Patches/mods (Dragon Age: Origins)
Put quality mods and patches with the screen. Just not the tripe any type of change of lipstick or eye shadow and so forth, but really good work, in your opinionI gorodskih Elves began...
I, too, started for the city FIFA, and so, in this fashion is a hairstyle, where one side of hair behind the ears tucked in with this hair I got Natalie Portman (Amidala in StarWars). Now korolevna running around with swords and destroys all the intergalactic animals =)))) Even her name is left - Natalie =)))
Who-NIB. came across a mod that allows you not to die caused by a beast (wolf, bear, spider), when moved to other locations?
here on the website under the files there is a mod mutator, there is a point that the animals did not disappear, the installation is quite simple, I think anyway, and then if that instruction is =))) Just me after installing the patch, this item ceased to work(( Now all the wolves, bears, spiders are still missing, but for some reason only in Origins, in Awakening, they remain =)) Even the bug was - caused wolf dragged Loki to Locke withdrew, but he's not dead and even more still follows me and bites everybody =))) then he called the wolf - the old has not disappeared! In General, could a pack of wolves to napisyvat in peace =)) Only then it becomes interesting to play, this time a flock for a second tears all enemies. And by the way, they were immortal o__O Life drops to zero, and they all continue to bite and not bent =))) Here such Affairs...
Oh these modes do not lead to good. Let's see what I have once in Sheila's place was... a pile of metal... stones
Don't know what happened, but thank God that was one time! :))
Comrades, think twice before stuffing the game with mods, the game is quite harmful in this regard.
Verka smerduchka, I had that after installing the patch. Again, the glory of the CREATOR, it was only in the throne room and only after I this hall (safety Deposit box) is again loaded. And in the game it's all right =)))
Verka Smerduchka
10.04.10 01:35 Oh, these modes do not lead to good. Let's see what I have once in Sheila's place was... a pile of metal... stones
I was in the first pass, license, mods are installed, only patch)
Comrades, think twice before stuffing the game with mods, the game is quite harmful in this regard.
At exactly )) I Remember wearing on my thief Lilikin suit and went to the mages in the Shadow.. so when I changed the form was the same girl. like Nitsche, Nora-the doors were through, but the Golem did not work a door to knock... and had to be loaded before sleep, remove the suit and put on some clothes.. But then the shadows changed and like all the rules were, and a mouse was a mouse and spirit in spirit :D
Does anyone know of a mod that added something from the Witcher? Hairstyle there swords...
Gennie, perhaps this is one of screenshots of the upcoming retex of the armor from JosefGrey(models something similar). if you know English better than me, here is the link to the forum http://thenexusforums.com/index.php?showtopic=194795&st=0&p=1697936&fromsearch=1entry1697936 .
and, by the way, who met addition, removing odnorukij limits for the main hand? great thanks, if a finger in referring poke =)
There announced a modification of the original armor for female characters, it is not clear how many will be subjected to alteration and what is it?! And that is on the screen, ripped some sort of Prodigy and Mass Effect 2 and stuck in TAO, it's me on the forum Bioware.ru read pier - he's not breaking the way it did, etc. literally do not remember
so here is this armor on the female body in ME2. played a male Persian, and therefore do not know. maybe if it does not split photoshop?
Hell knows, maybe photoshop, though not likely emerge somewhere in the near future?!
And even at forums write that they have illegal materials from one game to import into another. And on this end all the threads about armor from Mass Effect 2. So it is unlikely we will see such a mod.
The people who can make such mod (or seen it) - throw a black armor guards from the Awakening (the one in the marshes give) in the Beginning.
Gennie, this armor from ME2 ripped with unreal model viewer and 3DRipperDX (the program allows you to take something like a screenshot in 3D applications, not just the picture, but in the format *.3ds, for 3Ds Max'a) then opened the 3Ds Max'om, stuck the model to the skeleton of the DAO and exported in the format of the DAO. Or another option - on the Internet there are articles on extracting 3D models from the archives of Unreal3, and bioware has all the necessary tools for export. Nothing complicated, and no secrets.
About 3Ds Max and Blender plugins I know ran. It's just weird that mods with new models so little armor, basically a re texture. And yet it is strange that from ME2 armor will not filled!? It appears that not all so simple?!
If you have the desire to mess around with this - can cut model with textures from plugin for ME2.
They do not post it on the nexus for the reason that there are models from other games put and social.bioware - for the reason that dlc armor is distributed through a paid cerberus network, so it is not legally punishable and it turns out in any case.
Hmm, have Budesti much easier is the case, but the desire to mess around honestly there, the more I'm in the Awakening, and their DragonAgeToolset compared to designers Budesti gumarny.