Gameplay and Walkthrough Questions (Portal)
Here, and only here, ask your questions related to the passage of Portalhttp://letitbit.net/download/366c5f337488/escape-02.bsp.html the map from which crashes!
Downloaded the Map Pack Patch. There gear_testChmb_03C stuck on the map .... oh, how can I insert a screenshot here? In short, there is a blue on top, uh .. how to call it ... and at the bottom there are two platforms, I don’t understand how to jump.
If you have any questions about the passage, write to me in a personal.
And everyone in the 18th room has a fire, such a bug that you can stupidly bypass it all, stand on the button next to the door, the door will open, create a portal, go to the portal and here it is an elevator?
Yes, there is such a thing. Only not in 18, but in 19 rooms. And there is no fire, you just stand on the button and make a portal behind the door on the wall. And yet, there is no elevator, you jump down to the level below.
Which cube? What are you talking about Portal Prelude? I just thought you were talking about the original Portal. By the way, you can go there without a cube. Watch the video on youtube, here's the link http://www.youtube.com/results?search_type=&search_query=Portal+Prelude+Chamber+19&aq=, the video is called "Portal Prelude Chamber 18-19 without cube ...". A cool way to go through doors, it's hard to guess this yourself.
And how do they differ from Portal Prelude Portal? I thought that in the prelude there were just a few new levels of
Lifestream.Thanks
for the video, now I will know how to pass without a cube. (Although I already got it)
Only rooms and a plot. Portal: Prelude is a single-player mod for Portal, the plot of which follows the events before the invention of GLaDOS. At the time, all test subjects were observed by living Aperture Science workers. Their work was tedious and boring, and so they decided to build a powerful artificial intelligence that will not only save them from the tedious work, but also help them gain superiority over Black Mesa.
So I will be playing Portal twice as long. Because I first downloaded Portal and then Portal prelud and thought that Portal prelud is just an add-on
This is good. But after the Portal Prelude, it will not be interesting to pass the usual Portal. Because the levels are much easier there. Is it really interesting to go after difficult levels that are easier. You shouldn't have started going through the Prelude Portal first, you had to start with the usual Portal. Download bonus levels from PG, here they are roughly similar in complexity to the rooms in the Prelude Portal, even harder to eat.
I played the usual Portal, of course, there is a little taste that is easy, but for some reason it is more fun than in Prelude, especially the level with turrets I liked. And yet this feeling overwhelms you when you already know what to do to get through the room.
I feel very sorry for my tailor's cube.
I liked the Portal because there is a Russian translation. And funny jokes, performed by GLEDOS. And the android room is really fun. In short, as I said in the Portal, the jokes are good. It's just that the Portal Prelude has credits, but they are not so interesting to read. Moreover, the crack is bad, the credits are left, the translation is terrible.
Another question is there is an achievement menu, but what do these achievements give or is it just like that?
They don't give anything * here in TF2 achievements give something *, this is so, to maintain interest in the game.
We would have made the achievements open bonus cards, then the interest would definitely last longer.
Well, the idea of ​​achievements is such that, as it were, to test my capabilities, for me achievements, for example, in Ep2 it is interesting to do * achievements in the portal have not yet tried - not so long ago a pirate appeared with working achievements ^^ *.
"Would make it so that the achievements opened bonus cards, then the interest would definitely last longer." - Agree. This at least added interest. Valve would need extra. levels to do then, but I think it would not be a problem for them. "Well, the idea of ​​achievements is such that, as it were, to test my capabilities, for me achievements, for example, in Ep2 it is interesting to do * achievements in the portal have not yet tried - not so long ago a pirate appeared with working achievements ^^ *." - In short, they give almost nothing.