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BadBaby 24.10.19 12:08 pm

The optimization of the game (Mass Effect)

Unsubscribe here how you managed to pribavit to the game a couple of FPS
77 Comments
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K
Kantrik 24.10.19

current AA

K
Koptitel_neba 24.10.19

AA is anti-aliasing.....pliz tell me how to turn on?

a
andrey55 24.10.19

Guys!!!!I zatumanennosti the corners of the screen.Comp 3.00 Hz. nvidia 7300 1.5 GB. operatives.
Help!!!!!

M
Mitchell_[RusDante] 24.10.19

Andrew.so have all

a
akarma 24.10.19

Prompt, where I can set the size of the window mode?

a
andrey55 24.10.19

How to do anti-aliasing of textures at a resolution of 800x600?????

A
Alfa-Z0RG 24.10.19

Damn, dude... the swap file did not help... the game is retarding. Twitch...
Don't know what to do. The system seems to work great.. :(

G
Gr1nGo 24.10.19

Unreal Engine 3.0 does not support antialiasing. Increase your screen resolution, then the bumps will be less noticeable.

T
Tpyn 24.10.19

Unreal Engine 3.0 does not support antialiasing.
very funny. Tell that to the developers Gears of War and Rainbow Six Vegas 2

G
Gr1nGo 24.10.19

A little not properly put, aliasing in UE3 is supported, but used my memory in only one game, R6Vegas 2.
To ME it is not, in GoW only in DX10.

Here is an excerpt from an interview with the developer Epic Games, Tim Sweeney:

Unreal Engine 3 uses deferred lighting to speed up calculations dynamic lighting and shading. To connect this technology with multisampling, need more control over full-screen antialiasing at a lower level than that available through the API DirectX9. In Gears of War on Xbox 360, multisampling worked due to the advanced features of MSAA on xbox. The PC - only ability to support multisampling is DirectX 10.

read more

In Vegas 2 probably sacrificed that the so-called acceleration of the calculation of dynamic lighting, adding MSAA, that's why brakes were added.

T
Tpyn 24.10.19

Well, here specifically, not about the Unreal Engine. GoW does support smoothing only under Vista, but Vegas 2 safely mitigated under XP

a
andrey55 24.10.19

Damn!!!!Sorry no support!!!And then I have a weak PC,set the resolution to 800x600 is not inhibited and texture is the highest.Guys how can you increase the game performance????

P
ProFfeSsoRr 24.10.19

Buy vidyahu, 8600GTS, which was about 3000 rubles worth, this game on full high pull.

M
Melf 24.10.19

The people,help..
Such a problem,the game during the movie at the citadel crashes with a blue screen,reboot..So some kind of toy on runs,and there is direct during a movie..

G
GuardianM 24.10.19

There is a wonderful guide on the settings of inesc http://www.tweakguides.com/ME_1.html

M
Melf 24.10.19

For referring kneshno thanks,but is it possible for Russian and poprosze?. =)

l
lexa7 24.10.19

Melf
In front of the Citadel in the graphics settings put Window mode. Pass video. Persist. Again put full screen. Loaded.

And, by the way, the game is on NTFS? If FAT32 - preconverter.

M
Melf 24.10.19

to lexa7

Thank you very much,but on FAT32 through the window not rolling.. =(
Okay,I'll convert!. >=)

R
RTR150 24.10.19

2 times anti-aliasing enabled in the graphics driver(gts8800 512mb vista)

R
RaideR13 24.10.19

My computer:

CPU: Intel Core 2 Duo E6550 (2.33 GHz)
Memory: 1024 MB
Video: GeForce 8600GT 512 MB

Performance in the game:

In open spaces (travel for Mako on the planet): 15 to 20 FPS
On the job (fighting facilities, etc.): from 30 to 40 FPS

All settings at Maximum, resolution 1400х1050.
+ in RivaTuner set 8x Anisotropic and 4x Antialiasing Filtration.