Pranks in Far Cry (Far Cry)
Then on a realist jumped from the waterfall (mission "Dam"), came out, and I'm already on the banks of the shrek waiting :).And some do not sink, and go "on the water aki on dry" and become each other in the queue. I even dived under them and looked at their soles of boots. That's cool!
I'm amused in this game with the dialogues of the hired players)))
Sort of:
I said mutant macaques, I meant mutant macaques, I'm not a fucking scientist, and I'm not going to say how they are, MACAKI-MUTANT AND THERE ARE MACAKI-MUTANTS OF THE BLACK!
and another dialogue about "kicking the ball":
1 - we're going to kick the ball today, are you with us?
2 - kick the ball? I thought you were playing football...
1 - what do you think I'm talking about? kicking the ball is football
2 - aaaaa....
1 - well?
2 - what?
1 - so you're with us?
2 - No, I play basketball
And more)))
1 - caught what, jean mark?)
2 - yes darling all, large does not peck ...
1 - just you have the wrong bait) try this))
2 - a grenade? Freddie, are you going crazy?!
voiceover game just fire))))
Break it! It's a good time. Try to eat THIS! Take the lead! I've already got a bullet signed for you! I'm going to get my eye on you! It's time to fight the people! You'll wish you were dead!
gagaga129
Oh yes! And the conversations themselves are interesting, and the voiceover is excellent. I always burn over mayors when I eavesdrop on them. ))
By the way, on the voiceover.
Surrender to me, thanks to "Buke" FarCry became, probably, the only shooter, whose Russian voiceover is not only not worse than the original, but even better.
Because what English-language resource you will look at it (although video review, even a mention on the forum) - always mention voice-acting as "bad", "pretty funny", "weird," "cheesy," "lame," "kinda overdone" ...
One of the best game reviewers of Yu-Tuba - General Lotz - says in his "Far Cry review" (remember almost verbatim):
- The voice-acting is just AWEFUL, especially the main hero's one. Just listen to this!
And shows an excerpt from the game - the very beginning of the mission "Bunker" - a replica of GG.
This is it. Many other authors of reviews and summer-plays, speaking about the Carver voiceover, mimic some of his cue, for the sake of clarity.
At the same time, however, all these people end up talking well about Farah.
So Faro in Russia, we can say, very lucky (with localization).
I have such a glitch. In short, started a new game on average, everything was normal, but then somehow on the 1st mission where the boat floats and shoots a grenade launcher began to chew!
As if the level from the average switched to hard, the enemy began to see far, sensitive all became, all hear, nose not to stick out!
Rescues only bypassing enemies from the rear and attacking from the flanks, shooting only with MP5 with a deaf man, switched to a single to increase accuracy. In short, as in COD4, the mission in Pripyat.
I move crawl-sing,using bushes. Now at the level where it is necessary to go to the regulator, save, until further passed. I'll probably say it today.
Trigen
I don't think I'm interested in this option, I thought it was a lightweight mode or something. So it could happen because of her, right? In the beginning it is difficult, but in the end it is easier than usual? I guess I won't start again, I'll set myself a tough test. right now there will be a level with the night :) OK, thank you for the :)
The truth, barely reached the level of the River (not yet started), before that was a truth! All all-hot, all hear and see, and I'm still with MP5 aka stealth moving. But the level where the first night (where you need to get drawings) - it was something! At first I snuck, and then on the approach to this very place, where the drawings, I ran out aka what will be - and the result overflowed senior equipment, he wanted to burn me and shout, but I was burned by a mercenary - and began a mess. He ran to the map and into the building. Total - full armor before and after, lucky probably.
and also pins, when on some open map you want to go "beyond the borders" of places where the main events (missions, firefights, main buildings, etc.), you just want to walk around the map in the jungle and fumble on other small islands, and Doyle in the radio shouts, they say their helicopter will find you and punish. And when the helicopter overtakes, it is fun to hide from it running from bush to bush, sometimes manages to get away from it)) but it has a huge radius of visibility and any noise reacts, it is clear that the developers provided the possibility of the player to leave the limits of the map in this way.
in general, you are secretly and eluded the helicopter)) some adrenaline is present in this)))
but the invisible "death zones" are infuriated, when it is still possible to escape from the helicopter, then these zones come into play ((has anyone know how to remove or bypass these zones?
gagaga129
does anyone know how to remove or bypass these zones?
Only through the editor, I guess.
JetRanger
And how did you wet the mutants, even with the hard-ells?
It's easier with them, to be honest. The only thing that kills faster is if you let it down. And if you keep on, it's the norm. In catacombs, such as narrow spaces, and with trigenes it is more difficult, yes. And so basically the main bothers - it's snipers, bazooka and the rest of the all-hot, as well as those who are particularly angry.
Trigen, rather the islands will be painted, but vice versa, with the worst quality textures.
here's a pretty interesting joke
you need to swim to the left without leaving the island and in 2 minutes you will see
and when doing the screen first saw him in the air
I usually find it that way.
here's one more fun that can be found in training
to do this you have to sail along this shore
and here in a minute you will see the bunker window on the outside
but the funniest thing will be if you climb the mountain (in which the bunker)
when you climb you will see a clearing and a hill behind it
so if he climbs this hill, the first hired man (with whom Crowe talked) will start shooting.
straight out of the ground
Hmm. Aren't the helicopters going up?
There, as a rule, if you turn off the main path, immediately fly off. Just like flies on honey)
I kind of once also tried to climb into closed places, and in this place including. But it was always successfully eliminated by a patrol helicopter.
The truth then made it easier, through the editor appeared in interesting places .
Oh, we should replay again sometime.
In addition, the license in the stim is bought up)
Trigen
So there's only a non-localized version in the stim, isn't it?
Yes, Russian is not needed in principle.
Although, here I am for example accustomed to localization, and the original English dubbing is not impressive at all.
And another difference is that the patch version there is 1.40.
That is, there is no HDR item on the menu. You can turn it on through a config or console, but I haven't checked.
Trigen
All patches further 1.4 are unofficial, so there's this version. And the bulk of the owners of the box version of the beech also sits on this patch.
I mean, the patch number is the same, but there are differences. After all, this is the Steam version.
And the absence of an HDR item on the menu is the first thing that catches the eye.