Technical problems with the game (Prey)
Bugs, glitches and their solutions are writing here.HELP!At the level of the Guiding Fires(Guiding lights) on the second floor of the tower on the site of the site for ships empty!
http://i030.radikal.ru/0908/e8/8efe8e2d668a.jpg
The version from 1C
Problem:
the rebuilding of game archives
current file: 2/7
file creation ... game00.pk4
and nothing happens
Hello guys!I have a problem, when you start the game PREY vylaziet error the current combination of video card and driver does not support the required function. What's the problem? I think the computer does not pull. I have a core i 7-2.8 GHz GeForce GTX 285 1 Gb, RAM 6 gigs,the computer course is weak but maybe you can run???
Aleksairgroup
what is not clear? it is written as the current combination of video card and driver does not support the required function renew wood
Prey 1.3.117 win-x86 Jan 11 2007 15:20:10
2194 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT & x64
4096 MB System Memory
1024 MB Video Memory
Winsock Initialized
Found interface: {3C2B58C9-896B-4928-9FFD-A57730FF5394} - 94.233.176.41/255.255.255.255
Found interface: {1E577033-EDA8-4F2F-BB2B-10B1737599DD} Atheros AR5B95 Wireless Network Adapter - 0.0.0.0 NULL netmask - skipped
Found interface: {85A29B00-4CD4-4899-AC42-6EE5B231DD30} Broadcom NetLink (TM) Gigabit Ethernet - 169.254.158.80/255.255.0.0
Sys_InitNetworking: adding loopback interface
prey using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\game00.pk4 with checksum 0x9efda310
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\game02.pk4 with checksum 0xaa46eb08
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\pak000.pk4 with checksum 0xcbcc0c20
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\pak001.pk4 with checksum 0xcecde48c
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\pak002.pk4 with checksum 0xcdea4ce
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\pak003.pk4 with checksum 0xab5ac946
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\pak004.pk4 with checksum 0xb96a007a
Loaded pk4 C:\Program Files (x86)\1C\Prey\base\pak005.pk4 with checksum 0x84904de7
Current search path:
C:Program Files (x86)\1C\Prey/base
C:Program Files (x86)\1C\Prey\base\pak005.pk4 (105 files)
C:Program Files (x86)\1C\Prey\base\pak004.pk4 (3739 files)
C:Program Files (x86)\1C\Prey\base\pak003.pk4 (4125 files)
C:Program Files (x86)\1C\Prey\base\pak002.pk4 (5337 files)
C:Program Files (x86)\1C\Prey\base\pak001.pk4 (6270 files)
C:Program Files (x86)\1C\Prey\base\pak000.pk4 (3309 files)
C:Program Files (x86)\1C\Prey\base\game02.pk4 (10 files)
C:Program Files (x86)\1C\Prey\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
2664 strings read from strings/english001.lang
Couldn't open journal files
couldn't exec editor.cfg
execing default.cfg
execing preyconfig.cfg
couldn't exec autoexec.cfg
2664 strings read from strings/english001.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 2 selected
...creating GL context: succeeded
...making context current: succeeded
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
...initializing OpenAL
...calling LoadLibrary( 'openal32.dll' ): succeeded
...checking for ALC_ENUMERATION_EXT: succeeded
...shutting down OpenAL
...unloading OpenAL DLL
...initializing OpenAL
...calling LoadLibrary( 'openal32.dll' ): succeeded
...creating AL device: succeeded
...creating AL context: succeeded
...making context current: succeeded
...shutting down OpenAL
...unloading OpenAL DLL
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
...using GL_ATI_separate_stencil
...using GL_ATI_fragment_shader
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
GL_NUM_FRAGMENT_REGISTERS_ATI: 6
GL_NUM_FRAGMENT_CONSTANTS_ATI: 8
GL_NUM_PASSES_ATI: 2
GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8
GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16
GL_COLOR_ALPHA_PAIRING_ATI: 1
GL_NUM_LOOPBACK_COMPONENTS_ATI: 3
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3
FPROG_FAST_PATH
---------------------
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
glprogs/interactionUpdate.vfp
glprogs/interactionUpdate.vfp
glprogs/interactionCubeMaps.vfp
glprogs/interactionCubeMaps.vfp
glprogs/interactionNormBump.vfp
glprogs/interactionNormBump.vfp
glprogs/interactionNormBumpH.vfp
glprogs/interactionNormBumpH.vfp
glprogs/interactionAll.vfp
glprogs/interactionAll.vfp
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: C:\Program Files (x86)1C\Prey\base\game00.pk4/gamex86.dll
copy gamex86.dll to C:\Program Files (x86)1C\Prey\base\gamex86.dll
could not create destination file
********************
ERROR: DLL extraction to fs_savepath failed
********************
DLL extraction to fs_savepath failed
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
how to fix..?!
This problem.Installed the game,include a label and zero action,the game in the process hanging and all.Windows seven,UAC is disabled.
Edit:the Wind changed,has set seven,but slightly different,the effect is zero,all the same,patch 1.1 did not help,the same action.