Windowed mode/resolution (The Outer Worlds)
It is impossible in windowed mode to set the desired resolution is a standard window with invariant size, not full screen, because Monique 5:4 and in the splash video, the subs just climbs over the side. If someone could change or knows how to change the resolution of windowed mode,please write.SkyraX
I don't understand the problem ,it is an old Monique?
try NVIDIA to create their own resolution or close
SkyraX
control panel NVIDIA->Change permissions
and TAS in the settings to create your resolution
custom resolution utility
fullscreenizer
or in the driver settings, make a custom resolution
nvidia
make not anyhow, but based on the following conditions:
the proportions of the monitor=width:height
examples:
16:9=1920x1080=1920:16*9=1080 || 1080:9*16=1920 || 1920:1080=1.77 (conditionally constant for 16:9)
5:4=1280x1024=1280:5*4=1024 || 1024:4*5=1280 || 1280:1024=1.25 (conditionally constant for 5:4)
create custom permissions based on the aspect ratio.
PS. in all games on unreal engine 4 is one of the static integer value of 4 bytes, which is responsible for screen resolution and change the height and width in real time. both values are easily found using cheat engine. so right in the game to adjust.
legusor
for example I want to run in a window of 1280x720?below the text climbs beyond the boundaries
SkyraX
well, what prevents you to do a custom resolution of 1280x720 or test program that I wrote? the monitor will not explode, the video card will not burn.
poisitive, maybe something will work out.
user permissions can be generally any to do with any proportion, and almost any step of the pixel before it will run into the limitations of the monitor, video card or the bandwidth of the interface on which the monitor is connected to graphics card.
I want to make myself, such as 5:4 in height 1080, 1080 take the formula:4*5 and get the width 1350 and permission 1350х1080 format 5:4.
want to make a 5:4 width 1920, take the formula 1920:5*4 and get 1536 in height, and resolution 1920х1536. exactly the same with constants. divide the width by a constant proportion or multiply the height by a constant proportion and get the second coordinate for the screen resolution.
PS. the game through the config and change the resolution to non-standard, but it should be added to the user in the graphics card driver.
AppData\Local\Indiana\Saved\Config \WindowsNoEditor\GameUserSettings.ini
settings
ResolutionSizeX=
ResolutionSizeY=
for full screen
and
DesiredScreenWidth=
DesiredScreenHeight=
for windowed mode
if I'm not mistaken.
Good day. Tell me how to solve the problem. Monitor 31,5 2560*1440. Custom driver settings this permission is set. However, the maximum resolution is 2048*1152. Thank you in advance!
I also interface crawls off the screen. In particular a description of the items moved to the right and the range of goods left. Monique 1280x1024 you can only play in window borderless, full screen on 1280x720 causes severe distortion
Snoozeex
All Internet has searched, but the information on our while issue no. Here it is necessary as that to set the aspect ratio 4.3.
In game settings set to fullscreen mode and apply settings (no matter what resolution would stand). Then exit the game and go on my way
Open it with Notepad and everywhere where there are for example values of 1280 and 800, 1280 and 1024 put. You can also manually put a limit of 75 frames which in game settings no
Personally, my monitor supports 75Hz. By the way, after that undesirable at all to go into the settings because then the game will not properly exit the settings menu and force to take the old one (where 1280 800 60 limit)
The website does not allow to send more than 50 characters, this writing a few messages. Also will attach a screenshot of my settings and a screenshot of the game
Guys, help me out , can't change resolution in fullscreen , just simply not clinging hand. Is there anyone who figured it out?
Ebrius_Sneakers
What should I do if I have a 1280x1024 originally written in that configuration file?