Shadow warrior 2
Genre - FPS
Developer - Flying Wild Hog
Publisher - Devolver Digital
Platform - PC, Xbox One, PS4
Release Date - 2016
Modified on February 24, 2017 by YTKA
35 minutes ago, AlexFlynn said:
And there is still no release date.
13 october
at the end of the video
How many videos I watch is just a mess without music and any plot points.
Hoji apparently won't be ...
45 minutes ago, JasonWU said:
How many videos I watch is just a mess without music and any plot points.
Hoji apparently won't be ...
There now, the girl will be. Although I doubt she can replace Hoji. There will definitely be plot moments, the main plot is calculated for ~ 10 hours.
7 minutes ago, AlexFlynn said:
@Echoes was 60 in first
QuoteIn a recent interview, the representative of the Polish team, Tadeusz Zielinski, said that on current consoles, the sequel Shadow Warrior will work in native 1080p at 30FPS. Nevertheless, Zelinsky does not exclude that with the release of the technically improved PlayStation 4 Neo and Xbox Scorpio, the developers may prepare a special patch that will increase the frame rate to 60FPS. There are no plans to increase the resolution.
On a pc and the price is ridiculous by today's standards. Surprised so surprised ... Almost like the first part.
data-controller = "core.front.core.autoSizeIframe"
Not bad! Cheerful eight.
http://www.metacritic.com/game/pc/shadow-warrior-2
Gaming Nexus - 9
USgamer - 9
IGN - 8.6
The Outerhaven Productions - 8
Attack of the Fanboy - 8
Hardcore Gamer - 8
Areajugones - 8
GameSpot - 8
Expansive - 8
IGN Italia - 7.5
TrustedReviews - 7
PCWorld - 7
The first part has 73. This is already a victory.
It is a pity that there was no preload. I'd rather have downloaded it (14 gigs)
Praise the gameplay, tons of enemies, a bunch of weapons, co-op.
The plot is memorable.
In short, the rules)) for the coop so in general.
Played for an hour. The graphics and optimization are luxurious.
Modified on October 13, 2016 by YTKAWith the release of the patch, the game started!
Modified October 16, 2016 by ChicharikobiksWell, in 2 hours it is already possible to draw some conclusions.
The game is still B class, the guys never reached another level. Yes, they visually tightened up the game perfectly, but here and there small hacks are thrown. The engine still has the same problems with people as in the first part. They look like Buratina from the generation before last.
The most horror is cut-scenes, except that they are mostly none, they still begin and end very abruptly, like greetings from the early 00s. A minute ago, we were talking with someone, then bam everything stops and immediately another level -___-. Would have applied even a banal darkening, then it looked much better.
There are no questions about the gameplay yet.
The game has a photo mod, which is very happy.
Modified on October 13, 2016 by YTKA
The plot is really some kind of confusion. Fucking cloud of some incomprehensible characters. And besides that, it's a very decent game.
12 hours ago, TheVS said:
The plot is some kind of shit, but everything else is just a treadmill.
I strongly advise you to disable "Color aberration" (relevant for all games where it is applied). She terribly distorts and blurs the image.
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Well, here's HOW, so you can do it in 2016, HOW? And with this NPC is connected additional. exercise!
Modified on October 14, 2016 by YTKA
100% in the next part will finish the plot and character models ... well, or not finish it ... there is no third
Why, they really were too smart with the game. It turned out to be some kind of Borderlands with a billion parameters and skills. This is not at all what people expected. Yes, there is meat, a chainsaw dismembers and a shotgun leaves technological holes in enemies. But still, this confusion with gigantic levels is tiresome