Discuss the game (Killzone: Shadow Fall)
Killzone: Shadow FallLike don't like buy do not buy, what's good and what's wrong with this game!
Discuss ;)
Too many shiny guns in the video.
The game will definitely be a success. But will it really Killzone - under the big doubt.
The passage of the first of the major games on PS4 - new game in the Killzone series. Despite the apparent ordinariness of each part separately, the result is extremely curious of a good Sci-fi shooter - challenging and intelligent. Thoughtful, unhurried, where appropriate, and rapid, where you have to tear forward, the passing game.
1 series
2 series
The 3 series
4 series
5 series
SuperCheverev
Since when shooters began to pay attention to the story? The game is gorgeous, and the single is much better and was longer in comparison with the last part ,and the picture is very pleasing to battle even so much emotions are not aroused
And I like the game! On the panel 46 inches, the detail pleases the eye... the Plot is not ice, but he's not particularly interested...
Hi all!
And so, there's a young aspiring obzorschik video games for Sonya 4. So he makes a lets play on Killzone: Shadow Fall. Please see and rate.
Links:
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Also, you will find it on the channel various videos related to PS4. If you're interested, subscribe to the channel and put huskies)
The Real Gordon Freeman
If not for the cartoon батлы4 for the game was safely put 6-7 points as the single, there's a snooze
help pass the mission where you have to find the weapon and the owner of this weapon.There are people coming down and coming down in droves,a month I sit freaking out.
The game is at least managed. Not yet passed but me. But there are a few but I would like to mention.
Понравилось1.pleased with the detail and the brightness and especially the view of the city. 2.good story though and not pull on the Emmy 3.the action carries quickly and for a long time,generally all in a good shooter
Neponravilos 1.Otmasfera ruthless war was replaced by remboboy action(one victory))) 2.the movement and animations are very pumped up compared to previous installments(remember only how to Arcalis Helgi before death and see how sad and equally they die there,well, quite without enthusiasm)))) 3. Next gen is noticeable not everywhere. Yes, the view of the city is striking,the faces and facial expressions, too, but everything else is normal. Very few small details,small things scattered everywhere. In the previous parts this was enough. All sorts of cans, papers, boxes, books, Newspapers, casings, bundles....etc. Then like before the fight, a crowd of Uzbeks cleaned it up,cleanliness is the order. 4. The weapon was really too futuristicy. Zadolbali have all these guns(COD AW also apply)
Generally not came from the shadow fall the parasite me as it did the 2nd part. She's really at that time was several orders of magnitude better than their cross platform competitors in the form of battlefield and call of duty, and the graphics and the plot and atmosfernosti and animation and very greedy little things, but on all parameters. 3rd part was better and more beautiful, though not much could surpass its predecessor. And still I believe that any shooter of the last generation could not beat killzone 2,3, none of parametrov. Killzone is the game that fans of the genre can not miss vkoem case, unlike battlefield and COD, who will miss at least 2 parts and not lose anything. Yes and no to this stupid and pathetic amerikanschiny with their dibilny patriotism and the ubiquitous flags.Let a lot pisishnikov criticize killzone and vehemently defend their battlefield and COD but that's only because they have not played it and cannot play.))))
Shadow fall unfortunately didn't seem like although also an order of magnitude of the same battlefield and COD all over,especially in the chart. But I think just by the fact that cod and battlefield was made originally for the old generation and the new(to collect pobolshe audience and cut the dough)
I do not think that the spices blacken battlefield and COD,but I am their ardent fan(though they told me last time and upset)but compared to killzone they are clearly lagging behind. Rather, in view of its crossplatforming, and compressed the development time of these games.
In General, shadow fall came out good, though not perfect. I would give 3.5 out of 5 points.
So here I am again, exactly 59 months later. Was the campaign on Normal, collected all collectables.
From the very beginning of the game meets the incredibly idiotic plot. After the events of KZ3 surviving helgast courtesy of half VEKTA. It's as if after WWII the Union of all Germans in Moscow brought. Helgasty, as befits the villains with the lack of democracy in the blood, mayhem, after splitting half of octance so in enemy territory and left. Alright, the idea barely could normally exercise. But no. Thirty years later, no peace between the parties and not, as generally in such conditions the millions of civilians manage to live happily ever after absolutely incomprehensible. War is not full, the hero is involved in a sort of hidden, low-profile operation, that does not prevent him quietly kill a couple of dozen helgastov, and what for to blow up the statue of vizari. And when the radicals of the opposing side responded similarly to the boss pretends Oh, they attacked us, I told you so and begins the theater of the absurd. Half a dozen weakly connected with the other chapters. On helghasts side, of course, all very bad and all Half-Life 2, as there are only a billion people get along. The authors for the sake of entertainment and large numbers regularly donate common sense. The wall through the equator (50,000 km) built over three years. The survivors Became unstable Hagane (which is right before our eyes changes the landscape every minute) managed to build a giant army, and resources delivered with Vecti. Another OMP in the beginning appear to be biological, but once in the hands of Stale somehow manages to incapacitate the spacecraft. The staging of the dialogues are hideous. Almost all the scenes are reduced to a talking head on the screen.
The characters are walking stereotypes. The main character -- a faceless all-powerful agent. Especially funny that his costume is and armor at the same time, a space suit with infinite missiles which can survive entry into the atmosphere. By the way, in the Chapter where the hero escapes from captivity, the lack of equipment does not prevent him from anything, even the bot its only out of Asses pulled out. Typical gg plot -- the shooter does what he is told, no matter who. Echo -- full fu, here's another Killzone Mary sue is not enough. And a patriot, and capsonic stylish (even in jail she's with him, not only as it is sewn to the head), and kill anyone, and always appears where it should, and blood Royal, and all this in 24 years. With every sighting I was drawn to puke. The other characters rarely appear in the frame more than one or two times.
The gameplay is so-so. It's not Killzone, it's stupid hodgepodge gathered from all genre, the apogee of stupid shooters of the seventh generation. Weight have no weapons. Guns are impersonal, in addition to the shotgun-sniper rifle-Bazooka all shoot about the same. Sounds plastic, hurts. Weapons you can only change one thing, right would permanent had a gun, but no, it is a universal all-in-one machine which because of its imbovosti bored after the first mission. New series, Owl, is inconvenient and is only a hindrance. To switch teams you need a touch-panel, making it stupidly second crossbar. Attack okay, zip lining and close to the local levels are often not needed, the mill works through time (if the path of the bot obstacle he stops and issues a discharge, what idiot made that up) and even the shield protects a very small area. And, by the way, all commands are executed immediately, in a battle with swarm mode and wait for just once. In locations a lot of glare, menus, HUD and text is white, circled and transparent, often do not see a damn thing. And here as it is stealth, but it is simply impossible, a rare gun with a silencer as well attract attention as the others. When controlling the spider model of the hero from the world just disappears.
Here is everything what's not to love shooters. Distracting from the gameplay a five-second slow-mo. A huge cannon on half of the screen. Giant robots where you can only shoot neutralize EMP-grenade. Unbreakable scanners sending endless bots. Batteries that you must drag from the generator to the generator. Debility episodes in weightlessness and free fall. Endless waves of enemies. Shadow Fall really want to compare with KZ2. KZ2 was dark, not a shooter, but it was the charm, it felt real heavy gray war. Here's a cheap Thriller, techno-demo.
The only thing what is difficult to find fault even after five years this schedule. In 2013ом her still chasing. The game looks just perfect, everything is clear and beautiful, you can just walk around and see the details. All that is not associated with textures and light is made bad. Location -- a meaningless set of decorations to look similar to each other corners of the audiologists/Newspapers/comics torture. Animated characters are very unconvincing. The motion blur makes the fights in the mud.
It is not surprising that new Killzone for several years there.
Spoiler
I went through Killzone 3 and overall I really liked the game, gloomy and somewhat more sophisticated version of Call of Duty. Actually the game live were not allocated among the competitors does, except that technological (image, animation), but were generally interesting, the plot was quite normal and not annoying (though the ending was not), the fights were very good, the blood was not enough and the whole event attracted, even on the jetpack gave a ride, and on the technique and the fighter in the end (it's a pity that the control is not given), again still a good game. And that's actually forget all these words, for Shadow Fall they are not, it's just the fact beautiful benchmark, because Yes, the game even now looks very good (although have something to complain about), but otherwise, I feel like the developers made the game on the knee, generally seems as if the game was made some Tajiks for 500 rubles per month, because compared to what I saw in the 3rd part, this part is a direct jump into a pit of shit. All the weapons looks ridiculous and strange, what has blocked it is possible to change the second weapon and you run whole game with this wretched machine the second mode of which I used 3 times per game only. Additionally, the level design is poor, the plot is strange with lots of inconsistencies and stupid things (like we can against helgastov carry out sabotage, and they can not and they are to blame and was preparing for war), animation is generally a separate conversation, she's a dumb, slow and stupid, only one point when caught on the rope and fly through the city that is, until he turned and pulled a knife, the Tyrant, this would have had it 10 times to kill and all to the same so naive, the main character is passive, almost never speaks, their point of view as it stands reluctantly, stupid Bunny bitch. The system of shelters of paomata, you're kind of standing behind cover, but you still fall, and so many enemies that throw, it's Fox, and to kill these stupid Boobs are extremely boring, the only thing less interesting, it appears that the use in battle is extremely convenient and it it sometimes. Boss battle even more ridiculous, the ending is stupid (where did this Negro appeared at the end? Why he had not appeared?) and this game clearly showed that the developers just don't have any ideas for this, they everywhere took the crooked and implemented in Killzone 4.
To take the game I do not recommend.
DragonCommander56
Actually, I bought it for 500 PE and passed too) I Agree with you 100! Nothing new I have not seen it though have heard so much in General about this series and saw how each played the first part and admired) Thought the same caifano, but no, just shoot and all))