Marvel's avengers
Developer: Crystal Dynamics
Publisher: Square Enix
Release date: 4.09.
Platform: PC, PS4, XB1, Stadia
Cast: Troy Baker (Bruce Banner), Jeff Sheen (Captain America), Travis Willingham (Thor), Laura Bailey (Black Widow), Nolan North (Tony Stark)
Official site, Twitter, Steam
Spoiler An exclusive beta for PlayStation 4 users is in the pipeline; Marvel's Avengers - action game with a third-person perspective; The developers promise an epic adventure with cinematic storytelling; There is a lot of emphasis on story and plot; The co-op supports up to four people, but you can play alone; The game will be supported on a service model, regularly offering new content and an "endlessly evolving world"; New heroes will be added to the project as post-release free updates; At the start, characters such as Captain America, Thor, Iron Man, Black Widow and Hulk will be available. The developers also showed a teaser with Ant-Man, but it is currently unknown if it will be playable. No loot boxes or P2W practices; Crystal Dynamics promises its take on traditional Marvel heroes and villains; The main plot theme is acceptance of oneself in the face of danger and the understanding that strength is in unity. Spoiler
Modified on July 30, 2020 by Spoony
Quote I'm disappointed in this mainly because they had the opportunity to "recast" the avengers with pocs and chose knock-off versions of the film cast instead. Plot seems similar to the movies as well. So basically the same old story yet again.
It's just a guard. And the whole topic is in this kind of messages. They are simply moved.
30 minutes ago, Brontozyvr said:
https://www.resetera.com/threads/so-they-seriously-ran-the-avengers-trailer-with-zero-poc.122357/
Get it and sign it, buddy
QuoteEveryone was like a random generic white NPC
Quotelol Nick Fury is probably white in this too.
No, well, these birdhouses are noble racist fascists, I demand the black Thor, the Asian Hulk and the Latin Widow
Brontozyvr They also hate archers - he does not exist at all, not even a white man!
1 hour ago, Brontozyvr said:
https://www.resetera.com/threads/so-they-seriously-ran-the-avengers-trailer-with-zero-poc.122357/
Get it and sign it, buddy
Looking at these patients is both funny and sad.
Quote 4 generic white dudes and one white woman. The character they added? Another generic white man.
There isn't a single ounce of creativity in this game.
Well, this is not the least bit racism.
8 hours ago, KRIZZ said:
Today at 12:30 PST (22:30 Moscow time) gameplay will be shown.
So where ?
Velldanas This gamestop was just played, there will be a showcase at 11, they are unlikely to just talk for an hour https://www.e3expo.com/e3-coliseum
With dtf
Quote The gameplay is not shown to the public because the game is still raw. Best of all, the Hulk is worked out and animated so far, and the rest of the characters do not look and move as convincingly as we would like. The combat system also needs improvements - for example, Thor's strikes do not seem powerful at all, and the animation is a little twitchy. The studio tried to make the characters instantly recognizable, but at the same time stayed away from the types from the Marvel films - the developers wanted their characters to still have their own face and character. The game will have a full-fledged single-player storyline campaign, but the co-op will open almost immediately. The developers leave a choice - you can either start completing missions with friends from the doorway, or first familiarize yourself with the history, or alternate these activities. It is the cooperative missions from the endgame that the studio plans to add after the release for a long time. It is not yet clear how the monetization will be carried out, but it seems that we are talking about "cosmetics". The game has already lit up the white suit of Iron Man. Each character will have their own skill tree, so the developers want users, for example, to first level the Hulk for themselves, then switch to Iron Man, and then, for example, make the Hulk with other abilities. Crystal Dynamics has not yet said whether it will be possible to take the same heroes in co-op missions. Equipment will be dropped from enemies or given out as a story reward. As shown in the 25 minute demo, the skeleton of the campaign is QTE, quick sections with platforming, cinematic cutscenes and energetic battles in small arenas. The developers hinted that the locations will be wider in cooperative missions, but did not specify how much. The villain in the demo was Taskmaster (aka Taskmaster), who appeared in Incomniac's Spider-Man. The character did not look like in the Sony game, but this was explained, among other things, by the plot - he stole a high-tech weapon. Crystal Dynamics refuses to talk about whether the game takes place in the same universe as Marvel's Spider-Man. Melee combat visually resembles that in Rocksteady games, but not very neatly implemented yet. There were no counterattack or combo counter icons in the demo, so maybe battles don't work the way they did in Batman Arkham. Each character's combat is noticeably different. Thor knows how to throw a hammer (like an ax in God of War), Hulk - grabs opponents and hits them against each other or throws them out over the level with powerful blows and claps, Captain - almost always uses his shield, and Iron Man - shoots from the air, finishing off enemies with a powerful beam from the chest. They all have special abilities with a cooldown time. Characters know how to charge their weapons: Cap's shield turns red, and Thor's hammer begins to inflict electrical damage. Shooting is carried out from a third-person view. The mission statement itself is the same as in Spider-Man. The appearance of each group of enemies is a cut-scene. Boss battles are also similar to those in Insomniac - you need to dodge enemy attacks and deliver powerful hits with the QTE, shooting along the way. This part was shown from the Widow's perspective. Hulk - grabs opponents and hits them against each other or throws them out over the level with powerful blows and slaps, the Captain - almost always uses his shield, and Iron Man - shoots from the air, finishing off enemies with a powerful beam from his chest. They all have special abilities with a cooldown time. Characters know how to charge their weapons: Cap's shield turns red, and Thor's hammer begins to inflict electrical damage. Shooting is carried out from a third-person view. The mission statement itself is the same as in Spider-Man. The appearance of each group of enemies is a cut-scene. Boss battles are also similar to those in Insomniac - you need to dodge enemy attacks and deliver powerful hits with the QTE, shooting along the way. This part was shown from the Widow's perspective. Hulk - grabs opponents and hits them against each other or throws them out over the level with powerful blows and slaps, the Captain - almost always uses his shield, and Iron Man - shoots from the air, finishing off enemies with a powerful beam from his chest. They all have special abilities with a cooldown time. Characters know how to charge their weapons: Cap's shield turns red, and Thor's hammer begins to inflict electrical damage. Shooting is carried out from a third-person view. The mission statement itself is the same as in Spider-Man. The appearance of each group of enemies is a cut-scene. Boss battles are also similar to those in Insomniac - you need to dodge enemy attacks and deliver powerful hits with the QTE, shooting along the way. This part was shown from the Widow's perspective. The captain almost always uses his shield, and Iron Man shoots from the air, finishing off enemies with a powerful beam from his chest. They all have special abilities with a cooldown time. Characters know how to charge their weapons: Cap's shield turns red, and Thor's hammer begins to inflict electrical damage. Shooting is carried out from a third-person view. The mission statement itself is the same as in Spider-Man. The appearance of each group of enemies is a cut-scene. Boss battles are also similar to those in Insomniac - you need to dodge enemy attacks and deliver powerful hits with the QTE, shooting along the way. This part was shown from the Widow's perspective. The captain almost always uses his shield, and Iron Man shoots from the air, finishing off enemies with a powerful beam from his chest. They all have special abilities with a cooldown time. Characters know how to charge their weapons: Cap's shield turns red, and Thor's hammer begins to inflict electrical damage. Shooting is carried out from a third-person view. The mission statement itself is the same as in Spider-Man. The appearance of each group of enemies is a cut-scene. Boss battles are also similar to those in Insomniac - you need to dodge enemy attacks and deliver powerful hits with the QTE, shooting along the way. This part was shown from the Widow's perspective. They all have special abilities with a cooldown time. Characters know how to charge their weapons: Cap's shield turns red, and Thor's hammer begins to inflict electrical damage. Shooting is carried out from a third-person view. The mission statement itself is the same as in Spider-Man. The appearance of each group of enemies is a cut-scene. Boss battles are also similar to those in Insomniac - you need to dodge enemy attacks and deliver powerful hits with the QTE, shooting along the way. This part was shown from the Widow's perspective. They all have special abilities with a cooldown time. Characters know how to charge their weapons: Cap's shield turns red, and Thor's hammer begins to inflict electrical damage. Shooting is carried out from a third-person view. The mission statement itself is the same as in Spider-Man. The appearance of each group of enemies is a cut-scene. Boss battles are also similar to those in Insomniac - you need to dodge enemy attacks and deliver powerful hits with the QTE, shooting along the way. This part was shown from the Widow's perspective. The appearance of each group of enemies is a cut-scene. Boss battles are also similar to those in Insomniac - you need to dodge enemy attacks and deliver powerful hits with the QTE, shooting along the way. This part was shown from the Widow's perspective. The appearance of each group of enemies is a cut-scene. Boss battles are also similar to those in Insomniac - you need to dodge enemy attacks and deliver powerful hits with the QTE, shooting along the way. This part was shown from the Widow's perspective.
2 hours ago, Krauser said:
the developers wanted their heroes to have their own face and character.
and that is why they look like random Vasya
So I don’t understand it will be a wanker like destiny, or just a story game with a co-op?
5 hours ago, Krauser said:
Crystal Dynamics has not yet said whether it will be possible to take the same heroes in co-op missions.
Yesterday at the showcase they said no - there won't be four iron men or hulks. The selected character for another player will be blocked.
5 hours ago, Krauser said:
As shown in the 25-minute demo, the skeleton of the campaign is QTE, fast platforming sections, cinematic cutscenes, and spirited combat in small arenas.
Hopefully there won't be a lot of QTE and only in cut-scenes, and not on every finishing move.
In general, it sounds like MUA, only with advanced graphics and a large budget.