Poor quality dismemberment in the game. (The Witcher 3: Wild Hunt)
In The Witcher 3, a low-quality dismemberment.Namely:
1. When chopping off the head, the severed head does not correspond to the body (ie the head is always the same and bald). And this is only in humans.
2. When cutting obliquely, one part of the body (the one with the head) does not correspond to the other (ie, it will always be in a shirt, even if a guard in steel armor was chopped). And this is only in humans.
Why was the dismemberment done so badly?
25 Comments
D
Darth__Sidious
28.12.20
Low-quality dismemberment? Are you serious? Look how much is present in the game, the same passage for 200 hours, and you are driving about the dismemberment, you would also notice that the birds in the game are terribly drawn.
E
EGuK
28.12.20
Malkarth
It is true, personally I do not even pay attention to such trifles, it does not in the least interfere with immersion in the gameplay.
G
Garrus-1994
28.12.20
Also, when I use Igni, why don't the trees burn? And they should ... and since the trees should be burning, then dryads should appear. And they are not at all in 3 parts. All bullshit game: D
N
Necros2001
28.12.20
All the rules, only annoying, chopping off the head, the head flies back strongly)