Splatoon 2
Splatoon 2
Genre: Third-Person Shooter / Multiplayer Shooter
Publisher: Nintendo
Developer: Nintendo Co., Ltd.
Release date: 21 July 2017
Platforms: Nintendo Switch
Review from Gamemag: http://gamemag.ru/reviews/splatoon-2
Official game tumbler: http://splatoonus.tumblr.com
Trailers:
Spoiler
First trailer:
Co-op mode trailer and more:
Or in Russian in this directive from 28 minutes:
Single Trailer:
Final Nintendo Direct on the game:
First official tournament:
Boxing art:
Spoiler
Modified Jul 18, 2017 by Chronometro
Gameplay with Treehouse:
Gameplay from people who know how to play Splatoon:
Spoiler
Gameplay from Polygon:
Global Testfire Schedule
Fight for the district over the weekend in six game sessions, each one hour long. You will only be able to play at the times indicated below.
Friday 24 March
22: 00–22: 59 Moscow time
Saturday 25 March
06: 00–06: 59 Moscow time
14: 00-14: 59 Moscow time
22: 00–22: 59 Moscow time
Sunday 26 March
06: 00–06: 59 Moscow time
14: 00-14: 59 Moscow time
Modified on March 23rd, 2017 by Minolta
I've been playing beta for half an hour. there is no lobby yet. just throws with random. sometimes searches instantly. sometimes long
the connection has not raised any questions yet - no lags are visible
the graphics are juicy and bright. xs like they raised the resolution in dock mode.
the gameplay is fun
gyroscope control shit
switched to analog and immediately began to take first or second places in the team
Surprisingly, it is convenient to shoot in portable mode - played with double pistols. knapsack norms trick. I like it. and it seems that the OP is not felt, since the rate of fire is reduced and the shells fly in an arc. you can shoot down such enemies.
while the impressions are positive. I hope there will be lobby norms in the fin release
In dock mode, the console heats up more than in Zelda))) in portable mode it cools down immediately.
paint effects and bright designs look cool. nice music plays against the background - adds drive, but does not distract
in some victorious poses, you can see terrible square fingers (((
37 minutes ago, ACE said:
gyroscope control shit
switched to analog
And what, so it was possible? During I suffered
Didn't play = (I couldn't really allocate time, and when I did, the search for a match was too big, so I scored. Once I found a match, but the expectation of players on empty slots was so great that people closed the game (left the search). Hmm. .. Either the region is empty in terms of players, or the servers are still failing.
In the tutorial, I also fell into a stupor when the stick for inspection worked only horizontally, then I noticed that the gyroscope was working - and immediately got into the settings to turn it off, fortunately, the last Zelda taught this. Pushing features for the sake of features is complete stupidity. The gyroscope does not suit dynamic and hardcore games. This is a stupidly casual option.
I noticed in the moments of waiting (searches, downloads, etc.) a feature with dynamic music. Any pressing of buttons, deviations of sticks changed the music =) Like to occupy yourself while waiting
Modified on March 24, 2017 by SpeedTSpeedT Uh-huh. But some people like this Management))) apparently those who have never played shooters on consoles in their lives.
In the first part, by the way, on the lower screen there was a funny mini-game-platform meter
Played, played only in portable mode. Controlling the gyroscope is shit. There are no cardinal changes from the previous part. We were a little gladdened by more complex maps (more walls appeared on which paint could not climb, abysses with a grate appeared, into which an octopus could not dive). Twin pistols are normal, the satchel is also normal. However, there is no feeling that you are playing a new game, all these changes are worthy of DLC for the first one. Well, the music became a little less annoying, we removed the game with the octopus when you wait for the match to load (((
4 hours ago, ASarafanov said:
there are abysses with a grate, into which the octopus cannot dive
it was in the first part
4 hours ago, ASarafanov said:removed the octopus game when waiting to load a match
0/10 worst sequel of all time
In handheld mode, the game runs at 530p
http://gamrconnect.vgchartz.com/thread.php?id=227079
gyroscopes as bringing the sight in the dock is excellent, while in the portable it is still shit.
If you are going to play for the result, then it makes sense to play only with motion. At high ranks, the game is too fast. There, only a few tractor drivers survive, and those Japanese whose style is designed to reduce the enemy's mobility (see yugo1). The entire top only rides with motion. In the west, this is all the more so (even those who came from the halo and played before only on consoles).
It is generally ideal for PCs to switch directly to motion.
Snipers only drive with motion
Modified on March 25, 2017 by Chronometro
Here's a top dude with a blaster. Obviously motion too.
Modified on March 25, 2017 by Chronometro