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SwedovSandr 20.12.20 05:56 am

The game began to hang tightly (Far Cry: Primal)

I didn’t start the game for two weeks, and after the April 12 patch I wanted to see what changed. I launch the game, press continue and the game freezes during loading. I tried to start a new game, I also turned on the benchmark - everywhere it hangs. I checked the cache. Reinstalled directX. The folder with settings and saving was removed from the documents. NO-FI-HA ... hangs even if you crack. I don’t understand what’s the matter.
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SwedovSandr 20.12.20

Paul_SH
Tin, and what else)))

I'll try. your own version ... remove these drivers and let Windows install what you need

by checking system files everything is fine, the errors have been fixed.
with red dlls ... I checked ... these are system SHCORE.DLL, SHLWAPI.DLL and, IEFRAME.DLL I just think that they have nothing to do with
If you remember, tell me where to enable loading drivers. otherwise I turned it off when I tried to eliminate the firewood and, I forgot where I turned it off))
-

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Paul_SH 20.12.20

SwedovSandr wrote:
where to enable driver downloads I
suspect that this is some kind of new (exclusive) Windows 10 feature that I have no idea about)) If you remember, tell me what it is))

ZY. I'm sitting on the good old-tested seven and you can't drive me off it (yet) with a stick))

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SwedovSandr 20.12.20

Paul_SH
Found where I cut down
Through the right click on the start, go to "Control Panel" - "Devices and Printers" and right-click on the computer in the list of devices. Select the "Device installation parameters" item.
I almost forgot ... to do this, you need to be the administrator of your computer

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SwedovSandr 20.12.20

Paul_SH Nope
... it didn't work ... Windows installed quite old drivers, but ... no use ... igruha also hangs)))
Well, maybe at least now these drivers won't crash when watching a video. We'll see :)

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Paul_SH 20.12.20

SwedovSandr
Remembered!) There is such a thing in the seven. I went there for a long time (I don't remember why?). Now I have it on "manual" - "Give me a choice ..."

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Paul_SH 20.12.20

SwedovSandr
Another hot fix was released today (or already yesterday), v1.3.2. Updated files: FCPrimal.exe in bin, shadersobj.dat and shadersobj.fat in data_win32.
Try the new version, what the hell is not kidding ...)

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SwedovSandr 20.12.20

Paul_SH
Thanks for the information. just tried it ... dully as in a tank))
By the way, with the drivers 15.201 ... the rallies stopped ...

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SwedovSandr 20.12.20

The next patch 1.3.3 did not give anything ... the game also hangs ((I
check on the benchmark on the lowest video settings

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Paul_SH 20.12.20

SwedovSandr
Let's try to think logically. The game worked fine, and after a two-week break it started to freeze. Obviously "the dog rummaged" in this two-week period. What could have happened?
In any PC, any problem can be either software or hardware (in especially severe cases - complex, software and hardware). The hardware cause is unlikely because there are no problems in other games. So, you need to dig for the program reason. The game files have already been checked a hundred times (including a rollback to the previous version). Therefore, it remains to dig the operating system and (or) system software, without which the game, like any application written under Windows, cannot fully work.

If you use the "scientific poke" method, you can remove all programs that were installed during the mentioned two-week period. Remove all system updates installed since the last successful launch of the game. Remove the video card driver with the obligatory cleaning of the system and registry from its "remnants" using a utility like Driver Sweeper.

If you act in a more scientific "poke", then the Dependency Walker program, which I already suggested to master, can help to find the cause of the problem. IMHO, this is the most correct way, albeit the most difficult. But figure out what kind of specialist you will become in case of luck, plugging the advisers to reinstall the system;)

I dug up some interesting manuals on Dependency Walker:
"Dependency Walker: a useful utility for an IT professional" is a very short description (what kind of animal and what it is eaten with).
"Dependency Walker - a helper in resolving dependencies" is a more serious manual, I advise you to pay attention to the section [How to interpret warnings and errors in Dependency Walker].
"Applying Dependency Walker: Connections" is the first step towards aerobatics, from the Visual C ++ programming environment tutorial.

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SwedovSandr 20.12.20

Paul_SH
:) Thank you very much.
What concerns deletion .... I didn’t touch only Windows updates, I deleted and cleaned everything else. Windows itself installed drivers that do not fly off. One problem has become less :) and I will not manually update the video drivers ... I'm afraid that the rallies will start again. As for the removal of updates ... I will not dare to do this ... It's just that the system works stably, without any glitches and brakes, although I reset it at the end of October last year, and usually for such a period of time, the brakes begin to feel at least at boot .. but, there are no brakes, so I will not dare to delete updates
Thanks for the links on working with Dependency Walker. I will definitely dig into the program.

I keep forgetting to mention one moment. On the last day of normal work, it stopped, there were problems with electricity, and the computer simply went out when the game was running. But, after 5 minutes I started the game and everything was fine. Maybe after the reboot the consequences of shutting down the computer appeared? In this case, the problem may be hidden in the curve of working with the DirectX game, because I reinstalled the rest of the software

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Paul_SH 20.12.20

SwedovSandr A
sudden power outage is dangerous if at this moment actively write operations to the hard disk - there is a high probability of data corruption.

In Windows Update, you can sort all installed updates by date and remove only the latest ones after a successful launch of the game. When you install any system update, a rollback file package is automatically created, which is stored until you manually start cleaning the system disk with the selected option to delete "backup files of the service pack". Those. this procedure is painless, nothing bad will happen to the system)) All remote updates can be installed again at any time.
Problems are possible only if the packages of files for rollback, which I mentioned above, have been removed. Most likely, in this case, the system will say that canceling the installation (deleting) of such and such an update is impossible. In an amicable way it is impossible, but "in a bad way" (with dances with tambourines) there is a way out of this situation))

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Paul_SH 20.12.20

SwedovSandr wrote:
the depends program brought out a lot of "yellow" DLL libraries with a question mark and, three "red" libraries,
"yellow" are Warnings, and "red" are Errors?

I've seen several different Dependency Walker videos showing corrupted libraries in red. And in the manuals on the links above they say that missing libraries are marked in red, without which, of course, the application cannot be launched.
IMHO, you need to deal with these three "red dlls" - are they in the system or not ???))

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SwedovSandr 20.12.20

Paul_SH
listen, if you have some primal in you, perform a simple check on it in Dependency Walker. It seems to me that the result will be the same as mine ... because by launching the executable exe files FCPrimal.exe and FCSplash.exe this game cannot be started
I checked ... all three libraries SHCORE.DLL, SHLWAPI.DLL and , IEFRAME.DLL in the system is in the same folders as shown in the program ...........
stoooop .... actually they are not like red ... just a square in a red box ... and they are not at the top of the list, but at the end of yellow circles with a question mark. What is it, there are no problem files, it turns out ???
Well, yes, it is. Checked the fourth headlight edge of the pirate. It shows that one 643-bit library is missing in the game itself ... and the print library is bright red with an exclamation mark. and in primal it is necessary to dig and dig, damn it))
Paul_SH wrote:
Problems are possible only if the file packages for rollback
were removed , They were deleted ... I cleaned the system completely during that period. it is for this reason that I do not risk deleting updates.
Paul_SH wrote: A
sudden power outage is dangerous, which
is why I bought a new bezpereboynik ... and it does not hold the infection for a second when the computer is fully loaded. The power supply unit for 750 a without a breaker for 800 .. without games keeps normally, but at full load, the slightest voltage interruption and it is cut down to hell

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Paul_SH 20.12.20

SwedovSandr wrote:
perform the simplest check on it in Dependency Walker. It seems to me that the result will be the same as mine ... because by launching the executable exe files FCPrimal.exe and FCSplash.exe, this game cannot be launched.A
pure experiment will not work, because your Steam version runs under Windows 10 , and I have Uplay under Windows 7.
In my case, Dependency Walker issues only Warnings, no Errors. 10 "yellow" libraries marked "the specified file could not be found". Among them is STEAM_API64.DLL, which I really do not have (in the Uplay version it is not needed). In addition to 10 "yellow" libraries, there is also a whole bunch of "red-speckled" ones))) in which you can't figure it out without a bottle ... You need a professor's head to fully interpret all the messages of this program)))
In the Russian manual (I gave the link above) it is said that Dependency Walker shows only implicit, forwarded, and delay-load dependencies. Many dependencies are loaded dynamically and will not be detected until the application is profiled inside Dependency Walker. In simple terms, during the initial analysis, most of the warnings can be ignored altogether (they can be understood only with a detailed analysis). Therefore, look at the bottommost window: ignore all warnings, look only at Errors. An example can be seen in the video above in this thread: if there are errors, the scanning process stops, and the corresponding window is displayed.
SwedovSandr wrote:
In this case, the problem may be hidden in the curve of work with the DirectX game, because I reinstalled the rest of the software.
Maybe. Here, I accidentally found a similar topic. The game stopped launching. Dependency Walker pointed out the problem in one place (I think it was just misinterpreted), and the cause of the problem turned out to be in DirectX:
http://forum.windowsfaq.ru/showthread.php?t=204438
Or maybe your problem in the client (s) that Dependency Walker hardly checks. By the way, my game is launched through the FCPrimal.exe executable, together with the client (even if it was closed before launching).
SwedovSandr wrote:
Power supply unit for 750 and without interruptions for 800 .. without games it keeps normally, but at full load, the slightest voltage interruption and it is cut down to hell
800 what? W (watt) or V / A (volt-ampere)? They are not the same thing. For example, a 500 V / A UPS can provide loads of up to 300 watts. The power supply also matters - what kind of power correction is implemented in it: active or passive. For power supplies with active aPFC, you need a Smart-class uninterruptible power supply capable of delivering an almost perfect sine wave, or an uninterruptible power supply with multiple load power reserves.

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pavelev 20.12.20

A similar problem (the game freezes dead after 1-2-5 minutes, the sound remains, I can remove the task), I tried everything (drivers, reinstalling the game, checking files) - it didn't help! On foreign forums they write that the problem is in multi-monitor. There are three solutions to the problem! They helped me. The problem is gone.
1. delete the config of the game settings along the path "My Documents -> My Games -> Far Cry Primal".
2. In the settings of the game itself in the video settings section, set everything to "Default".
3. put multi-monitor in the video settings of the game - "Auto" (you can choose advanced and something else, I don't remember) or try windowed mode with or without frames.

After the done manipulations, I played for about an hour. All OK! Stable 41-47 FPS, though there are friezes for half a second about once every 15 minutes. And for some reason, there is a strong drawdown up to 17-24 FPS in videos.

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Paul_SH 20.12.20

pavelev
And if, without poking around in the game's configs, you just disconnect the second connected monitor (TV) in the Windows screen properties? ..

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pavelev 20.12.20

Paul_SH the
thing is that it was not connected to me! just for no reason the next day after buying the game began to hang. If you connect a second monitor (I connected a TV for the sake of the purity of the experiment), then the game really hangs, but at startup and immediately.