedy patch. Plus, stupid placed checkpoints, seriously, who invented that? I honestly love the Darksiders series and is not going to bury the 3rd part, as I hope all the bugs will fix that.

L
LightHOwUSE 12.10.19

The game is just happy. The brilliance and panache of traditional. The characters are moderately interesting, even the voice acting is largely native and you do not want to switch. In terms of gameplay the game is like 1.5 x the first part. Absorbed all the best, all the mechanics of evasion and combos work as they should. In terms of comfort she's somewhere around 0.75 x the second part. Plastics not enough. Dodge with counter-attack here is definitely more popular than the smooth evasion acrobatics. At first I thought it was a problem, but just play out - I can say that clocked the second boss just as the child it slo-mo who have evasion)

Characters generally do not worse than the previous. But not the best. The awe of the observer slightly Peregrino, although the fanaticism of her devotion (if that's the intention) while trusky. GG herself, I am sure, will be revealed later on. War certainly pretentious sky-high. Death was not exorbitant, but flexible in its pathos. Here the pathos of the abnormal. It is not felt neither blocky nor flexible, her swagger seems almost touching, but the scene with the rescue the first girl I liked, she even touched me. Obviously the writers will change her character throughout the game. And therefore do not judge until comprehensive. One will notice that each new dialogue changes my attitude for the better) was Originally the finish of preuvelicheniem in her manner.

Enemies I liked it. They are not as tactful as the orcs of Mordor. Really attack all at once. And considering that you lose souls upon death is really starting to affect the economy. You follow the bottle and do not intermeddle on the rampage too obvious, as it was in the previous one, where you do in fact not lost)

Of course, Diablo gear of the second part - I miss him. But on the other hand, $ 50 million seems to have sunk in the second part? What to do, it's really a lot. And make a three-pointer just fell back to plot slashers, rather than promote more scavenging is not a bad thing. This situation, a forced decision, not for it to blame. It is important that all entered not freaking out and running. Plus, they in some way found a solution. There are pumping, improving it all the place.

Music... what I'm almost more worried. Kid my love. And at first, I just have a burning desire to include AIMP and switched on the Makers Theme or Plains of Death background. It ambient while driving nondescript from the word all. But in the cave of Altana played something a bit more tangible. But it's obvious to me that even compare with the second part incorrect, and anonymity reigns Supreme here, unlike the kid, who every track literally revived a flawless match and soul. Here music is not the soul, but the commercial service provided by the composer.

Optimization is excellent. On the system level PS4 - got stable 50-60 fps medium-high settings. Despite the fact that the difference between the low and average 90% of the beauty of the picture. Antialiasing in the game is garbage is a fact. It is a pity that you cannot turn off completely, only to low.

Puzzle smiled kindly. I think that for fans of the series won't be a problem almost entirely. Have some nice innovations. I still enjoyed it. Game even has the feeling of forgotten COMBICON which in modern Larch at all left.

Even now, after only an hour and a half, I can safely say that this is my game of the year. Because this year almost all of me to a side. But this game... Hell, I'm playing only in her remembered the long forgotten feelings, when I played Deus Ex HR, Darksiders 2, Dead Island. I remembered the desire of bright colors, fantasy and style. I remembered the desire to play with children's eyes and to get the game a genuine pleasure.

PS that corrupt pig, Anton Logvinov is shit, not Darksayders 3, and now ubeysya your favorite fourth wall.

-
- DILOR- 12.10.19

Imbalance game just freeze -- two blows you uchityvayut.. Dodge struggling . That's why mow Dark Souls. . Sweep the pile of mobs after death is quite insanity... Focus on the enemies it is something ))) So what for was so to confuse Levels - where to go what to do ? Again, a huge disadvantage of the game is of being a Dark Souls Those developers who have decided to leave aside Dark Souls Burn in HELL.. minus the minuses . Roll left roll right rebound shock rebound again roll Gunfire Games you what of your mind???... Having sex games even more made sure that America remained at 5%, and Dark Souls is 95% . It was necessary to take an example from chic Darksiders 2 and not to steal other people's ideas - I had a brain to think and not an asshole.. Clones Dark Souls a lot why Why go to this is utopia.. I Think Dark Souls is a game for "latent masochists" who want to tickle your nerves - and zero fun.. I say this to the fact that Dark Souls is a game created by sadists for masochists. In the collector's version of the game Dark Souls there is a gag, a whip and a strap-on ((very symbolic)) . That Darksiders III was that way . A game that hurts and humiliates you. In short everything together and nichrome really.. And so the game interesting . BUT the Rider is not a cake )) I hate this rage
Spoiler

-
-zotik- 12.10.19

Beirut
22h? waiting for slashers, not so short, but Yes there is no water in the second part, it's more like the first

S
Steve Taller 12.10.19

- EVANS-
Also hate solstolarna shit where a constant spawn of mobs, which fool that nerd stuff came up????

s
serega1121 12.10.19

So I can understand there souls to lose, if not raised after death?
Camera and target lock is kick.

S
Soilwork 4k 12.10.19

Most people smear the game, pictures which only coaches analysts and the feed conveyor. Do not like do not buy, not play and not retrieve your lost!

f
fog666666 12.10.19

thing. waiting for this and that from Fig atcasino sick already

a
antropolog13 12.10.19

The game is so misplaced expectations are that I wish the developers quickly bankruptcy with that attitude. Why do this stupid copy of dark souls? Before the previous two parts were just amazing. The second part 3 times passed. And then reached the first boss and have to play. After death to start over, only nerds were able to think of this.

s
serega1121 12.10.19

antropolog13 wrote:
After the death of starting over
I am also waiting for the game but here are the highlights really unnecessary. It was not necessary in the direction of Spa to go.

L
LightHOwUSE 12.10.19

antropolog13
I do I can't do Souls, but I can not understand what is different in the third part from the first? The same slashers very handy with a whip (there was a sword) second weapon is more for the claws of the second, then the same Dodge to the side, which is exactly as was present in the first, but it also gave him a well-deserved counter-attack, if make it in time. Same combos, a good variation with the second weapon as it was in the first and second parts.

Plastic heroine in the middle of two parts. It is more dynamic than the bulky War, but less nimble than Death. Do you remember how the trough on legs is colcoptera of the body? Yes, it is a feather in comparison with the punches in these games. The heroine strikes exactly the same lightweight and casual, the bounce instant.

We do one the first part of Darksiders played? What are you talking about an epidemic of some kind Souls tell? Here it does not smell odd... That's exactly the first Darksayders, slightly embellished details from the second.

S
SPR1GGAN 12.10.19

The first 2 parts passed three times ,that God forbid to play to the end
Boevka and mechanical have become very crooked
That is, after the gate turns on a strong kick ,he scripted animation in which the mob often catches and so with many attacks ,when during the animation you get hit in normal games, you're either invulnerable ,or the enemy opciot ,stunned,stunned began these skills .

The balance of the character to the mobs ,to monoliths on a couple of the most just ,just if you get caught in Timin his blows ,that is, each has immediately after the previous one and the damage from them is not frail
downloaded trainer ,clocked himself at first 10 then 20 and 30 levels ,getting enough and your HP and damage ,but still was not feeling imbovosti ,increase the HP and damage mobs with respect to its I noticed .

That is, I'm 3 hours in the game feature 30 LVL ,where in fact I would have 5-8 and I still merge on the mobs,inject sutali ,improving them with 40 damage was 150 ,but still very far from the first 2 parts where the mobs fall with a pair prokatov .

It's definitely not darksider from the comments I realized that razorba did the souls games and the same came out and this + the save point on Wolverine ,this is complete nonsense running floor location after a death on the boss ,it is especially brightly it was on startle when I 3 times got killed about envy and ran the entire Loka .

The only + is the charisma of rage and her dialogue with the observer .
about the camera and map that to satinet ,and you drive the compass on the locations back and forth ,it's the little things

l
legusor 12.10.19

recently passed the first two games, to be able to clearly understand what has changed in the new part. in short, it was gyrotrac-Anton rights – cal.
not only that, toparty unreal engine 4, where only one advantage – lighting, and a liquefied coorelates follows the gameplay system of the souls series from from software. in 2018 must be an idiot to try to push this system, especially if the developers – slaves, gunadala in the team at publisher NORDIC, which, by definition, normal games are not issues. bad examples – all these games except the NIOH.
darksiders 3 curve camera, the same curve – it is due to krevati of gameplay increases the complexity. the rotten cherry on the cake of shit – if dead (always die from a couple punches), if you please telepathise to the nearest check-point and escape to the place of death half of the level; now even kits are not allowed to use without cooldown.
the leveling system looks just as misplaced garbage, which stuck only to it.
Russian voice, in contrast to the same of the first part, now generally jarring. the soundtrack in the game is almost there. 10 minutes of running in silence is given about a minute of boring ambient. Yes, the series is not known for the soundtrack, but here is the true longing. You can safely play in the background of your favorite music or radio – nothing to lose.
don't waste time on this shit and read reviews, where of 810 type 3dnews.
General sadness, in short.