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ViceScar 27.12.20 10:13 am

Endings (spoilers) (Spec Ops: The Line)

Here we discuss the endings.
222 Comments
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R
Rayman124rys 27.12.20

player71rus
This really was a video.
I'll try to dig in the files. I'll look for him.

R
Rayman124rys 27.12.20


Here is THIS VIDEO!
When Lugo kills you! Like it if this is it! And it seems to me that these are the innocents who burned with phosphorus.

M
MEETiJE 27.12.20

I also decided to tell about my thoughts, what options I have!

Firstly, Walker did not kill Adamas and Lugo, the killing of a soldier with the face of Adams, there was only a warning about his death, just like when Lugo was drowning in the sand. And perhaps it was a warning to stop and leave.
Secondly, Konrad shot himself before the arrival of Detachment Delta, and his presence in the game occurred only due to the fact that Walker could not come to terms with the fact that he was to blame for the deaths of civilians and Detachment 33.
Go ahead, for me, so good characters in the game are Delta and 33, I will explain why, in a mission where we fucked everyone with phosphorus, a half-dead soldier asked: "For what? ..", not understanding why they were killed while they were rescuing civilians. And we fought with them because of Walker, after all, it seemed to him that Konrad was in control of 33, because the first on 33 opened fire We! It is not difficult to guess why further, they could open fire first 33rd. And all the civilians who were hanged were the work of the CIA. In fact, we killed both the good and the bad. But, the question remains why the 33rd did not take civilians out of Dubai or did not inform them that they needed help, but again there are answers, it is difficult without a commander, or they wanted to collect all the rest, and then take them out.
Now let's move on to mysticism:
1) The phrase ".. It already happened .." is not clear, and this is not the only one, does no one remember the DJ's phrase: ".. You can't get close to him (Konrod)", I will explain why it is not clear to me if these were glitches, then where did it come from?
2) At the end of chapter 14, when Walker surrenders, there was, one might say, a mini-army, but where did it go when Walker climbed the tower?


PS In my opinion, this game is a masterpiece, both in the plot and in everything else, and not big shoals, you can forgive, because earlier, this project generally failed. The game resembles more COD from the third person, only with a more interesting and, as everyone noticed, intricate plot. When I started the game, the first 5 minutes, I thought that it would be so, or we will find everyone killed, or we will save everything, but what I saw in the end made me fucking shit, and because of this game, the desire disappeared play others.

H
HBR7 27.12.20

MEETiJE

1) "It already happened" is really something of a kind of mysticism and it is difficult to explain, the meaning of the phrase is probably known only to the main scriptwriter, and we are left with only guesses and guesses. Well, the DJ's phrase rather means that Conrad is already either dead or he just thinks that 33 will not let them pass.
2) It was another glitch, if you shoot at "Konrad" in the ending, then one soldier will come up to Walker, say the phrase, and then disappear, which suggests that Walker "seemed" a lot in the game, which proves the video during a conversation "with himself yourself. "

And by the way, can someone post a video of "Conrad" talking to Walker at the end?

R
Rayman124rys 27.12.20

HBR7
In the video list. There is no such conversation. There are only those moments of choice from the ending.

T
Tula Potsik 27.12.20

MEETiJE
HBR7
Personally, I think the phrase "It was already" is a kind of easter egg often used in movies and games. The whole game is dark and heavy, so why not add some humor? This is how the game started, and the player is reminded about it in the middle of the game. the deep meaning in this is meaningless. Well, if you include fantasy, then I would assume that it was so developed that it hinted that the next game would be a preface to this one. In any case, an easter egg.
Here I am really puzzled by mysticism such as the juggernaut in the mall, moving with the blinking light.

H
HBR7 27.12.20

Tula potsik
Humorok is then cruel then comes out. In view of the ambiguous beginning, this moment embarrassed me more than amused and perhaps, if this is certainly not an easter egg as you say, this moment was a key moment in the entire story of Walker. Especially considering that everyone died just after him. Moreover, these glitches of Walker or psychic abilities, during which he killed his friends or saw their death, they also say something. Maybe the developers decided to joke on the players and all these events do not need additional thought, but in the end it still looks very, very strange.

T
Tula Potsik 27.12.20

HBR7
What do you think of the Teleporter Soldier?

H
HBR7 27.12.20

Tula potsik
For me, this is the most creepy moment in the game) Everything somehow unexpectedly happened, that I really could not understand what Walker was talking about during this. I don't know exactly what the meaning of this moment in the game has (maybe none at all), most likely another Walker's glitch, but it's not clear how it was provoked. Perhaps there is something connected with the mannequins, since they were also present in the loading video, and the jagger moved just between them.

T
Tula Potsik 27.12.20

HBR7 When
I replayed the game for the second time, it was the most infernal and infernal moment for me. I replayed 15 times, I remembered the entire dictionary of Russian mat.

G
Gera95 27.12.20

Who did not understand - 33 disobeyed Konrad's order and justified something like a fucking huge gang, armed to the teeth.
Actually, Konrad went crazy and shot his lieutenants. This room we visit, near the end.
After that, the 33rd stopped responding to requests, that is, he deserted, obeying the orders of the crazy Konrad.
Walker and sent to figure out what happened to 33.

a mini-army, one might say, but where did it go when Walker climbed the tower?
This is a glitch, as well as the long-dead lieutenants meeting Walker, whom Konrad had shot long before.

so good characters in the game are Delta and 33
Naturally. They continue to serve, unaware that they are deserters.

H
HBR7 27.12.20

Tula potsik
:) As I understand it, you raised the difficulty the second time? When I passed on average, the first time I just died of surprise, well, as of surprise: I didn't understand anything right away, then I hid, fired a little, and you're dead.

T
Tula Potsik 27.12.20

HBR7
I never play above average, I think this poppy saying "only hardcore" is a reason for schoolchildren to brag about their stupid nerdiness to classmates. I enjoy games and do not break a point, so I passed on average for the last time. And the first time on easy and I didn't notice him at all.))

H
HBR7 27.12.20

Tula potsik
Heh, it's clear :) Yes, I also never take above average, because I think this is the most optimal level of difficulty, and it seems to me that the pleasure from the game is too easy, or vice versa, you have to replay dozens of times to complete the level. By the way, at the end of the game, I put something on the light, I had to do something very hard there))

G
Gera95 27.12.20

I never play above average, I think this poppy saying "only hardcore" is a reason for shkoloty to boast of their stupid nerd to classmates.
Usually, whoever says that, the student himself does not know how to play. And instead of just saying, not his level, he waters others with similar statements.
I started the game right away at high difficulty, and did not regret it at all, because in this game he is reasonably reasonable. There are few cartridges, especially they are few for rare weapons like SCAR.
There are more mobs, but as at any level, issues are resolved, in most cases, by searching for vulnerabilities with sand, after which the shootings stop. In general, there is little difference, just more complicated, but without excesses.
There are games of course with brute force, in which there are twenty hand shots on hard, and other absurdities. In such games I agree, for an amateur.

T
Tula Potsik 27.12.20

Gera95
Well, if you wanted to show how smart you are, why did you repeat my mistake and call those who do not play at the highest difficulty level as schoolchildren?

F
FrilanSeR_2017 27.12.20

Now I am reading all this and thinking.
During the download, sometimes there is a hint: “You don’t understand all this. And you don’t want to.”
Indeed, we don’t understand, but we want

T
Tula Potsik 27.12.20

FrilanSeR_2017
"How many American soldiers did you kill today?"

J
Jacob broon 27.12.20

but during the game, weapon skills are pumped - where is it recorded and what does it affect?

G
Garus134 27.12.20

The game has four endings, the choice of which is determined in the last chapter and does not depend on the player's actions during the game:

Ending # 1: Walker commits suicide while talking to Konrad, allowing Konrad to kill himself.
Ending # 2: Walker kills Konrad and surrenders to the rescue squad who takes him home.
Ending # 3: Walker kills Konrad, engages in a firefight with the rescue team, and is killed.
Ending # 4: Walker kills Konrad, then destroys the entire rescue team and remains in Dubai.