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killerbug 20.05.20 10:43 am

Technical problems with the game (Prey)

Bugs, glitches and their solutions are writing here.
171 Comments
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V
VerhammeR 20.05.20

HELP!At the level of the Guiding Fires(Guiding lights) on the second floor of the tower on the site of the site for ships empty!
http://i030.radikal.ru/0908/e8/8efe8e2d668a.jpg
The version from 1C

C
Chupakabra [zhdu Dyuka] 20.05.20

Problem:
the rebuilding of game archives
current file: 2/7
file creation ... game00.pk4
and nothing happens

A
AlekseyIgromanultrapuk 20.05.20

Hello guys!I have a problem, when you start the game PREY vylaziet error the current combination of video card and driver does not support the required function. What's the problem? I think the computer does not pull. I have a core i 7-2.8 GHz GeForce GTX 285 1 Gb, RAM 6 gigs,the computer course is weak but maybe you can run???

C
Chupakabra [zhdu Dyuka] 20.05.20

Aleksairgroup
what is not clear? it is written as the current combination of video card and driver does not support the required function renew wood

l
leshka1 20.05.20

ERROR: DLL extraction to fs_savepath failed
how to fix it..??!!

l
leshka1 20.05.20

Prey 1.3.117 win-x86 Jan 11 2007 15:20:10
2194 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT & x64
4096 MB System Memory
1024 MB Video Memory
Winsock Initialized
Found interface: {3C2B58C9-896B-4928-9FFD-A57730FF5394} - 94.233.176.41/255.255.255.255
Found interface: {1E577033-EDA8-4F2F-BB2B-10B1737599DD} Atheros AR5B95 Wireless Network Adapter - 0.0.0.0 NULL netmask - skipped
Found interface: {85A29B00-4CD4-4899-AC42-6EE5B231DD30} Broadcom NetLink (TM) Gigabit Ethernet - 169.254.158.80/255.255.0.0
Sys_InitNetworking: adding loopback interface
prey using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\game00.pk4 with checksum 0x9efda310
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\game02.pk4 with checksum 0xaa46eb08
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\pak000.pk4 with checksum 0xcbcc0c20
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\pak001.pk4 with checksum 0xcecde48c
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\pak002.pk4 with checksum 0xcdea4ce
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\pak003.pk4 with checksum 0xab5ac946
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\pak004.pk4 with checksum 0xb96a007a
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\pak005.pk4 with checksum 0x84904de7
Current search path:
C:Program Files (x86)\1C\Prey/base
C:Program Files (x86)\1C\Prey\base\pak005.pk4 (105 files)
C:Program Files (x86)\1C\Prey\base\pak004.pk4 (3739 files)
C:Program Files (x86)\1C\Prey\base\pak003.pk4 (4125 files)
C:Program Files (x86)\1C\Prey\base\pak002.pk4 (5337 files)
C:Program Files (x86)\1C\Prey\base\pak001.pk4 (6270 files)
C:Program Files (x86)\1C\Prey\base\pak000.pk4 (3309 files)
C:Program Files (x86)\1C\Prey\base\game02.pk4 (10 files)
C:Program Files (x86)\1C\Prey\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
2664 strings read from strings/english001.lang
Couldn't open journal files
couldn't exec editor.cfg
execing default.cfg
execing preyconfig.cfg
couldn't exec autoexec.cfg
2664 strings read from strings/english001.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 2 selected
...creating GL context: succeeded
...making context current: succeeded

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
...initializing OpenAL
...calling LoadLibrary( 'openal32.dll' ): succeeded
...checking for ALC_ENUMERATION_EXT: succeeded
...shutting down OpenAL
...unloading OpenAL DLL
...initializing OpenAL
...calling LoadLibrary( 'openal32.dll' ): succeeded
...creating AL device: succeeded
...creating AL context: succeeded
...making context current: succeeded
...shutting down OpenAL
...unloading OpenAL DLL
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
...using GL_ATI_separate_stencil
...using GL_ATI_fragment_shader
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
GL_NUM_FRAGMENT_REGISTERS_ATI: 6
GL_NUM_FRAGMENT_CONSTANTS_ATI: 8
GL_NUM_PASSES_ATI: 2
GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8
GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16
GL_COLOR_ALPHA_PAIRING_ATI: 1
GL_NUM_LOOPBACK_COMPONENTS_ATI: 3
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3
FPROG_FAST_PATH
---------------------
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
glprogs/interactionUpdate.vfp
glprogs/interactionUpdate.vfp
glprogs/interactionCubeMaps.vfp
glprogs/interactionCubeMaps.vfp
glprogs/interactionNormBump.vfp
glprogs/interactionNormBump.vfp
glprogs/interactionNormBumpH.vfp
glprogs/interactionNormBumpH.vfp
glprogs/interactionAll.vfp
glprogs/interactionAll.vfp
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: C:\Program Files (x86)1C\Prey\base\game00.pk4/gamex86.dll
copy gamex86.dll to C:\Program Files (x86)1C\Prey\base\gamex86.dll
could not create destination file
********************
ERROR: DLL extraction to fs_savepath failed

********************
DLL extraction to fs_savepath failed

Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL

how to fix..?!

t
tabak96 20.05.20

This problem.Installed the game,include a label and zero action,the game in the process hanging and all.Windows seven,UAC is disabled.

Edit:the Wind changed,has set seven,but slightly different,the effect is zero,all the same,patch 1.1 did not help,the same action.

Z
Zmeiru 20.05.20

The same problem in the Manager hangs and 0 emotions pliz help I have windows 7

t
topor696 20.05.20

Zmeiru, put this http://www.playground.ru/cheats/nocd_dlya_prey_v1_1_sp_multi-3283/

D
DL1998 20.05.20

Why do I when I go in game and play pieces can be seen through the texture

R
Rick1 20.05.20


The picture Jen, you can undress...
And in the game!?
Related question:
If the model is Jen will be naked in the videos, too, or the game does not support this technology?