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joxxy 24.07.20 09:52 pm

System requirements. (Metro: Last Light)

Discuss the system requirements of the game.
191 Comments
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T
Tomsoon 24.07.20

ChAS80

Odd little hard to believe... :/

T
Tomsoon 24.07.20

It's probably only for Dx9.

i
ilya2011 24.07.20

Processor Intel Core i7; Phenom II
DirectX 11 NVIDIA (GTX 580 / 570); AMD ( 6950/6970)
tive memory: XP - 3Gb; Vista\7 - 4Gb
neeee
dandy, joysticks and have fun :))))

.
...34RUS 24.07.20

The representative of THQ says that to run all this splendor will not need very high configuration of your computer.

But despite this, the launch of Metro: Last Light at the last E3 2011 was made is clearly not the average PC power.

"I frankly can report that the game runs on 6Gb of RAM, i7 processor and a graphics accelerator GTX-480, which represented the range of nVidia graphics cards with support for DX11 in the past year".

"I think it is fair to call the guys from the Studio 4A Games real professionals, able to achieve such quality on this configuration".

It was further said that the game engine used in Metro: Last Light - multi-platform and he will be able to use the strengths of game consoles Xbox 360 and PS3 with maximum efficiency.

k
klimchort 24.07.20

in metro 2033, the load was mostly on the graphics card, and if the engine is the same...

R
RussianHunter 24.07.20

system requirements will remain the same,improve the optimization only

S
Sonnyy Bot 24.07.20

I don't know....I saw the screen-this feeling that Drake in the past....

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-Vear Grylls- [Vzloman Y 24.07.20

I think it is fair to call the guys from the Studio 4A Games real professionals, able to achieve such quality on such a configuration
lacto?! are you all fuck*nulis chtoli? such a conference can be cooler to pull the picture, PI*Dabolim

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-Vear Grylls- [Vzloman Y 24.07.20

ChAS80
GTX275/5870
nBlyadia makes itself felt, because the 5870 is more powerful GTX280 in half

n
number 9 large 24.07.20

-Bear Grylls-
hellish plus!From 2033 has higher standards than the battles 3(although the battle graphics are better,the locations of the vast,constantly something burning,something explodes,a lot of equipment)and metro 2033 is just a stupid soap dark corridors.....and eats like Bhutto launched and krayzis 2 and battle 3 together.

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-Vear Grylls- [Vzloman Y 24.07.20

.Enemy.[SEXY AND I KNOW IT]
in-in. but schA hamsters will run for ГТХ680 to pozyrit these soap corridorspix.PlayGround.ru

p
propeller-faust 24.07.20

for a normal game on ultra will need SLI/crosfire configuration is not weak vidyuhi from гтх570/580, although my one гтх580 (dispersed ash stump) of a full adesnik DX 11 max settings in the most myasorubka and metatarsalgia areas below 30 fps did not sit down (in 2033), max 60-65

M
Mazutkinskaya OPG 24.07.20

I don't think system requirements will be much different from the previous part of Metro 2033 , if they do , then you need a good optimization ! IMHO !
Two Quad-core processor with 4 GB DDR II , DDR III , up to 6 GB , and I doubt :) and the video card GTX 470 6850 HD , high HD 580 and HD 7970. By that time it will be GTX 7XX , 8XXX HD series.

R
RemarX 24.07.20

Lazutkina OPG
About 580 you bent, where the GTX 560, 560 Ti will be, and no difference in operative DDR II or DDR III main thing that would be 4 GB.

L
Leroy1985 24.07.20

about gtx 580 it is not bent , the game will be more comfortable to go without a drawdown , and on ultra with a resolution of 1920x1080

R
RemarX 24.07.20

Leroy1985
Maybe not bent, but the requirements of this video is clearly not, but to play it will be more comfortable not argue.

D
Dreyk Remore 24.07.20

7xx will definitely be in demand,and 6xx,which gave 15-20 mowers all swear to be who money sorry(Yes, in General it's like that every year probably).even in the first part 670-80 not impressive for max brand.

C
Champion-HL 24.07.20

Advanced computers and graphics people easily understand-it is necessary to throw out games such crap as SSAO and it will immediately lose its status as a crisis to direct to sistemkam computer games.Too developed gave vent to this stuff.

W
WTF-OMG 24.07.20

Champion-HL Just his algorithm is written so that need strong computing power. Hypothetically, these effects can be done by the PreRender, since 90% of the players do not interact with the environment(At the level, and let's Shine a flashlight on all sides, etc.).

G
Griever45 24.07.20

i7-100500K ULTRA-SUPER-TURBO-MEGA Edition
GeForce GTX 9999 CrossSLIFire Power Plus DirectX over to yn*
1 Yottabit RAM