Technology (No Man's Sky)
Are technologies (improvements) stacking up? For example, the conditional "x" gives +1 to the conditional "y"The same improvement, but already "x" gives +2 to the conditional "y"
Will the result be + 3? Or is +2 technology preferred?
tizen_
yes checked, there are all the best protection from the elements.
put 2 identical shields from the elements) and start waiting until the first one ends before the second starts to discharge.
While I was swinging the 3rd level of extreme weather for achievement, I had time to drink tea, and a couple of laps will ride in the race on the android), of course, this is not with the 1st level of protection.
Legion13
> games like this push a person to wiggle their brains at least a little, the
word similar does not mean that this one.
> and this is the very minimum that should be.
should it? or just you need it, so that you yourself are too lazy to think about what and how to do?)
developers create games as they see them, understand them, and how they like them, of course, this cannot be liked by everyone, but no one forces them to play THEM games.
Normally, modders and people who love games, on the contrary, try to get rid of all kinds of interface, get rid of some kind of game framework (it is clear that you cannot get rid of everything) and want to be left only to themselves, so that the game does not poke at the fact that you need to go there and take that then.
as I wrote above, this is enough in Kalda, Battle and similar corridors.
the same atlas pass 2 is sure that 90% of people did not even think how to get it, because it is much easier to google and read it. I will not hide the fact that after a long search, I also read the Old, but I will look for the 3rd key myself, because I'm so interested)
tizen_
wanted to keep within a couple of lines, but apparently not destiny)
> We sit in the ship, fully charge both shields,
so the shields do not provide protection from the elements, they provide protection from damage.
protection from the elements, gives protection
secondly, this protection does not charge by itself, not in a ship, not somewhere else, titanium, zinc, and plates (made of iron), its only charge.
I personally played, and during the time spent in the game, I did not need tests to see what worked and how much.
without understanding the game, you started to test something, and then wrote some kind of nonsense.
Energy Death
by "shields" means Radiation Deflector, that is, protection from radiation, of course.
Did you think that I put Shieldboost (protection against damage) from radiation?
And how do you think they can be "charged"? And what is there to measure with a stopwatch?
lol;)
In general, as usual, you read diagonally, in a hurry ...
Eh, you are ... impetuous :)
And as a result:
>> Energy Death
>> engines, increased weapon damage, shields, it all adds up, protection there is no space suit against the elements.
fail
I have half of the cells in the multitool not outlined in green but in red. Any idea why?
tizen_
Kick, it's a shame that I didn't reach it myself =)))
Thank you comrade, now you can sleep peacefully)
I stopped getting new blueprints, all the time those that already exist are falling. Why?
Apparently you have already studied everything and there is nothing to fall.
or only something rare is not learned, but it does not fall from easily accessible places, such as a trailer next to a shelter or a capsule on the ground. Usually you get "rarities" either in dialogues, or at factories, etc.
Not everything is studied, some technologies are of the 1st level. In the places that you named, new ones also do not fall out. And for a long time.