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ACE 31.10.21 11:32 am

Unreal Tournament [UE4]

Genre - Online FPS

Developer - Epic Games and Players

Publisher - no and never will

Engine - UE4

Platform - Windows, Mac

The game will be free

Development Lead - Steve Polge (UT, UT2003, U2, UT2004, UC2, UT3, Gears 2, Gears 3)

Lead Map Designer - David Spalinski (UT3, Gears 3)

Programmer - Joe Wilcox (U, UT, UT2003, U2, UT2004, UC, UC2, UT3, Gears, Gears 2, Gears 3, BS)

Art Director - Chris Perna (UT2003, UT2004, UC, UC2, UT3, Gears, Gears 2, Gears 3, Shadow Complex, BS)

Designer - Nick Donaldson (UT2003, UT2004, Gears 3)

 

The game is being developed with the community in mind, which can propose ideas and, together with the developers, make a new game. You can also add and change the game as you like using mods. Players can create not only cards but also weapons and distribute or sell them on the marketplace. The game is not even in alpha yet.

While the developers are working on the main mode - Deadmatch. the rest will be added during development

 

Stream to watch there - http://www.twitch.tv/unrealengine

Of the game forum - https://forums.unrealengine.com/forumdisplay.php?34-Unreal-Tournament

 

The game will simply be called Unreal Tournament

124 Comments
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E
ED007 31.10.21

https://www.youtube.com/watch?v=UwbY-P6KaDM

S
Shagohod 31.10.21

waiting for the announcement on ps4 

O
OffensiveBias 31.10.21

[member = 'Shagohod'], why do you need UT on consoles?

C
Charmander 31.10.21

[member = 'Shagohod'], why do you need UT on consoles?

Then the same as the halo with the once quack.

q
qdash 31.10.21

[member = 'Charmander'], i.e. that was? Halo is a console shooter, UT no.

C
Charmander 31.10.21

[member = 'Charmander'], i.e. that was? Halo is a console shooter, UT no.

To earn money.

S
ShadowX1989 31.10.21

[member = 'Charmander'], 

The game will be free, and the content sold could bring money to the PC as well.

O
OffensiveBias 31.10.21

The game will sell not just a certain "content", but entire mods. Mods and consoles are incompatible things; Bethesda tried to push mod support into the console versions of Skyrim, but even with big sales and brand weight, it didn't work. What can we say about the arena shooter in the series abandoned for seven years, which failed on consoles the last time.

S
Shagohod 31.10.21

[member = 'Shagohod'], why do you need UT on consoles?

 do you have a problem with connecting a mouse to the usb port? (starting from ps3 it is not a problem to implement it, see Dust 514)

A
ACE 31.10.21

[member = 'OffensiveBias'], in fact, ut3 failed on PC (until the incentive gave it a sale) - at least in America

http://planetunreal.gamespy.com/fullstory.php?id=146384

And on consoles it was normally bought, although epics then promoted normally only gear of var.

http://www.vgchartz.com/gamedb/?name=unreal+tournament+III&publisher=&platform=&genre=&minSales=0&results=200

http://techreport.com/news/13806/sales-of-crysis-unreal-tournament-3-are-low

http://arstechnica.com/gaming/2009/03/ut3-steam-sale-extended-due-to-2000-play-increase/

 

 

although of course sales are ridiculous compared to hailo and call of duti

C
Charmander 31.10.21

[member = 'Shagohod'], why do you need UT on consoles?

 do you have a problem with connecting a mouse to the usb port? (starting from ps3 it is not a problem to implement it, see Dust 514)

Have you tried this on ps3? soap soap, everything is like in oil and support for-well, but what?

O
OffensiveBias 31.10.21

[member = 'ACE'], there was a general downturn in the PC gaming market at that time, so no surprise: http://web.archive.org/web/20110527014141/http://ve3d.ign.com/articles / news / 35885 / Bleak-Weekly-PC-Sales-Chart /

For a multi-platform shooter with a well-known name, ~ 1 million copies is quite a failure.

A
ACE 31.10.21

[member = 'OffensiveBias'], in the same month on pc the call of duti made more than 600,000 

such a general decline.



33,000 copies per pc per month of release - that's a failure))))

O
OffensiveBias 31.10.21

in the same month on pc the count of duti made more than 600,000

 

He actually made 172,747 copies there: http://www.vgchartz.com/game/7608/call-of-duty-4-modern-warfare/Global/

10th November 2007
1
75,630
N / A
75,630

17th November 2007
2
56,368
-25.5%
131,998

24th November 2007
3
40,749
-27.7%
172,747

Crysis was released that same month, but it flopped, making 86,633 copies. The failure of two AAA games and not the best sales of CoD on PC (debut at No. 19 on the global chart) in one month is very similar to the general downturn in the PC games market.

Modified May 11, 2014 by OffensiveBias

A
ACE 31.10.21

[b] [member = 'OffensiveBias'] [/ b], I saw other numbers, but oh well. In any case, sales on consoles were many times higher, so your that post was wrong

O
OffensiveBias 31.10.21

[member = 'ACE'], no matter how much you compare console sales with PCs, one million on two consoles for a shooter with a big name is a failure.

E
ED007 31.10.21

https://www.youtube.com/watch?v=UG0uHMcd5jY

A
ACE 31.10.21

[member = 'OffensiveBias'], pfmen.png

the whole series was sold in a circulation of about 8 lamas, including anryl 1 and 2 (that is, 13 titles). so these are good numbers for Anril. apparently all anril is a failure according to your logic (((

O
OffensiveBias 31.10.21

[member = 'ACE'] where did you get the 8 million figure from?

E
Evolved 31.10.21

[quote name = 'OffensiveBias' timestamp = '1399913418' post = '4136469'] Where did you get the 8 million figure from? [/ quote]

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