\"Protect the Castle\" killed BS quests (Fallout 4)
So here's the situation - I'm in a hostile relationship with the Institute, especially there thundered a personalized NPC, then went questing BS, because it is written in the guidelines to the happy ending is when the Institute was destroyed, and the remaining three fractions remain intact and loyal to the Survivors. So, did everything as written - I took the quest No mercy in the helicopter sat down, but after Protect the Castle got the message that No mercy failed. Tried to execute its different stages, the result is the same. Finally, completed the sweep of Fort strong fully reported Maxone, he wanted to give the next quest, I ran away, not waiting to hear (practice this method with Preston is tired of his endless, albeit giving experience for quests settlements) and again in the fifth, whether that time? - defended Castle. After that, Predone it has become almost idol - Mekson gives a new quest, the local doctor doesn't offer medical care, but only mutters something without turning around, captain Cade (the one interested in the secret documentation) even says nothing when referring to him, just blankly staring, the dealer (!) behaves exactly the same. A reasonable question arises - what to do? Has anyone else suffered this way and can it be cured? Or already to pass to it a line of quests is BS, and then go back to the main quest?Xionus
Xionus wrote:
I would like to bring the matter to the station Randolph to the end
well bring!! you do not rush to destroy the institution of...will he not go away from you....look here how I did...in the subway have completed all the quests Randolph an entire line of quests and Mila. + jackpot from stormdrane...got the bun Tom reservation civilian clothes started to quest under the ground and under cover (anyone Institute not banging) all our subway loves worships us without us can not live....going further, the BS perform all the quests we find Dr. Lee ,help of liberty Prime to repair and save Dance (or not saving here's your choice), after the Dance is a conversation with Mekson where he appoints us to a position of the knight...all BS also ours ....at the Institute at that time I was finishing small quests took the medicine ,the journal ...prepare the weapon for synths rebels and helped them kill the guards ...Sint said to continue to work with my father I work... and now the Institute sends Machugin say that going from one aunt beat off and go to the BS together we fly back Institute is the enemy....spices nobody banging...all the campaign mode itself will snap into place)) well, after mashugana said Guram ...we got thrown out of the Institute failed quests go to Desdemona she sends mintMenu and there is the beginning of the siege of the castle.....well, something like this
Hmm, the synths are the rebels? It's some kind of quest Subway? Do not come across such, and in the Mass Fusion didn't go, but otherwise did everything exactly the same, only a sixth part of the quest the Randolph Station is not given - apparently it is run just before the explosion of the Institute. Ran the jobs scientists and the plans of BS, and free the captured raiders of synths, and even outside of the Commonwealth for the tissue sample of supermoto experience give a lot, but the monotony got tired very quickly. After the explosion of the Institute of BS from Subway to me loyal and give infinite quests, but it's interesting - and so tired in the Commonwealth right up to the 80th level armor is the coolest, favorite gun propreitary to the maximum. Thu so the oats turned out as wanted, it is time to come to grips with the DLC quests.
Xionus
X6-88 loyal GG only while he is loyal to the Institute. If you cut the Institute, there is a chance to do X6-88 hostile. Sesamonet it will not work, because X6-88 becomes a partner only after it is appointed as such by the Father.
In addition. To go over mintMenu is not to hammer the bolt on the quests for other factions.
Each faction has a point of no return, beyond which the GG gets to the hostile faction. But some of these points can be shifted.
Solerno some tipping point may be removed for Example, the quest in bunker hill. when GG performs the same tasks of the Institute, the BS and the Subway, is not a point of no return for all factions. GG comes to bunker hill and sees three factions, neutral to GG, happily piss each other, leaving tons of loot. If nothing predprinimatel, in the end, all will BS beaten (a must - not to take him Dancing). There's a trick: Immortals Dance to send in their settlement before the start of the quest, and if the Dance will go past the bunker heal, then got involved in the battle and cut out all if the time is already a fugitive in the BS. In this case, the main character will only get in the bunker and make a decision about the fate of runaway synths without becoming an enemy to any faction.
For the Institute and the BS point of no return is a battle in the Mass Fusion. This is a critical intersection of the two factions and he will automatically become the enemy of one of them by taking this quest for the other side.
Menemani have a feature in the story.
Spoilersi GG side mintMenu cut school, but had a falling out with BS, then he still has the opportunity to continue the development of mintMenu in the Commonwealth and cut the BS, destroying Prydwen and taking a technology vertibirds.
Abbat76
Yet there is a point for Bosses and Reintroduced (no there is no subway!) - Tactical thinking.
In the Battle for bunker hill when I again came there with McCready, immediately cut the Institute's hunter and stomped to the Dad, say, the ambush was there. A quarrel with BS do not want under any pretext, their vintokryl although made of cardboard and clay, but nevertheless bring variety to the landscape of the Commonwealth. And additional source of experience for the monotonous quests too.