Nvidia GTX 760 4Gb pulls the Witcher on high (The Witcher 3: Wild Hunt)
I have a gtx 760 4 Gb(i5 4570 3.2 ghz, 8gb ram, Win 7 x64) about the game does not use all the memory on the graphics card. I put everything at high quality and fps does not rise above 15, while MSI says that the video memory is only 1.2 gig. But! if I go to metal gear solid 5 works where all settings on ultra, the memory is at 2.2 gig. Don't understand why the Witcher is not the whole memory is used. can someone tell me what the problem isThe drivers are the latest. Only yesterday the update came.
witchery don't need a lot of memory as it were) for 4K resolution have less than 3 gigs
bootleger12222
I have a 1280*1024 resolution. I don't need 4K. I can not play.
RBunny
M told me. You can see in the screenshot.
VOLKODAV_46_RUS
The image at high quality. All that can be included - included
alex11168
the hair will cut off completely it is only for toptikov and draw distance and you will have 55-60 fps
VOLKODAV_46_RUS
So this is the question: I have the memory to handle all but the system does not use it. Why would I then videocarta at 4 gig when I'm going to remove the drawing and other stuff...
alex11168
it is all so pubes too greedy on my 970 just as well with the hairline and take it all
alex11168
and the range lower to high and nothing more do not touch me just as is
Still play on 300*300.
Then it will be 400 MB to use.
Rogue peeing which can't buy at least a monitor 22-ku.
alex11168
Yes,not noticed,may bad
This is likely because of Hairworks,it is sufficiently voracious to FPS,and not optimized it at all
alex11168
I wrote a reply in another topic, and then your message deleted, thought I figured it out and removed your answer, right, repeat.
This is not a problem. I looked a couple of videos with the Witcher 3, there is always at 1.5 GB used memory. Metal gear solid 5 2.5 GB, if I remember correctly, I like it.
Each game uses its own video memory, as long as you need. Take Call of Duty Modern Warfare Remastered at max speed in FullHD it eats up 6.5 GB of video memory. Meanwhile, graphics performance or FPS regardless of video memory, except that when the game reaches the limit of VRAM on the graphics card, it will turn to RAM.
Graphics performance depends on cores CUDA (architecture), core clock and memory speed memory memory interface (bit depth, memory type). By the way, the resolution also affects the amount of VRAM. In GTA 5 you can keep track of the settings of how and where it leaked.
It's all right.
VOLKODAV_46_RUS
And all leave the other settings at high? I just don't really understand why make a game that does not use the iron or the iron that does not pull the game, though it
alex11168
you asked the question why not use all the memory - I answered(and about 4K you gave an example that in such a big resolution of the eating game ~2,3-2,5 Giga)
alex11168
Yes, the rest leave the fps thing has got to be somewhere in the region of 50-60 precisely below will not be
alex11168
you the difference in the graph are not here to get pubes don't need so much