Impressions of the game (The Long Dark)
Who already played, share impressions.Murgen75
clothing - there is apparently a creepy anomalous storms, with small nanoparticles)), or the machinations of the aliens;). In my opinion, the wear should be logical: when using tools, food waste at positive temperatures, increased wear to homemade items and clothing, reduced wear to objects produced by factory. Time for cutting firewood and flaying was supposed to be optimized by pumping the appropriate skill. The excess calories to 2500 this is ridiculous, I can get food and eat three throat, all the excess calories will not disappear and will settle in the form of fat in case of emergency, this NC can be spent, even to starve a couple of days without damage to health. Axe need sharpening, the saw to change the blade, hammer do not care for the wear. Resources there is a mention about the gun, it would be nice to have a normal rifle and its improved version with optics in Canada rare ancient rifles, but the normal Winchester 308 caliber with a scope thing is very common, especially in the Rangers. The map really could use even a simple paper (why the Forester and the tour. office no maps?)
Well, it remains the case for small, to put all this into the heads of developers and to trust in the Lord that they all have implemented it. And about the rifle in General is ridiculous. The rifle is quite a complicated mechanism, at least one of its components (trigger, hammer, spring, etc. etc.), but our hero, who can manufacture only a bow and arrow safely by using cedar sticks and a piece of scrap metal, repairing almost destroyed (14%) shotgun to the ideal 100%. Damn, I forgot, I used Simple tools (small suitcase weighing 1 kg), there is just to repair the gun lay mini lathe, mini milling machine, and still a lot of tools. And again for wear if they got that old rifle you could ask the experts gunsmiths. I have a cousin of my grandfather, all Finnish with a rifle was, and after the war she left him (don't know how, didn't ask), and the climatic conditions there were probably worse. Just if for a weapon to take care of, it will serve reliably for a long time.
I liked the game. I played of course not so much, mostly at the lake. Of enemies only saw wolves Yes, bears. It seems to me still the most dangerous enemy is man. Added to hostile marauders of preppers, I think it would be much scarier and more interesting wonder to go, and if you soak such have to hold ammo and anything else I could.
In the game lacking binoculars and optics, although maybe I just haven't found? Not corny enough, the spear, and if it even and rave was finally zashebis in the same raced the wolf for example.
Would the opportunity of making a bear trap.
The game has the ability to throw a piece of meat to wolf, that would distract - it's cool, and even cooler if this meat could be poison some strychnine-poison (ran and watch how he dies).
Would have added more birds, like grouse.
And it would be bad is if, for example, kerosene is not found, use bear grease for flashlight. Or, for example, the fat used for lubrication and cleaning of firearms.
How strange and corny open the game safe with a combination lock, and there are stupidly some SOCKS??! In the safe as a minimum should lie at least patrons.
It would be good if over the corpse of the animal in the sky spin would crow, it would be seen from afar.
In the game there are tea and coffee, why not add a thermos?? Would the road a bit to keep warm, maintain warmth.
Add more wild boars. That would be in the bushes lay. Go like this not knowing, and he Bach of tabernacles or fallen trees or the snow flew and runs at you.
Not a bad thing to make a temperature indicator the weather display on the screen.
Played both a couple of weeks ago before the new year,the game will say intrigued,the game is so heavily would say!Although one bad no storyline yet,but I'm usually in the games pay to the story and not like stupid to run,and survive without a purpose.Playing for the first time almost figured out immediately what was happening,and what buttons you need to wear and what to the sections to come.The game is pretty high in calories immediately ran into a wolf,he bit me but did not very easy krovotechenie and reached the nearest hut.Met a bear Ocala hut and when the snares at night put the wolf ran,but luck was very and torch of the chairs made so afraid to come back to the hut I ran.With regard to statistics like top say quickly bahrivets does not agree,in the cold frost in real life if someone was not and now we have -18 and -22 high hand vitunichi immediately freezes in five minutes.Catfish are interested in the game even though the story is,I have other types for which I can cling,so the interface and setting all clear is clearly written and the graphics are not furnished as a children's Mycroft who played 30 minutes and quit.The verdict I got this game a great rating.
My impressions in the review:
The Long Dark is a great game in the genre of survival . Yes, games of this genre is now full and a run to compare the game with DayZ or The Forest. But if you compare at least 3 of these games, we get a completely different experience. If DayZ main theme is zombies and the boundless expanses of Chernarus, in The Forest - reveals the theme of cannibalism and weird mutations of people, and a very interesting system of caves. But the speech now not about it, because if you read my review, it means you are somehow interested in The Long Dark.
About this game I never knew until that time, I saw a few gameplay videos a few days ago. Although the game itself is already a year is in early access, I learned about it just now. Not to say that from the first hours of the game I she was very surprised. Yes, the going day, Yes, scavenging and finding food. Nothing unusual at first glance. But the main feature of the game is survival of your character in the harsh climate. There are no people enemies (at least at the time of the survey), there are enemies - animals, hungry wolves and bears, wild from wild the cold. However, predators are not the main danger, and the vagaries of nature. Day and night, terrible cold. Very interesting weather implemented in the game, snowstorm, Blizzard, fog. If you go against the wind, you can quickly freeze and go is actually harder. As in real life to go nowhere in a snowstorm is like death. The character needs warmth and rest. Yes. in the game you need to sleep and it regenerates power Pernaja. System calories we sleep, we lose calories, do some kind of manipulation - smashing the furniture for firewood, we lose calories. Just giving the character a warm shelter and healthy foods we fill reserves of strength. But even if to sit in a hut, warmed and sated, we learn that the food at the end and need to move on in search of food. Enter the street, and there is a Blizzard and snowstorm, have to wait.
The map is large, but rather the location. Go from location to location can be. Системf crafting and things are not very raznoobrazen, but it is provided the basic things for survival. It is worth noting that just because something scarcity we can't. Need a workbench, which you can find at different locations. For example, to sew a wolf fur coat, we will first dry the leather with a week, and then can do the crafting. You can get into the car and search the glove compartment. In the homes of almost every the cupboards and shelves to search. Loot can and just lie on the table or somewhere else. Since the character can't carry more than 30 kg, all extracted LUT can be stored in the same boxes that you have searched 5 minutes ago. Notice if you feel tired, then Your past will be able to taxati only 15 kg, thus about fast running can even forget.
Speaking about weapons. The game has only one firearm - a rifle. Ammo - shed gold, not to mention what it is like to find the very rifle saunasale randomly once on any of the locations.
The game has a save, but how it works is not clear. I personally play on the complexity of Stalker and if you survived in a house today, and dies tomorrow, it is not valid. In other words, you save the character when he is alive and not in danger.
The game I refer. It really will give you a different experience. In other vyzyvali you simply will not find. The game is very addictive, not to break away.
Beautiful but wildly not a balanced game.
Has been spawned near the dam, went inside. Black screen, can not see anything. After 4 (!!!) hours the eyes of the hero has become accustomed to the darkness and he began to distinguish something in these areas. But there it was, going into the other room through the door, he was back in pitch darkness and getting lost in it and not finding out and has kicked the bucket. GG
The second time has been spawned near the house of a Forester, was palatal the area, spent the night in the house. In the morning went to the railway, where they found 3 empty frozen corpse, a gun and ammunition. Then came to a large lake on whose Bank was the house (so almost empty) and inside which had to sit for 4 hours, that would be gg again could though something to see. It spent the night. In the morning, leaving the house, went across the ice to the center of the lake where you could see some little booths. On the way I met wolf, I got a gun and prepared to shoot. But there it was, the gun was unloaded, but I at the last moment managed to zapati it cartridge and.... the gun misfired. Had to deal with the wolf in melee, and then wounded and crippled I reached one of the booths, which was exactly 0 objects (as in 90% of the buildings that I found before) and in which we he safely glued fins from fatigue, although 3 hours ago he woke up after 8 hours sleep in the house with melted stove.
ps I do Not like games where there is no logic, and complexity of fabricated and which need to resturtant 500 times before you find yourself in a place with normal loot and a chance at survival. Requested a refund on steam.
These games better to watch a let's play than play them myself.
DnipR
in this game, that's it, everything is logical. In the first case you died because you went into a dark room without having a means of illumination, at least a dozen matches. In the second case, you died because the gun is not loaded and Yes, all things here are broken and you have to watch them like in real life. The gun cleaned, knives sharpening, matches to save. Here you stand at the door of the house, and the street begins storm... are you laughing at fuck knows where, and die there from the cold. And that's what you suffered in the snow to who knows where... Or you found a cave, but you have no matches, or anything than can illuminate the path... you walk into the cave and you run out of specic and again you die, because in the darkness no way out find. In this games you need to consider every action in advance, to think about every step and then survive stant is easy and logical.
Murgen75
wolf, there should be
for the beginner it is not there
not average 40% of its appearance
difficult do not know
The Evil Spirit Of Yambuya
I don't know what about people. It's like the way forest, Taiga, or something like that... why are people there? The game is well made without it! :)
Not played it a year and a half and I think was a bit worse than it was in the beginning, when the game was in early access. Not particularly liked the fact that the objects are scripted. In other words, go for example on the location and gets you the object. In the case with grey mother
Spoilered urn. But since you are at the moment still do not know what it ( the quest is not yet ) just trying to look at her, and her actions there. But after receiving the quest, begin to wrestle, and what to look for. And go back until you find the desired object, which is now actively in effect. The same trick with a rocket launcher and quest production. Yes what far to walk, even hips break at the beginning do not give, until you told it together.
As for the people, now they are there. At least in the story there are two, and there is a hint of a third ( a friend'S)
ONL1NER
What Is The Boreal Forest? It is actually Canada, and people are needed for the plot.
The game exaggerated a bit about survival ,as the authors themselves say We understand that normally wolves don't attack humans...the Atmosphere is soft tonal colors ,graphics Multjashnaja(Kupchinov)and absorbing plot ) 9/10
Don't know why but for a couple of days out of it because of this game, something she still clings.
There is no currency, no postdance. Fit the game in one word.
A little outbalancing, to diversify the gameplay and will be the best going day.
A little weed - and immediately a pale appearance
A little bit drunk - so sick
Just went to work - just a corpse
We cheer for the same club
(C)
What is this ? I now have a middle of the second episode. Sprains, fractures, bruises of the blue. Yesterday he was walking through the snow, not bothering anyone and here on you! Get the village a tractor! In the sense of stretching received. Jump half a meter, a guaranteed injury. 1 day without water death, without food too. In the two socks. warm jacket, hat and pants, it could freeze even before reaching the road. A hundred times was when I swearing back into the house, returned to heat the carcass, without even reaching even to the road ))))) about 200 Meters passed.
Broke box - dead from loss of power.
Stood still for a moment - died from super-cooling.
Made a fire - died from burns.
He picks deep in the nose - he died from loss of blood. Tripped - broke his leg. Moved gyrus - a brain hemorrhage. Sneezed, and burst eardrum. Yawn - turned jaw. Looked at the sky and snapped his neck. Hardcore all fields )))) And the first episode until the middle of the second,the wolves, the darkness, several thousands, not enough supplies, and at the same time, everything we do on two episodes, it's running an errand. The old woman then the Viking. The wolves we are trying to eat the bear too. On fireworks, they do not care. A direct hit on the wolf fire, in the second episode. Do not give anything, he would attack anyway. It is easier to shoot immediately. Meat even hoard to Shoot the wolf and rocket launcher, if a straight shot. But by the middle of the second episode a lot too in key areas. Just an hour ago I broke an axe after being attacked by a wolf. AXE! ))) How so ?
Read more... Where the hell is the compass!? I am in the journey-perejogina terrain by night in a snowstorm almost killed me. well, it is impossible to navigate in this monotonous b/W picture. figs with it, with graphics better and no need for such toys. but the possibility of orienteering, there must be some. all these fallen trees and rocks in the head to keep the stupidly impossible. Well, the main thing. 3rd episode will not be released this year, developers Shatili on the Incentive for ticky-tacky and boring 2 episodes, so they got offended and said that will be released in December only added Milltown in survival mode+moose enters the game.
Knowing how developed make the game, the 3rd episode can't wait even for spring.
I agree with the previous commenter. Don't want to spoil the experience, do not climb yet in the campaign mode. Best game in a survival mode, where it is possible to adjust the world for themselves. Learn all Loki, learn the gameplay, well, then you can in the campaign mode.
Realized wildly unbalanced for a newbie. Indeed, any sneeze - any head trauma. In the first location, while there is a sort of training, the darkness of wolves, and even with their respom, including zaskriptovany respom, with the key events of the plot. Reached the bus, read the note, turned - on you pack of wolves rushing. Torches are useless - they are not afraid of them. As I understand it there is no leveling of skills. Yes, and the plot is a detached or something. The only plus of the story - the eternal fires in the home of the trapper and gray mother. :)
Well, Yes, it is noticeable okonsolivanie. Watched videos on YouTube when she was in early access, gameplay has been sharpened by a PC, much easier.
xSaimanx
The problem of Suzette in the fact that everything is scripted. And objects and animals. The very complexity at the level of Stalker around ( similar to the difficulty of survival). Aggression and skills at the wolves and bear off to the max almost. They see the player, and can smell it from far away . And since, unlike vigilance, they do not obey the rules of the settings and the script, then it becomes a problem. A big problem. No skills, leveling, too. Objects to locations based on only those you need and no more. Yes, and the plot is a detached, as already noted. The second episode is generally training. But hardcore training, where you can die just like that. And the most insulting, that all this does not make sense. As soon as something starts to happen the instant the end of the episode and credits. The rest of the time we begem in three locations. And for what ? To fulfill a whim quest of the Persians. Why ? And so in response to another question to hear the phrase in style, what type you are from the mainland and you do not understand )))
and the bottom of the scripts more than in GTA , the graphics are the same that's what it means to have good funding
The perfect game is in this game that makes you return again and again, and very pleased with the active support of the developers updates.Hinterlend seen loves their offspring trying to do better and better