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Chugay 28.12.20 02:24 am

Groupings and factions. Who to play for? (Fallout: New Vegas)

Here is a list of groups and factions, small and large:

1) Followers of the Apocalypse are a secular but semi-religious group that is dedicated to re-educating and restoring the wasteland and they are trying to make sure that humanity does not repeat the mistakes that led to the Great War. In Fallout New Vegas, they will inhabit the Hoover Dam.

2) Raspberry Caravan is one of the three largest trading companies in the entire New California Republic. They specialize in highly risky jobs. Many merchants think they are crazy, but for a high price, they always deliver goods to the customer. In New Vegas, one of the representatives of the caravan is Ringo, whom the player will meet in Goodsprings.

3) The foreman is the group that runs the Aces Casino. Their people have a wide variety of powerful weapons, so it's best not to mess with them.

4) Probably the most famous faction in the Fallout world. But in Fallout New Vegas, the brotherhood will be a side faction and has nothing to do with the main plot of the game, so it will be just a side faction.

The Brotherhood of Steel is a military-technological organization that aims to find and preserve technology, as well as to spread its influence in order to create a new society in a post-nuclear world. The Brotherhood is not aggressive towards the inhabitants of the wastelands, but it accepts outsiders into its ranks with great reluctance. The fraternity is composed primarily of the descendants of military officers, soldiers, and scientists, and with the exception of a few "outside" members, it is as close to pure DNA as possible outside the Vaults.

The brotherhood has a clearly defined hierarchy, but it differs depending on the territorial division. The only thing common to the entire brotherhood is that the Elders lead the brotherhood, the Scribes are engaged in the study of technology, and the Paladins fight with weapons in their hands.
In turn, Paladins are divided into: Lesser Paladins, Paladins, Senior Paladins, and High Paladins. Knights and Scribes: Initiate, Senior Initiate, Journeyman, Artisan, Senior and Chief Knight / Scribe.

The emblem of the brotherhood - a sword against the background of gears, symbolizes strength and progress. The emblem of the Brotherhood of Steel symbolizes each of the titles. The sword represents the Paladins, the wings represent the Elders (they control the movement of the sword), the large gear represents the Knights, and the two small gears represent the Scribes and Squires. The meaning of the circle in the emblem is unknown.

Excerpt from the Brotherhood Code:
“We will become self-sufficient. We will become the keepers of knowledge and wisdom. We will survive the end of civilization. We will take responsibility for our deeds, and we will judge others by their deeds.
This I will bequeath to you, Maxson, my son. The Brotherhood of Steel is named correctly. We are the Brotherhood. ... we stand back to back with those who share our beliefs and views. We are Steel. We are tough. We are sharpened and tempered.
Remember forever the fire in which we were tempered. Never forget. The motto of the old days, and now is our motto. "

A bit of brotherhood history (based on the Fallout Bible):

January 7, 2077. Major Barnett orders all FEV research to be moved to the Mariposa military base, despite all the objections of scientists.

October 2077 Captain Roger Maxson and his men learned that the scientists at Mariposa were using "military volunteers" (prisoners whose brains were removed for installation into robots) in their experiments. The morale of the base's personnel fell worse than ever, and Maxson executed Anderson, the project's lead scientist. Shortly thereafter (and in light of Colonel Spindel's confusion, who committed suicide), Maxson's squad recognized him as their leader. They decided to end their participation in the project.

October 20, 2077. Captain Roger Maxson, announced the withdrawal of his unit from the US Army by radio ... and received no response.

October 23, 2077. The Great War. The Mariposa military base survived, and the soldiers and scientists inside it were protected from radiation and FEV that spread across the Wasteland.

October 25, 2077. A scout in power armor emerged from Mariposa to take atmospheric samples. He reported no significant levels of radiation around the base.

October 27, 2077. The soldiers sealed the military base and set off into the desert, taking with them significant supplies and weapons schemes. Captain Maxson led his men and their families to the government bunker in Lost Hills

November 2077. Captain Maxson, his men and their families arrived at the Lost Hills bunker a few weeks later, suffering multiple casualties along the way (including Maxson's wife, but his son survived). Bunker Lost Hills became the headquarters of the Brotherhood of Steel.

2155. As a result of a full-scale campaign against the Vipers, the latter were almost completely destroyed. Since then, major trade relations have been established between the Hub and the Brotherhood. (caravans went to the Brotherhood before, but a little after the defeat of the Vipers, they began to go directly from the Hub to the Brotherhood on a regular basis).

October 2161. A Brotherhood of Steel patrol found a dead super mutant in the Wasteland. They delivered the body to the Scribes, and High Scribe Vraya began to study it.

In 2242, a war broke out between the Brotherhood of Steel and the NKR and, despite their technological superiority, the first began to lose it. (based on data from Van Buren, which never saw the light of day (here the author of these lines let out a mean male tear), and is not a canonical source).

It became known that the Brotherhood of Steel in Fallout New Vegas will wear the old T51-B power armor, and as always will be looking for technology.

5) Gun Runners
Originally, the Gun Runners ran a fortified factory in northeastern Los Angeles. They were an ordinary gang that robbed and defended their territory. In New Vegas, they expanded and started selling their weapons near the city.

6) New California Republic - founded in 2196, a federation in Northern California consisting of 5 states (Shady, Los Angeles, Maxson, Hub and Daiglow). The capital of NCR is the city of the same name, formerly known as Shady Sands (located between Vault 13 and Vault 15).
The structure of the NKR government is very similar to the pre-war US government. Power was represented by a House of Congress made up of representatives elected from the states. The competence of this body included the right to appoint the President and Vice-President, governing the republic (there were no restrictions on the term of office - Tandi was president for 9 terms).
NKR flag: a two-headed bear in the center and a red star in the upper left corner against the background of a large red inscription "NCR"
Since 2242, the NKR has been at war with the Brotherhood of Steel. Despite the obvious superiority of the fighters of the brotherhood, the NKR is a favorite in the war due to its multiple superiority in chmsliness.
In 2280, the New California Republic battles the Caesar Legion for control of New Vegas. The NCR base is located at the former McCarran Airport. The NCR wages a desperate war, but loses its position before the Legion. One of their forward bases, Camp Nelson, was completely destroyed by the Legion's task force, repeating the dire losses of Fort Aradesh. The morale of the NKR soldiers is at an all-time low. They are trying to make the solar power plant Helios Odin work in order to destroy Caesar's Legion from it. Part of the New California Republic group is in New Vegas, and they've lost touch with the rest for a while.

7) Caesar's Legion is a large, powerful and ruthless organization engaged in the slave trade in the world of Fallout: New Vegas. The leader of the Legion is a rather cunning and charismatic Caesar. The legionnaires in the organization are a well-organized fighting force, operating mainly east of the Grand Canyon. The flag of the Legion of Caesar is a black bull on a red background and the inscription "Legio X". The legion is composed mostly of former natives and savages and their younger descendants.

History of the Caesar Legion
This story is based on the events of the game Van Buren and has not yet been officially confirmed by Obsidian

Origins
In 2238, missionary Joshua Graham discovered two Followers of Apocalypse in the Grand Canyon. One of the followers, along with Joshua himself, later founded the Legion and became their Caesar, and Joshua became his "right hand".
The Legion grew in power during the reign of one of the strongest tribes in the wasteland, the Twisted Hair, which ruled all neighboring territories and collected tributes in the form of food, supplies and slaves. The Legion repulsed an attack by the Braided Hair, which eventually left those lands in a short time. The weakened and beaten remnants of the tribe were soon finished off by the Legion, no one survived, but one woman managed to escape. The surviving woman later became the tribal goddess Hecate.

Strength growth
Between 2238 and 2241, the first slave tribute was paid to the Legion by the Blackfoot Tribe. In 2249, a lucrative slave trade developed between the Caesar Legion, the Black Leg Tribe, and the ghoul ghouls on the Reservation. From that moment on, Caesar's Legion had full access to weapons, ammunition and armor produced on the reservation.

War with the People's Republic of California (NCR)
With renewed strength, in early 2250, Caesar attempted to shake off the NCR presence in the east and safely destroyed the NCR outpost Fort Aradesh, east of the Grand Canyon, and one of the NCR fortifications. This was the first major loss of the NCR to frighten the governor of Hoover Dam and allow the Legion to advance all the way to the dam. The next point on the path of Caesar was this Hoover Dam, but when trying to capture it, the Legion was defeated. Since then, the Legion has moved east of Texas, passing through legendary hurricanes that rage there almost all year round. Several groups of legionaries remained in the southwest, collecting tribute from local tribes in the form of slaves and goods.

New vegas
In 2280, Caesar's Legion rebuilt its forces in the West and captured most of New Vegas, including the famous New Vegas Strip, leaving McCarran Airport under the control of the People's Republic of California (NCR)

Legion Organization
All little information about the Legion is available only from the game Van Buren. It is significant that the group was named as a military unit and not as a regular organization. The legion had the opportunity to advance east, so humans were their primary resource. In terms of numbers, Caesar's Legion should have a little more than 300 Black Leg people, which was a fairly large group.
The Legion has its own titles, uniforms and traditions. From some sources it is known about quasi-Roman traditions and canons, if we proceed from the fact that in the Legion there are such typical titles as centurion and standard-bearer-vexillarium.

8) State of Utolbitha - a group of super mutants, natives of the Mariposa military base. Tabitha is the leader of the State of Utolbitha faction. Founded 2 years before the events of Fallout: New Vegas, in 2278, the State of Utolbitha is made up of smart first-generation super mutants and stupid second-generation super mutants, some despise others, others hideous in return.

State of Utolbitha
Founder: Tabitha
Leader: Tabitha
Headquarters: Black Mountain
Location: Black Mountain
belongs to:
Units: Mariposa Super Mutants, Nightkin, Vault 87 Super Mutants Linked
:
Memorable Members: Tabitha

9) The Powder Gangs are a bandit group from the eastern People's Republic of California (NCR).

When the People's Republic of California (NCR) was about to expand eastward, it needed railways to transport supplies over long distances, especially in areas poised for colonization. For this task, the NCR used bandits and criminals from their Black Canyon prison who were nearing the end of their punishment. Unfortunately, when NCR ran into financial problems, workers' pay began to be delayed or cut. And one day, the workers decided to solve the issues with their own hands, seizing all the workstations and all the gunpowder they could find. They became Powder Gangs, blowing up everything and everyone in their path - caravans and railways.
-
In the game we will have a choice: Either help the inhabitants of Goodsprings, turn over Ringo to the bandits or help the bandits to blow up the town.

Who likes which? Where will you join, if possible?
181 Comments
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SuperKotik 28.12.20

I remember when I only had a chip, they called me to some city, there should be the main rangers

K
Kirk Rysin 28.12.20

SuperKotik
has one Chief Ranger .. an old man with a beard, and that's where he is

f
fnv123 28.12.20

I tried to go through so that karma with all the factions was positive) and in general it turned out
with all the groups there were good relations (except for the demolitions, I scored on them) I had to kill the van graffs and the leaders of one of the casinos (I don't remember the name), the
robots in the basement under the legion were not he blew up, left for himself, erased his memory (or something like that), joined the fraternity (though he didn't understand why he joined, like he didn't get anything from them except the ability to wear armor), agreed with the bombers about help, there were strained relations with the NKR, but on the dam he fought for them (+ robots and bombers helped), when he came to the legion camp he talked the chela not to fight with me ... (speech or barter 100), after that he sent the NKR to the stump, and it seemed like the ending was positive for Vegas and nearby settlements

d
dranik2 28.12.20

[B] M1Garand [/ B]
Where can I get this quest?

a
assasin _ua 28.12.20

Of course, I am always in favor of the BS ... but since it is impossible for them, then in NKR.

m
makrox 28.12.20

I don’t understand something, I did quests for NKR I became (My own man), I just went out into the wasteland to search for their bases and camps, I found it, took the task to help with the village of Nels from the sergeant, I did it and the relationship became neutral again, which I don’t understand for crap, did not seem to help other groups. Who knows?

U
UnderScroll 28.12.20

but in NKR they give armor from the box, especially because this is their armor: DDDDDDD

K
Kirk Rysin 28.12.20

dranik2
Kvest calls ED-E my love ... there is a description in the walkthrough

B
BeerMan 28.12.20

Hmm, this is a strange game. I am a favorite of the Legion, the People's Republic of China, Chaov, Bombists and others + Devils do not attack ... Strange. Already passed the main quest to the dam and did not spoil the relationship.

S
SQueX 28.12.20

makrox, same problem. I got a walkie-talkie, ran a little, set up a legion camp and the relationship simply disappeared. I was "my own", but it became as if I had never met them (infa disappeared in the pip-boy). Although at the outpost everyone loves me and sets me up as an example =) Found the answer. It depends on the clothes. The main thing is not to look like a citizen of the NKR



Steelworkers are fanatics, demolitionists are gangsters, and with the Legion I have different views (slavery ...) And if you are a bad guy, so alone.
The only option left is the NCR, but she wants to patronize too much. I think she’ll choke soon.

The armor (of an NKR citizen) was removed from the dead ranger at the Charlie base (after they were killed by the legionnaires). Boone gave me a beret (sniper from Novak). The NCR token was stolen at the outpost.
For complete happiness, more sunglasses and a walkie-talkie =)

G
Grosse 28.12.20

For complete happiness, even sunglasses and a walkie-talkie =)
Demolitionists have a lot of such glasses. I walk.

S
Slavik5317 28.12.20

Tell me pliz. Here I have the opportunity to join the Kings and the Brotherhood of Steel. If I join the kings then I will no longer be able to join another group ?? And I will not find new enemies for myself ??

S
SuperKotik 28.12.20

there is an enclave, only there are very few of them, there is even a quest with them

R
RussPAIr 28.12.20

Has anyone played the Followers from Fort Mormon (where Arcan Gannon is)? Any advantages. Does this group have interesting things?
------------------------------------------

Question about filling, is it possible to pass in a casino without giving up weapons at all, with an NPC who gave advice (with eloquence) taught to carry small weapons and a couple of types of barrels, and carry everything? Is there a way? (no cheats)
There are many and rare trunks, I opened almost the whole map, but I just got to Vegas (I pumped my strength and expanded the transfer of things in skills). It was just that in conversations with other inscriptions, it was mentioned that some trunks can be stolen when you give them up for safekeeping.

F
FixFlow 28.12.20

Please, tell me, can I somehow fix the NKR's attitude towards me?
Ato I am an enemy for them, where I do not approach the inm open fire.
And in the game, I stupidly did the wrong thing and turned into a servant of the legion, now I earn the achievement of Caesar-Caesar.
Then I'll go through the game again!

K
Kris rebel 28.12.20

I followed House. Now I want to subjugate New Vegas. I will pass for myself.

P
Permanent_Lost 28.12.20

loner, brotherhood. NCR is boring, Legion husk ...

C
Carcass100500 28.12.20

Guys, someone can accurately describe how to join the brotherhood of steel (to learn how to wear armor).
I already went to them, completed their quests (ranger and go for disks and scouts' reports). And he gave the chief paladin a reason to overthrow the elder, after which they both say come back later ...
I waited for weeks and nothing changed for two.
maybe good relations with the NKR influence this or should they advance further along the main quest?

R
RussPAIr 28.12.20

Loner rebel, brotherhood. NCR is boring, Legion husk ....
Well, there are still Followers. For them, too.

G
Garrus-1994 28.12.20

NKR.