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-Raixs- 06.09.19 08:43 pm

What kind of game you dream to create?

Today came across a rather interesting topic in the blogs, but it was quickly removed. The gist of it was whatever game you wanted to create? And I'm sure someone at the exit of the next masterpiece or masterpiece pop up such thoughts like: Why not make everything okay? Why, instead of developers sitting some idiots? And stuff like that, saying the players sometimes have much more interesting ideas than the creators of projects for the players.
So what game would make the gamer play in a whole lot of different projects from different studios, but still see the things that they are missing something. What are the ideas of games you had, dear users Playground.ru?

Well, I'll start. Quite a while, but maybe not so, there was a cartoon called: My Life as a Teenage Robot, or the Life and adventures the robot-the teenager from our Nadmozgov. Not to say that it was a masterpiece, or something like that. No. But the idea of robot life in human society was quite interesting. And then I thought, what if to transfer this idea to the cruel world of cyberpunk?
I think we would have something higher, as if to combine Deus Ex and Batman: Arkham from Rocksteady and add the basis of the cartoon. So GG is XJ-9, just made with the realities of cyberpunk. In her role will be to develop and learn life among the people. That is, will be non-linear dialogues and different philosophical trappings inherent in the genre of cyberpunk. However, in the cartoon, as I recall, XJ-9 was helping people, fighting with other robots. Thus it is possible to add open world in the form of a huge metropolis, interesting pumping upgrades, starting from the basic model, which can walk, run and talk, to a sufficiently advanced system, which pumped not only fighting qualities, but also social inclusion to people(although you can add and the evil side, leaving our heroine with a cold car, as it was initially). Also a big role to play realism. It will be impossible to cram into the body of the XJ-9 tons of weapons. Will have to carefully choose my outfit, especially for boss fights. Will also elaborate system of damage, as the opponents, and GG. It will have to be repaired, or left with a bare frame and go, scaring passers-by internal nature of the terminator))) you can Also do segments where you have to play for people. For example, in the case where the XJ-9 will break.

Somehow so))) it is Interesting to know, what are your ideas?
20 Comments
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Garrus-1994 06.09.19

I would create a sequel to Planescape:Torment. Well, or Masquerade Vampire.

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MunchkiN 616 06.09.19

-Raixs-
look through 40-50 sheets on the home, you will find a couple of those

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rPeBoJL 06.09.19

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GTAman 06.09.19

3D-ekshon, the bottom line is this... the Setting in GTA (modern city with suburbs), open-world, you can play for a large number of characters, for each one realized with different endings. The level graphics are quite modern, but with a fully destructible (not skriptovani and counting), a completely unique generated NPC. Still it would not hurt the ability to change the game world, for example, to build buildings...

5
50GB 06.09.19

Well, you panelstate. I, Cyril. Wish you made a game, 3D-ekshon the bottom line is this... the User can play wood elves, the Palace guard and a villain. And if the user plays with elves the elves in the forest, wooden houses nabuhaut soldiers Palace and villains. You can Rob korowai... And the elf forest time to make so there is a thick forest... And the engine can be put so far away trees in picture when podhodil they are converted to the 3-dimensional trees[1]. You can buy, etc. opportunities in Daggerfall. And enemies are 3-dimensional too, and also 3D corpse. You can jump, etc. If you play for Palace security it is necessary to obey the commander, and to protect the Palace from evil (name I invented) and spies, guerrillas elves, and goes on raids on some of these (elves, evil...). Well, if the evil... it means spies or guerrillas elves sometimes attack, the user himself, the commander can do what he wants orders his troops with him to attack the Palace and go on the attack. All in the game 4 zones. I.e. map and it has 4 zones, 1 - zone people (neutral), 2 - zone of the Emperor (where Palace), 3-elf zone, 4 - zone evil... (in the mountains, there's an old Fort...) in the same way that the game could not only kill but also chop off a hand and if user will not cure he will die, as well gouge out the eyes but you may not die but just the screen not to see, or to get or buy a prosthetic, if a leg is also either die or be crawling or in a wheelchair katatsja, or the good... to put the prosthesis. Will remain possible... PS I dzhva year I want this game.

V
Vanya Rygalov 06.09.19

50GB+++++++++
Dude, Bravo. 3D-ekshon was a success. Long time not so fun. Thank you.

Y
YLoS 06.09.19

Game on the universe of dune that would combine several genres at once: of TBS on the level of the cosmos in classical RTS like Dune 2000 and a smooth transition in the Action if the player believes that the situation can be reversed. To be able to play for any house or faction and had a lot of different endings. At the strategic level, one player is sent a pack of Marines and a few tanks and tactical level, there would be local баттлфилд4. Here's a concept of my perfect game.

B
BioGen 06.09.19

Would like to create a horror game with open world and the main idea the farther you pass the more at peace he will be located in hell.

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-Raixs- 06.09.19

YLoS
Oh, pretty interesting idea. It would be possible to do a campaign involving multiple characters from different houses, and that their fates would cross what was a very interesting situation. And as multiplayer to use your ideas.

BioGen
Horror in the open world? Quite strange, but interesting idea. Although in my opinion it is difficult to implement. But what I'm saying, we're just a dream)))

B
BioGen 06.09.19

-Raixs-
Well, all this is only dreams)

T
T.T.G 06.09.19

. Create can the developer, and I'm in my dreams are not so high.

B
BioGen 06.09.19

Today dreamed that I went Snake and saving ordinary citizens of Peru,which captured high on a hill at the Base and there was solid action,I could only survive XS)) so here I had this idea why not make a game based on Snake with a good plot and a proper number of vivid and unforgettable moments. Snake which creeps high on a mountain near the Peruvian Base yeah it's fun and in the story he could fit in there. This dream inspired me a little)))

e
eldare 06.09.19

And since my childhood I dream about the game which would be a full virtual life, kind of Sims just with possibilities, where you live life from the beginning to the end, you can choose your own path etc

E
Esthetix 06.09.19

4tb role-playing games with Sasha grey

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_Alexandro_ 06.09.19

Already wrote, but I'll say it again... I would have done something like GTA and the Sims + nonlinear solution, so that at every step they were.

M
MunchkiN 616 06.09.19

voschem the essence of the game is pawson.
the retro-futuristic comic future. there are 3 races but you can play the current one character. class is hacker this girl and not the man on top. therefore, the player of doline to wait for the racism and lack of understanding of the culture of the people.
the gameplay happens in the open world in such a big city 30х30км with tall buildings 3D clouds and flying machines. also wisedome in other isolated locations.
Tama voschem heroine in captivity prihoditsa secretly work at macro Corporation and ultravate sabotage other corporations. yet there is Mace and militias of profsouzov.
the essence is that sample voschem you can run around and hack the tower. you can Rob korowai. you can crawl through the ventilation system. on some jobs you can take companions. specify a nonlinear those passing them can enter the game environment in different ways. you can fight with the homeless. you can physically log into the virtual realnosti and fight there with protective programs viruses and other nanomachine. you can steal a car. game third-person shelters and rifts.
osobennostyu the main gameplay will be a special kinetic shield which will be a lot of improvements. because without him killing almost immediately. so MS will improve on the neural computer to better quack crack. and a wide choice of different weapons for different tasks.
although Ganor like RPGs with inventory exp and skills as such will not be there and everything will be purchased with money as analogous to exp and skills. even Tama will be dialogues with maralno vyborom, here.

A
Aips95 06.09.19

It would have been game: the RPG mechanics Asasina 2 (movement and fights) in the universe of dark fantasy. What type of a dark foggy forest with wickedness of all kinds, underground castles Ala DS kings, liches, and standing next to towns with a high stone steami.. So to create a hero could be (not necessarily). To load displayed externally and in battle had to throw the bag. In the simple RPG I always annoying scuffling with snaryagu, AC this is no problem, it is not necessary to open 300 menu to change sword to bow and back. Nothing is impossible, not required)

V
Vaipen 06.09.19

Would have made a game in which some sort of villain bends comic book characters. Well, the plot is simple. Dude wanted to be a superhero, but it will not take, not in X-Men, not the Avengers or the Justice League. Then he decided rasfigachit what all of these boresha razreshennykh clowns with ogasawarensis CDA. He began to create their robots and how to choose Mortice Tower with the Characters and begin to beat. Got your ass kicked by the hero, learned of his ability, craftool them on your robot, went on. And then, at the end of the final battle with Jarvis. Then, in short 4re endings. If 2 lost and 2 if won. In short, if chill, or leave and ostaeshsya bad, or you recognize you stanovishsya new hero. If you win, or become the main super or Recherches them all and remain poor.

Y
Y4en1k 06.09.19

There would be a possibility, I would try to do something similar to what is described in the books lirpg, i.e.:
- MMORPG, but with the developing world (i.e. the game world develops in the course of game events, dependent or not dependent on the actions of the players);
- open world with complete freedom of action;
nonlinear completion of all quests with variable reward (i.e. the result of the passage of the quest, the player can get something else other than specified in the description of the quest rewards);
- the possibility of leveling the basic characteristics of the character as a result of implementation of any actions (for example, when pulling things with an overload rise over time Strength of character);
- leveling as a result of not only levels, but also skills (i.e. a player at a certain level must obtain skill points that can be spent on skills in the skills pumped (to open new or improve existing) - for example, skill the Magic of Fire 3 ur. allows you to explore the Fire barrier 1 ur., T. O. player even 1000 EQ., but with skill the Magic of Fire 1 ur. will be able to Fire barrier or as a reward for a quest or raising a skill up to level-3. and nothing else);
- the presence of the official of the possibility of using real (provided that it is not prohibited by law) in the interaction of the players, not only as a donut, and accordingly the output of the real from the game.

As far as I know this can be done with the current level of technology. Well, for the sake of completeness and greater realism/interest to add 2 more things to complete and a powerful AI.

P
PaulTheApostle 06.09.19

I would like
instead of MMORPG,I would have done single player game with coop for 10 people or less.
-no real life,and microtransactions
-The world takes place in a post-apocalyptic fantasy,with elves and others.But also has elements of science fiction and post-Apocalypse like Fallout or Borderlands.And every fantasy tinsel is the result of radiation.Or something else.The magic is called Psi abilities.
-Local magic player has not immediately or necessarily to possess it.
-The possibility of crafting,weapons
Wear of weapons
Graphics close to the anime.or if closer to reality that the characters should look normal,without masses of freaks(I mean Raids) with some exceptions
-Variety of races(for Example humans, elves,orcs or someone else).As well as the various peoples of these races.
-Start for each race unique in Dragon age.
-AI simulating daily life
-Good balance
-No levels obtained experience or skills
-Desirable to have skills and developed approximately as it is implemented in a series of TES.But at the same time, these skills could be reduced with time if you do not practice this skill.Or training of trainers
Bonuses to attributes only gives armor and point
-The attributes of the type of S. P. E. C. I. A. L
-Perks should be for certain actions,or to get them through trainers.
-Unique and interesting companions,and Yes to respond to the player's actions.
-the lack in the mechanics of the system that calculated the player's morale,how he is good or evil.The reaction of the characters strictly on the player's actions,and if they are far from it.