Discuss the game (Star Conflict)
Resume the game, I would like to know worth or not.I just understand, but at first glance striking resemblance to tanks. In General, what the alternative is? Elite dangerous for me is so expensive.
Vinchi441
A little not in that steppe are comparisons.
U - space with a focus on open world and related actions + it is possible to cut the single coil.
ck - stupid sessionid in the form of a cross between tanks of potatoes and var of thunder but in space.
Alternatives in this direction is not seen.
Better to read the reviews on steam. They are more colorful and juicier.
Special comments are needed, I will only say a couple of things.
The potential of the game was huge. Why was that? Because the first patches, the game is pleasing, it really wanted to play.
Now - focus on the donut. Will not paint for a long time. The incentive a lot of comments you better all say.
Donat and permanent...no, not even that CONSTANT references about Donato.
In the game itself. You resemble here and there, and if you cast the bubble, you would've done this or that, or would have received more bonuses here and here.
Play became impossible...not exactly comfortable.
Players leave because of this.The balance of this lame, Team battle.....a separate song. you can wait for 1 minute, but you can year..
Fuck up the game developed.More money wanted at all and do not hesitate to put it in the game.
People leave the game.Sad.
The potential of the game was.
Introduction for beginners!
Locations: 4 locations in PvE and 2 in PvP. The rest are available only for T3-T5. And these same T3-T5 are very expensive. And after this ''diversity'' I want to puke.
Open World: lol. It is only available with the seventh grade. And you will throw the game even at 5.
Ships: for the most part is clumsy elephants. In PvP are dropping like flies. To turn need a good dance with a tambourine.
Modes: PvP and PvE. PvP fight for the elite. To survive impossible. Only if if you take long-range and maneuverable. PvE fight with bots. Bots do not understand what you are doing. Dying more often. Other modes will be available very soon. Horoshenko need to podomatic and postrotate.
System: you lose even if you kill each other dude. Why? And because of that. Without capturing beacons you can and seat to be lowered. The capacity of the fleet is determined by the number of ships with full synergy. But to obtain it you need to play 10 times on the same ship. And of course a bunch of donation.
Tuning: coloring need gold. And there a cat naplakal. They say you can change guns. 10 minutes I tried, but got nothing. Pump can only damage and a couple of modules. The variety and rushing.
Verdict: the game okazualena to the loss of pulse. In order to properly and fully play need nasadata 100+ hours.