Unreal lags on a powerful PC (Call of Duty: Warzone)
Krch, I have a hard line (1 fps lol, stable 1 fps during the game, on any settings of the graphics.The first time, I had such a problem that the textures stupidly did not want to be loaded, they were mega soap, in 1 pixel literally, 0 detail, and very strong lags, 10 phps (on any settings graphics, RTX rays off if that), the driver all new everything is worth, the thing is clearly not in them, the PC I also powerful play, in whatever ultras 60.
Well thought the case in the wind, reinstalled, even another build of winds put, again rolled ALL THE DRIVER, all that is needed to work, and now I generally have 1-3 fps during the game, and the menu just have friezes for 1-5 seconds)))
Krch help please understand what's wrong, oh yes, still forgot to add that when I run warzone, pc wildly begins to lay (hard wtf), the task manager for 30 sec opens at times.
I can not understand what is the matter of my lags, the hard drive is lively, new, in perfect condition, the vision is good, percent too, the operatives are enough quite.
Help please, the game is cool but can not play because of mystical game
Suor8
I play at 960 ti I5 percent 16GB, for max textures and anti-aliasing, the rest of the parameters are average drawdown of at least 50 fps, set up your expensive computers correctly. otherwise they bought a tool but didn't buy how to use it)))
Perss61
960ti does not exist in nature.
The skillful user is immediately visible.
Perss61 wrote:
for max textures and anti-aliasing, other parameters average drawdown not less than 50 fps
This is at what resolution? 720r? It is enough to watch any video on YouTube from 964, in 1080p drawdowns up to 35 fps at minimum salaries, and on average 45-48.
And exactly, you have some kind of magic "960 ti": D
thanks guys vidos helped really
suffered for a long time with this problem and then once and for all