Departure RusMap + ProMods (Euro Truck Simulator 2)
Greetings to all.I decided to try a bunch RusMap 1.7.1 + ProMods 2.1.5, and when loading the game crashes. Can anyone encountered this problem?
Errors in the log:
Spoiler[unit] File '/def/world/sound_item_data.poland.sii', line 4:
[unit] The unit name 'sound.1' is already taken by an existing unit (of type 'sound_item_data').
load_filtered_unit_array() - Failed to load units from file (/def/world/sound_item_data.poland.sii)
management\core_resource_server.cpp(621): ?init_full@core_resource_server_u@prism@@UAEXXZ: Data error.
The installation sequence Manager:
Spoiler
Game version 1.26, all the DLC are available.
Big-Russian-Bear
You need to look for the file sound_item_data.poland and the sound_item_data file and after the dot can be written what you want!!! Starting with version 1.4 developed have improved the registration in the game that would be possible without problems to combine the majority of mods, and DLC if for example in version 1.3.1 the game read the file only one which is named like the city.sii or sound_item_data.sii note after the title was the extension of the sii, since 1.4 came the ability to create only your file registration sample city.**.sii and enter only the city you're doing, and the default is not to write, instead of asterisks any word in Latin tsm, rus, poland, etc and most files registration, and your sound_item_data.****.sii poland entered Radol the author of the map Poland Rebuilding and the author of a different fashion who also made changes to the file sound_item_data.sii can put your nickname or name of its fashion, the team TSM fits sound_item_data.tsm.sii can fit sound_item_data.bear.sii ! You need to look for the file with the initial words separated by dashes sound_item_data what is written after the point it does not matter.