What are the cliches in video games annoy you?
I'm sure many of you have met in games of various stamps,for example:1.Exploding red barrels.
2.Soldiers miniganom in his hands.
3.Exploding cars.
4.If you go on the Elevator, you will reach safely,as definitely you are attacked or the Elevator would get stuck(off).
5.Lying around or plain audio diaries.
6.Grenade launchers that seem to intentionally left for the player, and they are exactly where soon there will be enemy machines.
7.Silencers that are so quiet that the enemy, even at close range can not hear the gunshot.
8.The RPG-7 which is one kind of projectile is used against the living and against armored targets.
9.In order to enable(disable) some alien technology, the aliens need to kick for 3(4) levers which are far from each other.
10.As soon as you sit down at machine-gun point then you will definitely run a bunch of enemies,in some cases they will actually care about you.
11.Your partner breaks the door or some mechanism?Wait for enemies.
12.Highlighting the weaknesses of the boss.
13.The protagonist as universal soldier, which performs the role of the engineer, rocket launcher, sniper, gunner, etc.
14.The main character who at first almost crying at the sight of the corpse,and by mid game kills dozens of enemies for a few moments,like Rimbaud.
And dozens of others.
Which of these gaming cliches don't like you?Or have you got used to them and you care for their presence?
moderately not nravitsa when awakened an ancient evil has escaped from captivity and current brave character can samahat and otcmarket it.
doubly epic if he would like no past, lost his memory, woke up evil, he Bijan from prison and he voschem manifested the gift to fairbaim.
when the car turned over explode as it used to be in GTA.
well, Bose mobs which cannot be samahat or shoot a simple way and can be hit only in a vulnerable anus. those invulnerable enemies.
zhyrnye health mobs which have a long and hard chmarov without the visible reason on that. this is especially common in RPGs and dictated by its mechanics.
well, not so much the stamp how much the gameplay itself. it is when forced to play some mini games based on physics engine. for example you need somewhere to throw pressing rechage and so forth.
zombie Apocalypses got as in games and movies.. And Yes, they are always very much, they are slow, always aggressive, and somehow each other not trying to eat
OMЕGA wrote:
The main character who at first almost crying at the sight of the corpse,and by mid game kills dozens of enemies for a few moments,as if Rimbaud
I remember the tomb raider of 2013 years, as a fragile girl gradually turned into a cold-blooded killer.
Boss after receiving a wild ass in the video after the battle says something like yo-Ho-Ho, you are good, but you still far from me. Or depart by helicopter or teleport.
Favorites. Not just lucky, caught at the right time in the right place or a typical Rambo. The privileged few who live from birth FAVORITES. Type Dragonborn.
Closer to Hollywood: all the murderers of thousands, noble mercenaries, ideological villains and psychopaths rarely can kill plot important enemy. The low will be about something to rant, and usually stupid torture the victim until the arrival of her Savior. This is especially stupid when it's clear that this character will die.
Constant need of kudaaaa of jumping...your mother, F9 :(( That's not the world's evil walking on the floor, be sure platform, spikes, some heaps of stones, ruined bridges, holes in the floor. Someone in Mario are not enough, and now every game is doing this shit. Conversely, a fence of rotten inch switchblade stiletto, which even I will make the legs without straining, but my character swinging a two-meter sword model rail, moget it to break.
RevoOneShot
I remember the tomb raider of 2013 years, as a fragile girl gradually turned into a cold-blooded killer.
Far Cry 3 also here it is possible to give an example,there's the main character in the beginning only that and did whined while his brother tried to escape with him,but then he possessed all kinds of weapons,killing everything that moves without any emotion.
All kinds of towers and checkpoints, constantly encountered in games from Ubisoft.
GAYS IN GAMES
STUPID AI
ISCHEZAUSHEI CORPSES
MARINES DYING WITH ONE SHOT TO THE TORSO.
The dependence of HS from the story in many games when the action cannot be made until the disabled the AI will not finish what he started,so he knows how the picks up ammo from the ground ( vacuum cleaner on the ass ?) and the lack of leg - body flying camera handles , which in some cases can't even talk ... Kits which chew over this in a couple of seconds by the ton and without any problems...
love the 3rd doom for the atmosphere, but the plot there... the whole base of soldiers made the demons at the portal, and you're just a rookie destroyed all alone