Just Cause 3
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Developer - Avalanche Studios
Publisher - Square Enix
Release date - December 1, 2015
Genres - Action-adventure, open-world
Platforms PC, PlayStation 4, Xbox One
Game mode - Single
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My fears were confirmed, the map is extremely monotonous, no deserts, no glaciers, no swamps, just a homogeneous Mediterranean island.
This is an enchanting badyaga. With years did not bother, they took mex from honey, We did not bother with the scene of action, again the hated island. Everything looks cheap and lurid. Reminds wheelman. What are the avalanches Poor Treshodels
no, not tact. Poor Unprincipled Treshodels.
Modified April 28, 2015 by Knuck Knuck[member = 'Knuck Knuck'], you are already going overboard .... although you put yourself in this situation. It will be fun if both Max and this come out good games.
In ZhTA 5, much is impossible, for example, it is very insulting that the train there does not care what you put in its way, when here it can be lowered into a cliff, which is just cool
[quote name = 'Knuck Knuck' timestamp = '1430235940' post = '4803517'] or is it just a script from a mission? [/ quote]
What is it all of a sudden? JK was always about "entertaining yourself"
no, the trailer didn't roll at all, mad max looks much more interesting. I'm not looking forward to the game now.
looks amazing, many features have been added
I hope only cars are controlled by norms, otherwise it was completely crappy before
I cleaned out the second almost all of it, I don't know why someone doesn't like the game, I really dragged it in ... but here everything will be too, only several times cooler, I'm really looking forward
https://www.youtube.com/watch?v=I4YdPb0JCv4
Somehow a very carbon monoxide game turns out. This time, both Whatman paper and Red Faction were piled up ...: up:
For a game of this kind, it is normal. Physics seems to have been corrected. Thank you, next genushka.
[quote name = 'Kirill_Kopylenkov' timestamp = '1434797215' post = '4867997'] Why don't they add coop !!! [/ quote]
difficult, expensive, nobody needs nafig: icon_smile: although I won't be surprised if in half a year they add some kind of dls