passage (Magicka)
when we leave the castle we see a bridge, and on the bridge a book on how to get it crossed the river along the bridge, and there is a tower, but there is no entrance to it. Help if you knowthe essence of such a game is experimentation) therefore, the guide is somehow not correct - in the game you get pleasure from finding more and more new combinations)
in a co-op, playing in four is too close, maybe 2-3, and skype is necessary for coordination, although I went quietly alone.
When you are faced with a problem in single player mode, you can always ask for help from your comrades and walk with a howling company with them
Here I figured out the dragon. For those who encounter such a departure, I advise: at the beginning of the battle with the dragon, cast a shield from the fire (ef), then hastu (asf) and run behind it. Run up to him in dense and cause death (srrqrs) as soon as she approaches you teleport from her and she calmly cuts the dragon completely. I hope someone will come in handy
Maybe someone can help, a good site on the game:
http://www.magickapedia.net/index.php?title=Main_Page
I went through death very simply, you cast a shield around you, and quickly heal it with bombs or AoE, and without stopping aoeshish around you are sick, the shield does not subside and death cannot come, you repeat stupidly for less than 3 minutes, and the boss is dead. :)
And against the yeti the same crap, I cast a shield around me, heal it, then calmly call death, if it flies at me, teleport to the side (only when it has already appeared nearby), and back to the house, well, etc.
But in general, death is the rule of thumb against bosses.
Who knows how to get Grimnir down the second time? I almost kill, but Vlad appears and heals him ... And it went on again.
And I set zombies on the yeti. While he kneads them, I lightning him (QFASA) on the crown (2 times and that's it).
Casting zombies for a long time, I put the d + e shield while the yeti is distracted by qfasa, with two it is a little more difficult. And it is better to run the next location on invisibility, a book with a spell below, there from where the 3rd Yeti was knocking out.
To kill Grimir a second time, when Vlad appears, cast the spell that Fafnir gave, and then there will be the last battle.
I'm not so worried about the yeti with the sword of cold, I'll run up and hit it, I'll beat it off, and you can just soak it as!
People tell me how to soak a grimnir in chapter 12, I soaked it about 3-4 times his life almost reaches the end, but then he restores them, tell me what to do!
Or more precisely, just as soon as I have not been, and during the healing and sword and magic of the armor, he somehow and so about 3-4 times just can not hold on further!
And we play with my brother on a fairly simple tactic.
If there are many enemies: We cover ourselves with a shield and the brother supports the pet, and I type qfqfasa into the sword. And a teleport from the shield, Bah! Then back to the shield; D At later levels, the spell of Elementals saves, which can be cast from under the shield.This is
how most battles in the campaign are won, and the arena is just passed with Hurray.
Who will tell you, chapter 3, the clearing where the druids and the Thunderbolt book are, to kill then I killed them, but how to get out of there? does not go in any direction
Now I noticed a cheating bunch against single opponents. We make it rain, drive in the RSSSS, and hit the target. It turns out a frost-killing ray, and since the enemy is wet (rain, rain), it freezes for good. It turns out eternal paralysis with a ray + killing with four lassos. You can just wet the enemy and put in RSAAA, but some enemies have time to dry up.
Oblivion stranger
By the way, that four arcana and one do not affect the strength of the beam.
Fayrus
hmm, didn't pay attention. Then you can add something else there, more lightning :)