About p bug (Diablo 2)
Experienced old-timers of our beloved d2, very much ask to help me to understand one still incomprehensible to me mechanics. Despite the fact that I have been here for several years, some questions I have on the game are still unanswered. Maybe there has already been a similar theme at this forum. but she swam hard down and it's good to upgrade it to make it easier for beginners.So, last season I wore vigor, travelers, anich andi charms and wildfors on my bozazone, and all these things combined with my base strength were exactly 134 pages (the required minimum for the bow sock). Reached for the first time, it is, of course, dressing a ring with force and taking off. After picking up this combination I didn't know the grief-running hkss of the hbra as I always did, things were worn by themselves, and everything was great. Then came the wonderful charm with 2 p 11 res and I replaced them with a charm with 2 pages and something worse.
And it went away. Now in each new game the character came naked and before the rink had to each time turn to the chest for the cherished ring to "turn on" things. replacing the new charm back to the old one didn't help. I'm almost resigned to the current state of affairs. But the mysticism continued. once I changed the charms in the inventory places on the hair-beauty-insed and-about wonder-things stopped turning off.
Now the crux of the question is: how does it even work? Under what circumstances things are disconnected and under what are not? And how are such problems solved on the classics, where there is no swap and charms? I would not like to fly to the htz after the hundredth wig from the fact that I forgot to check whether the belt and sneakers were turned on.
Thank you for your attention.
I can make mistakes, the first to wear a helmet at the entrance, not enough p. with rings of charms and the helmet flies off, then flew off the perch shield weapons and the total naked Persian.
Yaril
Head
Amulet
Torso
Right Hand *
Left Hand
Right Ring
Left Ring
Belt
Feet
Gloves
It works when you go into the game. Usually if you follow this order, all chicks-poo. But in fact, my things were worn with the power of things that are put on after. It's hard to know how it works.
And that after shifting the charms in places went in red - this is the first time I hear. According to my observations, stats from the inventory have priority.
3m3m
to quickly clean up the three magicians behind the room with consuls, where the mule is usually put. I've tried before their new 22 lv with the masters almost max bang, no chance at all. A fire-wall quickly solves the problem, checked. Of course, most magicians do not interfere. But I'm too lazy to re-imagine the game when they get in the way.
Well, and now there is nothing to swing, the tschechka will be with the final equip 4 mana, fo is soaked, new on the consuls and so enough as much as thrown, the conjud masters almost the maximum, and synergy to the fo gives so little that it makes no sense to throw. to 90 I pump the wall and in the warmth of the cape or fire master. By the way, she can already 7 ppl already cheerfully cut the pouring in hks. That's if someone's been rocking a scurriot. If the seal has generated an immun fire - cold-cracking his knife with a prevent and you can safely finish at least a new first lv after the static. This snorer on the classics kills everything that is possible.
3m3m
Well, don't get upset (sad smile). I've already had four sorks this season. Every draw. jerks off as he wants. No one is edicting anyone how to play. someone has a major to drive wigs in Goldskin with a dialed 105 fr. Or there's a guy he's swung that 110-strong gloves under the gloves he liked. I just saw whether the obss that the wall is good-tried-liked. Soon, probably in the fans to the press will write. As they say, all well done. That's why it's good that it has "buildings" and because of the acquisition of a good stick and anich sometimes Persian on 98 throw and re-swing from scratch to save on the dex or force to save ...
Yaril
On our favorite side there is an equivalent order. Take off everything and put it on again, starting with the least demanding. It should help. Don't drag the p-chars.
A fire-wall quickly solves the problem, checked.
90 to pump the wall
3m3m, I found the varik to do comfortably and quickly, further not looking. mb wall for those who are high to play on cl. I had blocky fat litter 87 lvl, but because in hcs swing pinned)
In the warmth of the cape or fire mastery
Yaril, what the heat is drunk? In the fmasters 1 enough. in the wall 20 do not need!) throw 20 - the fans do not even wake up! ;DD better in the kidai kmasters, orb - the main skill (after tiliport).
Yaril wrote:
Just lose the precious 10% of the damag on the beak
like swing 10 forces and throw 2 dex charms will not be more convenient? I generally scored an infusion of 3md'ar'2dex charms) shoto about 600dexa came out and 20' forces had to swing.
Why is the belt shit then? If the home is so important, the ruin will give many times more than 20 savings
I thought you were throwing them in a kp and then you'd throw them out, how would you find anich's smack of some) but like a stick and anich is a duck to what this game? If you don't have to pump already.
DELETEEND wrote:
like swing 10 forces and throw 2 dex charms will not be more convenient? I generally scored an infusion of 3md'ar'2dex charms
in my opinion that 2 pp that 2 dex is a temporary plug in the calculation for throwing out when there is anich/stick/smoot better, do not cost them a busy cage in the final version of the smooch
firkax
Well, 2 dex it's not under the bumblebee but the damage here. And certainly not clear 2 dex in the final version. I'm like the ones I've been collecting.
but to carry the power to pump these stats into dex for the sake of damage in general strange somehow. and uncomfortable yet
Grablin
It's not just the stats. In PvP, the archipable feature for the desication is the same BvC.
Yaril
Super Mates already do not have regen:)
On the topic, because of the touched charm with the page flew the lightest clothes giving page, on the rest of that then gave p, that's the dominoes fell)))
In such cases, as already answered by a comrade bypassed need to dress all over again, starting with the lightest bars, giving p.
Super Mates already do not have regen:)
Rivnyanyn, I suggest you get together the whole forum and ask the firk to cut them a regen. so that bosses are bosses, not that's it. then the players will feel the value of the drop!
DELETEEND
I saw it a little late, but I'll answer as much as I can. First I had a stick of 20 23 and I expected to buy or dislodge that that's about 25-26 stats- and just about 2-3 pp of charms in the inventory and it was. When buying a stick, if I stats pumped, it would be guaranteed a loss. In the second charms on the dex, too, to keep impractical on the htz-priority to collect hp 3 mahs. The strings allow you to swing the Persians on the condition that you do not have what you need (and on the htz so few offers that sometimes it is impossible to buy what you need - or you can wait for six months)
So the fir wasted this time -- he's right -- it was a temporary plug.
now about vigor is not only 20 p, but also vita which by default has almost -40 stats against 15 in the hole. I don't argue with the ruin, especially because of the bonus to the dmg-can and wear it-but its built-in pier seems to be short-aa yet with the ruin I wouldn't have lived to 98- there were a couple of moments when the hp fell something to 300. In general, souli and not only ... I'm so used to the Vigor that I shoved it on almost all Persians that season. "Strange and inconvenient" to pump 98 litres of persian from scratch anew when I got the stick of his dreams.