Gamepad and shooters
In General, everyone knows that a gamepad is comfortable to play fighting games and platformers, but in shooters. Because fighting games on PC is almost gone, and a good platformer in General very little, decided to play a gamepad in shooters and, of course, faced with the problem that I know almost all the owners of gamepads. Unaccustomed to aim. I searched Google, found out I have a long time to train, while not using the mouse during the whole period of learning to play on the gamepad. But because all life is held. What to do? Whether as something to further study or to abandon it all and play with the mouse?minamoto2
In addition , console and gaadi force game developers to release a heavily simplified shooter
Complete Killzone 2 on elite or Halo 3 on the highest difficulty level, and then throw baseless stereotypical claims.
dopey AI enemies
Again, you in Halo or Killzone 2 with such statements.
saa0891
avtopritsel
Don't use it, and most console exclusives don't, in General. By the way, your controller has one advantage - the reverse impact i.e. the shooting felt much better.
Gary Smith
Complete Killzone 2 on elite or Halo 3 on the highest difficulty level, and then throw baseless stereotypical claims.
Well, because he wrote the truth,in the same Board 2 even HP bosses on consoles less,and many won just auto-aim yuzayut that as a hint.
By the way, your controller has one advantage - the reverse impact i.e. the shooting felt much better.
Now that you have dug up,as dead poultices.
I bought the gamepad mainly for slasher and some console ports where the keyboard controls were implemented it (I'm on emulators, and it is easier to configure and could play comfortably on the keyboard). Now in addition to playing with a gamepad is also easy action games in third person where a special response is not required and you can relax and leisurely wander, delving into the story, occasionally shooting at enemies. Shooters have the same gameplay tied to the player's reaction, and the mouse is much easier and better to aim than to aim at the target using the stick. Then the point of artificially complicate the gameplay?
Gary Smith
Well, Yes, the mouse is much better and easier to direct sight, but about shooting with the recoil, it is because of this controller I like)
Try to put first a small sensitivity,then gradually increase but not to high,maybe then you can,well, or rare put.And Yes suggest getting used to Legendary cool igrulya there all the xbox360 gamepad has been captured,the sensitivity itself is there to be adjusted for the comfort of the game for the controller.
Yes, you play with what you feel comfortable with, who cares about that. for example, I can't the gamepad after playing with kawamichi, with rare exceptions, any point-clicks. and that sumerkah to put enemies without auto-aim had not "long train"
Dr. Otto Wolfgang Ort-Meyer
Shooters have the same gameplay tied to the player's reaction, and the mouse is much easier and better to aim than to aim at the target using the stick. Then the point of artificially complicate the gameplay?
let's say, but in console shooters (which are now in majority) there is a special scatter shots and with a mouse to get in the head is very simple
imagine pvp - all without the end of you shoot each other in the head from any distance who has not hit in the head, that cancer. In a console shooter type of cold, when all play with mice to show your skill very difficult, but with a gamepad hit in the head by some no manifestation of skill.
That's normal, not a trained person can get from a pistol or gun in the head of the target from 30-40 meters? I doubt he needs training, and in shooters with a gamepad hit in the head is a manifestation of skill, and not something you do by default, something even to be proud of).
Besides, on your controller, pressing R2 (shot) is very similar to pressing the trigger, which is cool, and to click the mouse to shoot this nerasta)
Keyboard and mouse are the founders of your joysticks and controllers . If there was a wall between games and the rest, last few years this wall trying to narrow down, introducing in a box designed for gaming more information not intended for her.
The game is a perversion. Of course you can play with auto-aim especially, but if you are used to heatit of the enemy as soon as he appeared in sight, the controller is especially poor.
IceDMC
Keyboard and mouse are the founders of your joysticks and controllers
And anything that is game its original distribution was received on slot machines, where the control was used not Klava-mouse.
Gauguin
And kilzon 2 or halo 3 is it possible to play on the mouse? Of course there will be difficult because the difficulty is sharpened by a gamepad with a mouse will be easier. And shooters now really become easier for a gamepad - go to mouse - shooting and only.
Played a shooter on the gamepad - the feeling is twofold - on the one hand has the smoothness of camera motion that does not strain your eyes, on the other hand the difficulty of aiming, you have to align lateral movement relative to the target. Played UT3 with a gamepad, though on the easiest difficulty, Yes dragged, but only because of the stupidity of light bots. It will be necessary for laughter to turn godlike. What kasaetsya of players back and should not meddle with a gamepad, there are people already in the head celite, and no one will wait for you there aim. But found out one fact - on the stick is easier to do large areas shock ruzhem - because the goal is not twitches, here and there, at the slightest movement of hands or fingers - it is easier to get to the same place immediately - beam in a small area - and who was beside her turn into mincemeat. It became still easier to kill with a sniper rifle without sight - because she makes the first shot, usually aiming at this case, it is not the camera, and movement in the side. But the rest of the weapons - the trouble is, because it is not as lethal and requires dynamic adjustments of the sight is the stinger and link.
You know I've always been a console owner . All of my gaming childhood I spent with consoles.And that's about 10 years I first went with friends in the game room to check out so to speak megabrutal the toy counter)you Know...that feeling when I first took the mouse in hand was akin to how bakers feel for the first time, taking the controller. However,I was not very comfortable.Things have been a little too clipped and I couldn't focus.Then estesno as expected parents took my comp.Went to the game on the PC.And here I am again faced with the same(again) to experience bakers to gamepad. Disgust.Then I began to literally force myself to play Vice city and other games.Used.But still I prefer to play on the incidence anyway.Here's the answer to the question: how to play a shooter on the gamepad? Get used to it.To learn to feel the sticks.Because all who began to play on the mouse felt the same way.They studied.They immediately started to tear all in battle and counter.It came experience.I myself an ardent patron of consoles and gamepads,play all the new items on PS4 and do not experience the inconvenience or discomfort.And the only reason someone calls uncomfortable gamepads in shooters just do not know how to play them.
Gauguin
Well, at least one normal person! You are right, let these bakers try to get KillZone 2, and then let them say what konsolkah simplified game.
that's playing on the gamepad better than most mice
contrast to the mouse only in the speed of 180 degrees , otherwise there is no
Let's start from the beginning. Almost all tournaments on Call of Duty are on consoles, and the prize Fund there is a few million $ That was in the summer tournament. View the recording and see how play GAPDH shooters. And then say that gamepads are not for shooters!
A. Soldier of Light
You know what kind of battle system?There is amasis,which only prevents.Auto-aim is only in the GTA.Just your first acquaintance with the virtuality was using the keyboard and mouse,because you used them for games,and for searching and printing.100 hours on the controller and can bend more or less of the player in battle.
remember in the 2nd Board of direct erased the w key , there is the need to go to the dick.I bought a pad a week the fingers,but it was worth it)
then you could play lying down , though standing on the ears , and not as fucking chained to the keyboard(I have beech)
the aim is to help)
Passed Far Cry 4 on the controller, because the mouse problem was. Well, that is around 35 hours, and midway I basically already were good at all. Played in coop with a friend, who kawamichi, and almost did not fail and was not far behind. But even having learned to get well, still not had this much fun as with a mouse.
On the controller, usually you have to shoot where necessary. Ie managed somehow to combine the sight with the enemy - it is necessary to use this chance to shoot, just to get there, and where - is as lucky. But if the aim is always somewhere in the center of the body (plus or minus). Yes, they shoot, but the enemies fall, but such control over the process, as with the mouse - no, and the pleasure less. With a mouse you can on foot to stumble, and head shots accurately place, and to jump sharply gaze from target to target. In games where efficiently worked out to hit different parts of the body, it dramatically changes the process (GTA4,5, Killing Floor 2, for example). Well, the multiplayer, of course. Live players are moving much faster and harder then I do on what can not with sticks.
Of course, there are a lot of people who have been shooting on consoles, including network (in Halo, for example), and you can do all as fast and accurate as with a mouse, but personally I have stiffness and the feeling that you aim through the power of the 35 hours has not passed so, and I don't think will completely ever. Had an early start, I guess.
In General, if necessary, I can single shoot on the controller, if the physics of hits is not the most accurate, but in multiplayer, the mouse only and nothing else.
The controller in the first place is a good smooth move, so always play with him in the game from third person view for more immersion, but from the first, IMHO, more important when you can quickly and accurately move the eyes. Our eyes, still, change position almost instantly, not smoothly rotated, and the mouse in the same spirit allows us to push the camera to where you want.