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Witchhunter 11.11.21 11:15 pm

There are new details about the DLC Blood and Wine (The Witcher 3: Wild Hunt)

Details from unofficial sources, because it's not a fact that it's true, but still ...

- The minimum character level is 40, you can start the passage both before and after the completion of the main plot;

- Mention of a certain Brotherhood of the Wolf;

- There are three endings in total: 2 regular and one secret;

- A new sword associated with the above brotherhood;

- A new type of NPC that allows you to repaint your armor;

- 4 new skills for the ways of sword, alchemy, magic, and 12 new general skills;

- Trophies now affect gameplay;

- New armor, possibly new upgrades for each set;

- On release, the size of the location will exceed the size of Novigrad / Velen;

- New combat animations, including probably the animation of new skills, as well as new animations for elixirs;

- Changes to the balance at different levels of difficulty;

- The sign of Heliotrope from The Witcher 2 is back and will have two variations;

- We are waiting for battles with bosses, one of the bosses can be compared with Keiran from The Witcher 2;

- The DLC will use a refined and more complex lighting system, a longer draw range, and in general will make Toussaint the most graphically beautiful place in the game;

- New camera settings, changes in the angle of view and first person view;

- Iorvet and Saskia will not appear in the DLC;

- Release in early June.
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Dmitriy_XAN 11.11.21

Wild Rider

1) There are not many of them. no way? There are a bunch of them

2) They are quickly found. Not all

3) They pass quickly. Ahem, and in Skyrim, they went through a chain of 50 quests? Yah? Most of the tasks of Skyrim that were outside the cities were of the type: In that cave, an evil spirit, necromancer, draug, zoophile (underline as appropriate) go and kill him. All interesting quests were either in the guilds or near the statues, but there is not so much of this good

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Wild rider 11.11.21

Dmitriy_XAN
"There are a bunch of them"
Everything is relative)

"Far from everything" The
level design of the witcher already implies their quick implementation. Some kind of small skirmish on the surface (most often near the place where the quest is taken) is the finale of these small quests. The game has few large underground locations, vast fortresses and other things.

"All interesting quests were either in the guilds or at the statues, but there is not so much of this stuff"
But no. There are enough interesting quests in the cities (not guild and not daedra quests). Outside the cities, too, came across.
"Blood in the Snow" in Windhelm, the quest for the Wolf Queen, "Eternal Peace" in Morthal, "Conspiracy of Outcasts" in Markarth, "from the depths", "Wonder of Nature", etc., etc.

P
Playersaharan 11.11.21

No, Skye's quests are certainly much weaker than the Witcher's quests, but about the fact that after completing the story in the Wild Hunt, I would like at least small arcade quests, I agree.

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Holly jolly 11.11.21

can you link to the source?

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Blinkin 11.11.21

play a new game +, is now 69 lvl, go, open the "?", which is not open
Kemeny heart was in NO + is a DSL apnulos to 60th lvl
what will happen when the blood and the wine will come out? Will it rise before the 70th or not? Or will it be necessary to play old saves, take place at level 40?
thanks

a
arinr 11.11.21

Yes, most likely it will be in the likeness of Stone Hearts for NI +. If in NI + it was possible to play CS comfortably from level 60, then KiV - from level 70, respectively. Although it will probably be possible to run through Toussaint at the lower levels, the main thing is not to grapple with anyone.

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Alex hawk 11.11.21

This is unofficial information. And everyone comments as if the developers themselves published it.