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Freeman 08.08.21 12:06 am

Dungeons Dragons: Dark Alliance

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Release date: June 22, 2021 Developer: Tuque Games Publisher: Wizards of the Coast Platforms: PS 4, PS 5, Xbox One, Xbox Series X / S, Windows
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Grayharvey 08.08.21

So, according to the first curve teaser, everything was clear, and when the gameplay was shown, too. If you really want a good fantasy Rubilov, then the second vermintide is nearby.

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Nightynight 08.08.21

2 minutes ago, GrayHarvey said:

So, according to the first curve teaser, everything was clear, and when the gameplay was shown, too. If you really want a good fantasy Rubilov, then the second vermintide is nearby.

The game is good, but not at all isometric action RPG in the spirit of the old DA and Champions

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Grayharvey 08.08.21

Well, yes, but it was strange to expect this from the subject. I also love D&D and miss good games in the FR setting, but the wizards sold out licenses to all trashadels on a campaign, unfortunately nothing is worth waiting for.

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Freeman 08.08.21

And now I doubt its purchase. Although if there is croplay, then most likely I will take it with kenty.

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Azzy 08.08.21

car breaker please, no provocation.

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ALF_9010 08.08.21

Spoiler

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Released on June 22 by Tuque Games, the role-playing game Dungeons & Dragons: Dark Alliance is based on a tabletop RPG and is considered the spiritual successor to the two games Baldur's Gate: Dark Alliance. The game has received mixed reviews from critics, but the developers are already promising updates in the near future.

 

Developer Tuque Games tweeted a statement thanking the many fans who have decided to spend their time and money on the game. The company has promised to listen to player feedback to improve the game as it is already working on updates to D&D: Dark Alliance due later this year, two of which will be free and one paid.

 

  Quote

 

Thank you for those who are choosing to adventure with us on Dark Alliance. We are listening to all of your feedback and working through updates that will keep making the game better. Please continue to share your thoughts with us here.

 

 

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Many reviewers agree that the game offers a fun experience, some less willing than others to ignore the technical challenges of D&D: Dark Alliance. These include connection errors that continually push people back to the main menu, a problematic crossplay system that makes it difficult for some to play with friends, and the inability of disconnected players to rejoin missions. Some people also mentioned that matchmaking times are too long, but this may be due to the game being recently released and not yet available in all countries.

 

Dungeons & Dragons: Dark Alliance is available on PC, PS4, PS5, Xbox One, and Xbox Series X / S.

 

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improlight 08.08.21

Good potential completely destroyed by those. part of this game.

 

We drove for several days in a coop of 4 snouts, to summarize:

 

- departures every other time from the network lobby

- some outrageous number of bugs, including breaking the game

- unfinished AI of opponents, which can just stand and blunt if you don't get close to it

- a curve, a twitchy combatant, in which you have to stupidly spam with an attack, block and parry were introduced here on the dump. The lock on the enemy is also made crooked, not convenient

- lack of crafting. This is generally lol, there is an empty space in the hub for the NPC, which, in theory, should have been doing this, but apparently the developers left it for future updates

 

And from the good - this is the setting and the very idea of ​​such a co-op for 4th. If we had implemented everything at a decent level, it would have turned out quite well.

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ALF_9010 08.08.21

Spoiler

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Tuque Games has released an update for Dungeons & Dragons Dark Alliance that brings many gameplay fixes to the game. Please note that the PS4 version is listed as 1.03, the PS5 version is 1.003, the developers have marked it as v1.6.

 

Patch 1.03 Description:

Improvements to latency in multiplayer. Voice chat remains on after returning to the Kelvin pyramid. Improvements to the camera when aiming at enemies. Improvements to the user interface. Improved teleportation of enemy attacks. Fixed cases where progress would be blocked when a player is respawned after a boss dies. Balance changes and anchoring improvements.

 

Modified on July 3 by ALF_9010

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dozensnake 08.08.21

The game was very disappointing, and the split-screen has not yet been delivered