Religijny way Your faction. (Total War: Shogun 2)
I would like the pros and cons of Your bandwidth in terms of faith to hear throughout the game.My notes are:
Initially gave predpochtenie clan and Shimazu converted to Christianity at the first opportunity, and the opportunity came as soon as established trade on nearby Islands is + encouraged migration further prosperity was achieved in terms of money and capabilities of the units with firearms + there is a unique port with cannon merchant ships 2-3 such ships can greatly facilitate the capture of Black vehicle + throughout the game was bonuses type of additional nalogooblozheny and deposits of foreigners + with the household of faith it was easier to establish bargaining, sometimes even after switching to another faction in Christianity they themselves were concessions in terms of the negotiations (from the other factions Antipathy) + stronger diplomatic relations (up to the end of the game the Union had 4 factions in the faith) + Povedniki doing a better job in terms of stabilizing the population and loyalty of military leaders (for the entire game there were only 2 of betrayal).
----------------------------
Now for the cons:
In most cases, pravednikov the first time was arrested the enemy Mitsuke - After conversion to Christianity some time of the uprising of Buddhists you provided, especially if the city remains without supervision - As mentioned above other factions will dislike, but that does not mean war.
Now I date for the clan decided to branch Buddha not even start, so as not to build temples and not to provoke a revolt of Buddhists in the transition to another religion, since you went to Christianity I recommend in the cities to demolish Buddhist temples.
P. S - these are my notes, if something is not finished, add + I would like to know more about the faction the Ikko Ikki - they have their own faith.
fallshirmegger
But for troops with Teppo, no?
I think there becomes available ashigaru with FOREIGN GUNS, which by the way is much worse asigaru with TEPPO. So, not!
Iso_yeah
On the contrary they are better than the usual Teppo. And you samurai and heavy gunners(if you're in Shimadzu) don't want to count?
fallshirmegger
I kind of checked and ashigaru with Teppo and fighting spirit more and attack stronger. And the Heavy Arrows really strong. One squad is able to destroy a squad of infantry samurai with three or four bursts. But the cooldown is long. They are like Archers of Tascabe with diku
long talked: Buddhism or Christianity of all the + and - Christianity and Buddhism decided Buddhism.
For a change, you can play once, but this is crap in the truest sense of it and slows down your passage. unless you want to catch the Buddhist Rebellion and ikko ikki. the first time I remember when I played I lost all the peasant provinces due to the uprising, instead of gaining a foothold on them, I went further into the rush.
I am already an experienced Shogun 2 player now. they shoot quickly and kill more, but they can hurt and their shopping malls cannot shoot on weight during a siege, they are useless.
it is also useless to put them on the first walls of the fort. archers shoot further than archers and they can simply blow up walls with fire arrows or artillery. at level 1, I recommend putting the naginata of the samurai because of the strong armor, they will live longer and receive less people from their own
on 2,3,4 levels of walls it is already possible to place shooters. those who climbed the wall immediately get a bullet in the forehead
what about naval battles, yes, this is imba, but there are nuances. if you play for the peasantry, then the main source of income is the trading posts of the sea. That's where the fleet will definitely come in handy;
if a Buddhist, then rather, the fleet is needed to protect trade routes and trade with peers in religion.
I myself played little for Khrestyan. exactly 1 time. As for me, tempo units are very vulnerable to the end of any. even to the general. but it’s better than light cavalry, it’s cheap , I
recommend provoking shooters to Samurai with naginats (armor 9) or 14 if you upgrade the forge and the camp (weaponry) and after their shots crush them all (with a wall)
(maneuvering) will help against hojo missiles, that is, line up in a straight line and immediately after the shot go to the side and then break in again
against the firearms, kisho ninjas will come up. they will be able to sneak up as close as possible unnoticed and stun with bombs and then hack (I used this in a network game. all the players bombed, they didn’t even pay attention to their shooters because the ninjuk was not visible)
rockets undermine morale and kill even protected troops in crowds.
And in the rain, any firearm becomes useless.
Due to low morale, Sohei's longer-range bow troops will put them on the run after a couple of volleys of whistling arrows.
Bottom line: if you play in the tactics of war with everyone, then it is preferable to have a foreign fleet, and so it’s unlikely that you will be allowed to capture trading posts and they will constantly try to recapture it,
as you said above, the preacher seems like an imba to you .. it’s different religion is strong against another religion Ie do not add water to water, and water to the fire.
Ikko ikki is not really a religion but fanatics. Ordinary citizens are armed with katanas (which seems to be forbidden and dishonorable in Buddhism), ONLY SAMURAI can use katana. Ikko ikki is an exception. Sohei are not samurai. and they also do not have the right to arm themselves with katanas, although they do not need them, they prefer naginata. I xs where did the war monk katana in the video clip when you start the game. and xs how sohei archers fight in close combat, they probably have checkers (such swords), and not katanas.
More Ikko ikki against the yakuza tk you can’t hire a metsuki (metsuki is more likely not the Japanese police, but the yakuza (read the description of the proposed companions and abilities)
Advancer13
is simple. playing Sollo without diplomacy or trade. preferably Christianity. you will earn more money from him playing without diplomacy than with Buddhism, and the elite fleet will protect trade routes more effectively.
If you play as a peaceful person with everyone, then you are trading with Buddhism. yes, there are cool wars and they are unique (with their high morale, they are able to undermine enemy morale, the most enduring units can also get tired) trading posts are also useful as an additional source of income and trade with local