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Devilgroup87 11.06.20 09:37 pm

American Truck Simulator with the set and tested mod (American Truck Simulator)

Not found topics about that, like who put what mods on this decided to write itself. In General, the topics that I, as a fan of the series and in the profession of the driver, quite a long time to play this igrulinu. Started respectively with Truck and similar games.
I would like to ask. How and by whom are at the latest version of the game on card auto, traffic, weather, trailers, and so on? There are skilled guys who did the Repack Euro Truck Simulator 2 with already made mod almost everything in the game. That is, the game is almost not to recognize as it changed modes. But in American Truck Simulator, why not want.
If someone is not difficult, can anyone share their MOD folder of the game where there is anything that is already time-tested, and full stuffing stuffed?!
I drafted several versions, but I think to ask people. Later gash a Repack with the latest update.
27 Comments
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Devilgroup87 11.06.20

And by the way, Yes... the Balance themselves mods in the game too. Pictures, or names. No difference.

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Fallen Werewolf 11.06.20

It would be possible to do even better - pack-mod is Repack.

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Devilgroup87 11.06.20

Fallen Werewolf
Too, it thought it was, then I thought that it would be better to do the whole game with the mod, right according to the priority set. Then it will be easier to navigate with the release of new mods or updating them. Looked, replaced it, put in the game a priority on the same place where he last was.

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Fallen Werewolf 11.06.20

Devilgroup87
Well, this I know, for pirates most it) Set and forget. And for license holders to Pak mod separately the best.

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sashababich2201 11.06.20

Devilgroup87
For version 1.3.x. mods in General are few and they are not the best quality. There is one normal - T800, and I'm riding on it. There are still Т660, but third-party resources. But it's all on the basis of default. Everything else needs work. According to specialists 1.3 bhagavana, apparently this and mods a little.

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Sinoptik75RUS 11.06.20

sashababich22011968
Funny. I even 1.1 x are selected. And normally work.

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Devilgroup87 11.06.20

Fallen Werewolf
Well this of course!! Not when it's hard to separate fashion pack with instructions etc for license holders.

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Devilgroup87 11.06.20

sashababich22011968
On account of version 1.3.x, I heard.. She really is some sort of crooked. Half of those upgrades which worked fine for example 1.2.x , and already converted into 1.3.x , well, just do not want to be friends with this version. He tried to rule, but it's really hard. Tired, freaked out and left. Let developed their schools MOP, or craftsmen of folk!

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Devilgroup87 11.06.20

sinoptic00
On account of the old mods who don't care about the games that are not that demanding, then they will work. A couple of pieces and I have. For example, I pack trailers and cargo is probably 1.1.x version still stands, and it lags a lot. Here is the updated traffic why it works. Go either the same, or completely gone. It is not clear why. Also found an interesting phenomenon. In Nevada, for highway passing with you often come across trucks with the exact same goods as you have.. and Maybe it should, but maybe not.

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Razenrauh036 11.06.20

Of course Pak-mod to organize this topic.

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Sinoptik75RUS 11.06.20

Devilgroup87 wrote:
In Nevada, for highway passing with you often come across trucks with the exact same goods as you have.. and Maybe it should, but maybe not.
Some sane settings there seems to be no, but by picking in the mod I came to the conclusion that the price_coef of cargo affects the frequency of appearance of goods in orders and traffic, and the cost of transportation.

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Sinoptik75RUS 11.06.20

Devilgroup87 wrote:
On account of the old mods who don't care about the games that are not that demanding, then they will work.
Mods from Jazzycat even packs put. Work. I fashion even with 1.1 x working together with his mod for 1.3 X.
And here is the brand new from him http://www.modhub.us/american-truck-simulator-mods/military-cargo-pack-by-jazzycat-v1-0/
Pak adds to the game 12 military cargo.
All self-contained.
Works on any map.

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sashababich2201 11.06.20

sinoptic00
Work, but the FPS sags.

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Sinoptik75RUS 11.06.20

sashababich22011968
Well... for all the iron optimizarii. I normally rushing, although iron is not new.

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Devilgroup87 11.06.20

sinoptic00
What I do is somewhere already seen. Not trying to change anything, of course! Tried to watch the cost of transportation, did not come to an adequate conclusion.

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Devilgroup87 11.06.20

sinoptic00
As it is I missed it... PAC really is not bad. Adopted!

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Devilgroup87 11.06.20

sashababich22011968
What's the truth. FPS and obviously drops from 5 to 10 frames, that on average iron is very felt, especially in the cities.

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Devilgroup87 11.06.20

Especially of course this discomfort does not(like me), but for special people is clearly not pleased.

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ZiZu Zankercu 11.06.20

sorry for oftop, but as I understand since the release of the game, from the creators of the game, no DLS, maps, trucks, etc.?
look in the file on NG, only mods for the game, no mention of the official DLS... or am I missing something?

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Devilgroup87 11.06.20

ZiZu Zankercu
What sensible developers from nothing, that you're absolutely right. They have the puck and only a map of Arizona, and all. The rest all did (and do) craftsmen. The game itself of course that is not modified just like the scribe, Yes, and where's America? She's in the game is made for 10-15% of the total. If you will be drawing the entire map all States, and in full is really a and Europe to stick, but in the future, and Asia in the end! That's when the game will be of immense proportions!! You will not regret I to the amount to buy the license to do so. Now for American Truck Simulator 1200r, and 130p is the puck...but you go to the forest comrades, for fuckin ' the game and the amount of such request. 400r here it cost.