Ball selection, defence (FIFA 15)
For the first time in many years I decided to buy FIFA, got a career, and then I was faced with a HUGE problem, it's a tactical defense, the fact that as soon as it was introduced I immediately switched to the standard defense, and as it turned out online to play only with TK, I can not understand how to use it, the opponent any player can reach my penalty and still there to twist I can't pick up the ball, now I've reached the 7th motto, and then this circus started...you need to change the settings, cut the speed of the computer and add yourself
developers giving the settings to the player admitted to their stupidity
Yes in this defense and shifts on the jog you need to connect, the top right connects the comp to the pressure, the bottom left shift is also used, and on the legendary horseradish take away and there is a blunt script from the divorce can go through and score, and even when the batteries sit jostik sucks.
Karoche will share the secret. in FIFA 15 you have to clamp all 4 buttons (RT,LT, etc. these top) and then the selection will be human. Unfortunately in FIFA 16 byfixiltt
Absolutely stupid game. I'm not going to be honest.
The AI that plays for you is a complete moron. What settings do not put - they will be stupid. Let me give you an example: for example, you serve a corner, and your opponent knocks out the ball. Chances are that your stupid players make a rebound - about,1 out of 100. Your mentally retarded players, when the ball flies from the opponent's penalty area, for some reason run to his penalty area. I?i? They're morons, because.
You pass from the flank and prepare to serve. Your central striker, under two meters tall, which you bought in the expectation of his head play, runs from the penalty area. I?i? Mystery.
Whatever performance your CDs have, they will stand and watch the opponent run into the penalty area and score.
With the increasing level of difficulty, the enemy players turn into supermen. A kind of hybrid messi and Cannavaro. They control the ball and take it away. The question arises: what is the point in the performance and skill level of the players, which is so inflated by the developers, if with increasing the level of difficulty the opponent becomes a superman, who leads the ball like Messi (even some backer from the outsider) and selects as Cannavaro? Why do I need these indicators at all?
The selection of the ball is a separate topic. To take away the ball from you, the enemy is easy enough to approach you. And the ball of it. At least in the back. Probably, the foot in the anus of your player slips and takes away.
With the increase in the level of difficulty, the enemy also grows, apparently, legs in length. For standing from you meters away in two he easily picks up the ball.
You take the ball away, you can at least hit the ball selection button. Indicators of strength and selection at a high level of difficulty at the same time go to the h.i. In general, though you have De Rossi against a nerd from Osasuna or Shinnik.
The opponent at a high level of complexity is constantly actively pressed, they are not tired at the same time. At least you play against Real Madrid, though against Amkar. It's a broom.
In general. complete, unrealistic shit. I don't recommend it. You can play on the Professional and not above.