memory usage (The Witcher 3: Wild Hunt)
Zdr. I have a pretty old system. Prots i5-760 not overclocked, 8 GB ddr3 1660, GTX 660TI 2 GB, Win 10. The game is on SSD. The video processor is fully loaded, 80% percent. At the same time, at medium settings with disabled post-processing, 45% of video memory is consumed, and 51% of the operating memory, and there is a constant appeal to hard. Yes, large paging file, but memory usage seems strange to me. At the same time, improving the quality of the settings lead to freezes and crashes. Maybe there is some kind of ini where memory usage is prescribed? Thank yougriart95 wrote:
I have PFS below 47 does not go down
And this is on 660ti? Clearly understood......
Well, I have exactly such a system, the current is 660 without ti, without hair and ssao, everything is on average, the texture current is at max and 40 fps with sagging up to 35, so the plug is not in the hardware for sure
sabrido
You know, dear sabrido, it goes down, of course, but very rarely and very briefly, for no more than a second, and it keeps 47-51. More than 51 in game actions did not rise. This game can be very finely tuned through ini files, literally a little bit back and forth. You just need to figure it out. And do not .....
The topic should be deleted.