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Yamyy_Yamyy 31.08.21 10:39 pm

Endgame Impressions [spoilers] (Dishonored)

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The punk 31.08.21

I tried not to kill anyone, I got a good ending. In general, I am satisfied. It will still be necessary to complete the game with a high level of chaos, see what happens :)

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fallshirmegger 31.08.21

TIGERblacK
And how to keep Corvo alive?
Corvo survives anyway, and in the last slide (where his grave is) he died of old age, since Emily is already aged.

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Dilord86 31.08.21

Completed the game for a ghost with a check mark on all non-kill missions. Plot tasks performed with the option "no kills", ignored Havelock, and the ending (video) like Orlean01

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madman_92 31.08.21

Orlean01
yes, they painted scenes of killing all targets quite well, nevertheless, one of the reasons for my passage to the darkest ending.

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Melanholiy 31.08.21

He tried to play secretly and, relatively, peacefully. He killed in extreme cases, but he choked so as not to interfere (a little more often). After the betrayal, yes, he freaked out a little, there were more corpses, but he did not change the stealth. I liked the ending. Reading the forum and watching the video I realized that here she REALLY depends on actions. I was sincerely surprised when I learned about the bad weather, the duel, and the fact that the admiral could jump from Emily.

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sanekbel89 31.08.21

I also played peacefully, I liked it!

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saR3n 31.08.21

The ending is shit. Like the whole story.

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OLEG_37 31.08.21

I liked the ending very much, and this sound track at the end is just superb.

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Melanholiy 31.08.21

OLEG_37
Yes, yes. At the end I just sat and listened to the track ..

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ZamDirektor 31.08.21

I have not killed one key character. He left the rags and the bandit alive. But he chopped off a lot of guards. The ending is also in the tower where the admiral says he will not fight, but he suddenly pounced. In general, his sleep. Emily's armpit and everything is great class. all are alive and well. The game is generally not bad. but to be honest, the similarity with halva is a minus more than a plus. I expected the ending better. IMHO but better than in STALKER endings have not met.

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Serafim_94 31.08.21

It is impossible to leave both the old woman and the bandit alive. She eats it. Behind the scenes, really.

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Hephaest 31.08.21

In my opinion, the most normal ending where Emily died, because in the sequel you can tell about his adventures in the West, besides, if it happened by accident (Emily died), then his mental torment. what can you count on this rescue of the princess from the hands of the villain.

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Aips95 31.08.21

Finally I tried it again (the second time playing stealth is tiresome, that's why I stretched it out). As promised, he killed everyone except the peaceful and needy. I did not understand this system of issuing endings ... In what case is the boatman a friend, in what case - an enemy? I got a good ending by killing all the enemies. (by the way, to save both the rags and the bandit you need a bandit, when he offers a "favor for a favor" you quietly put him to sleep and voila! Everyone is alive. This crazy witch pinned me down
. from a certain factor affects a certain part of the ending. Your Kep.

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Ozon58 31.08.21

Almost did not kill anyone and got a normal ending, generally satisfied.

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vadim771 31.08.21

did kindness in the world did not kill anyone, except that they themselves fell after strangulation to the bottom, then into the water, then into the abyss, at the end the sun was shining, all the plague were saved shorter life became much better

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Tula Potsik 31.08.21

He choked everyone and put to sleep except for a couple of all the time everywhere scurrying around where not hitting the fucking maids, and except for the assassins led by Daud, these cynical murderers for money cut out to one. He eliminated all targets in a bloodless way. throne, Corva's reputation is magically cleansed of filth, everyone rejoices and rejoices!

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Tamerlan018 31.08.21

I really liked the way Alien talks about Corvo at the end. In my opinion, there is more epicness in the voice of the Alien and in the music than in any of the endings.

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Tula Potsik 31.08.21

Tamerlan018
Normal nasal sexless storyteller, nothing special

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Infiltratоr 31.08.21

And on the contrary, in this game, in the first passage into the thrill, there was a high level of chaos to do, but everything was in stealth, no loud fights.

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NBLFan 31.08.21

Here's the weird thing - a good ending looks like a snag. I replayed the game and it felt strange, as if something important had not been shown. When I played the game for the first time, there was no such feeling, now it is. It seems to me that the developers deliberately wanted the player to choose a bad ending, the whole narrative is built on this.