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YY-CHR 20.12.20 05:52 am

Voice acting (The Witcher 3: Wild Hunt)

At the start, I wanted to play the third Witcher, but as I found out about the problems with accelerated voice acting, I decided to wait until everything was fixed, and then I completely forgot about the game. And now I decided to sit down again and here's the question. Over dozens of patches, have you finally fixed the problem in the voice acting with constant accelerations or decelerations?
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ToXeNsiUs 20.12.20

Maxstrong
Cerebral Palsy and your butt torn to shreds is yours alone. The only thing that smiles is the thought of how you rage in front of the monitor in impulses of impotent anger, and vain attempts to convince others that the Witcher is a bad game and the developers are lazy.

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MsSockol 20.12.20

And there they seem to be not going to fix the Russian voice acting, because they will need to hire a new studio, but in general play with the Polish voice acting.

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Bupycop 20.12.20

Maxstrong
In the video, in fact, all the slowdowns / accelerations are taken, that is, they are 15 minutes of gameplay, of which a couple of critical minutes (where speech is completely slowed / accelerated), therefore, I see no point in hating.

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Fatcannabis 20.12.20

Loshara

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Popolam 20.12.20

Disputes over voice acting, I think, can be quickly stopped if you write your country of residence before the post. The Russian language in The Witcher 3 made the game for me 90%))) Low bow to the actors from 5:10 in the final credits

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TrusTNik 20.12.20

Even you bent with fitting the text under facial expressions. It's easier. In the original (for example) the phrase sounds for 10 seconds, in translation - let's say 7 (or 13). Naturally, no one will redo the animation, and it is easier to slow down or speed up the audio track of the translated phrase. That's all.