How to tame animals (Assassin's Creed: Odyssey)
Good day.Did not get to tame beasts.
Written imacat E - but nothing happens.
How to do that?
-MODEUZ wrote:
your pet died
Hmm... of course I'm sorry for asking, but you have a license? As I recall, the animals sank till the first patch when the game just came out. But it was fixed a long time ago...
-MODEUZ wrote:
not comme Il faut
Yeah, it is better to whistle themselves resorted XD No, well, it is arrogance, to be honest))) Animals and so basically as a bonus and you just want them to like Sivka-burka Stand in front of me... and so on. No, do fight)))
-MODEUZ wrote:
I'm in the batch will not survive even with the beast
So why climb in the mix then? (SOR again for the question))))
I'm Cassandra are playing a pure (well, almost) Archer, I also in the mix is impossible. The animals in this case is a smart cover if suddenly still burned. First, it can put the couple of enemies that sagalis until you (with its meager health) busy evasion. Second, if too many enemies, the beast distracts them while you do feet. If ubegaesh 35 meters and more - beast teleports to you (unless, of course, had not had time to kill in the massacre). Again - awesome benefits without the expense of adrenaline on a distracting skill.
Well, in short, if not yours, not yours. Me again, the animals really like you. And Yes, I would like the ability to play off of the stealth command attack or me. Oh and gubozakatochnuyu to boot)))))))))))
I think such possibility will add in the next games, because in the same Farkray it all works fine. But while the offer is still to assume that it is not domestic dogs, and wild animals, and command them - it's overkill and imbalance.
ArXangel_ann wrote:
Hmm... of course I'm sorry for asking, but you have a license?
Yes, litsuha seasonpass
ArXangel_ann wrote:
Yeah, it is better to whistle themselves resorted XD No, well, it is arrogance, to be honest)))
Well, I'm not saying that would be right on the whistle, and the relevance to spend 2-3 skill points. It is possible and in another direction to start.
ArXangel_ann wrote:
So why climb in the mix then? (SOR again for the question))))
I try and not to go, but it happens that somewhere on burned, the eagle is not promonitorit, epinephrine is not enough.... And there has been fighting. But when the fortress - especially when almost all smoothed out, and you suddenly last mob kills like that is insulting (10-15 minutes on pan).
ArXangel_ann wrote:
Second, if too many enemies, the beast distracts them while you do feet.
Well this is very effectively helped skill Smoke bomb (Hello first assassins). Run and hide, agro runs and starting over from the bushes anymore.
ArXangel_ann wrote:
Well, in short, if not yours, not yours.
Well, not that I would something to prove. Just discuss and share their impressions.
-MODEUZ wrote:
It is possible and in another direction to start.
You, who are arguing))
-MODEUZ wrote:
almost all smoothed out, and you suddenly last mob kills
Hmm... so the animals got to do with it?))) The beast just in such a situation can save.
-MODEUZ wrote:
skill Smoke bomb
That's exactly what skill. And skill need the adrenaline. And the adrenaline thing is expensive when it only 4 cells for example. The beast fulfills without any adrenaline.
-MODEUZ wrote:
share their experiences
I think you will see how animals are good))) Just need to find them understanding and make friends. What you want =)
Domestication here is also poorly implemented - often a pet die or even disappear somewhere, if you move fast.
And some places don't want to go, for example, stand at the entrance to the cave.
Tamed all. I do not see much use in battle, they quickly kill even the leaders. More hemorrhoids exist than good. And they occasionally interfere when you're back in an awkward or tight spot. Overall, cute but useless.
And very annoying constant across the inscription of the character: Hold F to release the animal. How would it be deactivated?
From my own experience - managed to tame the leader of the wolf - bow with engraved for tamed animals - I with the wolf almost half of the game passed and good damage inflicted that other animals that soldiers. The leader bear is also strong, helps well in battles and with some mercenaries. A little clumsy only. But how many were leopards, lynxes and lions - could not stand the fight even with their own relatives.
But this is again in my experience.
The beast is useless, at least at the default level of complexity, enemies of the level below it can and unwind, but there as if you can handle with your fists, if the level of the enemy is the same as that of the years or above, we just let the little animal to slaughter without a visible plus
All good times of day. Tell me, can you tame the legendary beast from the line of quests Daughters of Artemis?
Yes, it is better to make such builds in which you single-handedly storm the fortress in the forehead despite the call of help and 3 mercenaries. They're all running around, and you're just. Staff engraved on fire, for example. Or an axe.
I think this skill is raw. I tamed the leader of the wolves in general thought to run to see how it is. And my surprise is not as comfortable as we would like. Look, the skill allows you to tame an animal, right? Then where's the COMMAND??? Why can't you command: stand here, follow me, attack this one, stay on the growth (well, whatever interferes with the stealth)? Where's all this?? I'd understand if this game was released by some indie developer-newcomer. But it's Jubisoft, they released Far Cry 4, 5 there are these teams for animal companions. And besides, before that, too, there was such a skill in the previous part. It's strange that they didn't think about it. In short, this skill is not convenient?!