DS: Ice Wind (Dungeon Siege)
I bought myself DS Icy Wind, but I look at the forum about it not a word. Tell me where this thing came from. Small heroes are pumped up to a maximum of level 30. But Nitsche was so happy to chop.And please answer this question !!!
Who has Dungeon Siege LoA? HOW MANY DISCS AND WHAT VERSION IS IT ON? tobish 1.1 or 1.5? and who exactly is the translator?
Dungeon Siege LoA - there are different companies.
Fargusovsiy and platinum on 3 CDs. But there is also the whole original Dungeon Siege about the castle of Ayb.
They say the Triad also has 7 wolves.
I did not look at the version of my Fargusova. What's the difference?
Ha, if only the translator knew - otpi ... would be merciless.
Playing as a troll is most likely impossible because the entire scenario will collapse. And as for the distribution, he asked for the sake of interest - after all, the volume will surely be large, but how to download this all?
But what does the script and its breaking have to do with it. The small number of characteristics and skills, as well as the independence of their growth rate from the race, do not allow coming up with a large number of races, there are simply not enough combinations. And you can call it whatever you want, a troll, a huge, at least a half-giant so as not to jar as to what kind of monster you are playing. Wizards and Worriors - there were a lot of races, even in abundance, and some very nasty. It's not the first time to play for vampires and necromancers.
And about downloading ... It will probably be a heavy addon. They would have thrown it out on the CD market there would have been no problems, it doesn't matter what is not free then.
I need version 1.1 to play Battle net! and then on my version 1.0 there are a lot of people playing = and finally messy =
First of all, hello to all DS lovers. I haven't played the game in the era for about a year, but someone bought IceWind on our network, and I decided to remember the past, so to speak. When I started to go through, I put a pumped magician at the beginning of the game, level 40 somewhere, and he was engaged in healing (Healing Wind) for me throughout the game, so it was not so difficult for me to play. In general, I hired everyone who came across to me, there were 8 in total, including my magician. As for the quest book - it is in the trading dungeon somewhere in the middle left there is such a gap and it just lies on the ground. The sense from this book is 0.
As for the card - the card is very important and not balanced. Either light monsters or MONSTERS. The most dangerous are the skeletons of the magicians almost at the end. They have a lightning-type spell with a large damaging effect that cannot be dodged.
The late boss is killed by one magician with the Acid Cloud spell, you run around the whole crowd of skeletons and cast on them, first all the skeletons slowly die, and then the skelos itself. He has quite powerful magic, but it is slow and while it reaches it is easy to dodge.
Regarding the mysterious book with spells, this is just an accidental bug, and in theory it should not happen, but apparently our pirates made a mistake and it happened. In general, all monsters have such a book, but it should not drop out. It stores spells that monsters use (they cause a claw, or they shoot like a thread, and therefore require 0 mana). In principle, there are many such spells, and if you cannot get them yourself from * .dsres files, then they are easy to find in multiplayer.
Well, yes. They did not have time to kill. It's just that the first person to run was that Persian whom I pushed in, he had about 1200 lives, and all the blows fell on him, and only a small part on others. And while he successfully healed everyone else (two with crossbows, one with an electric gun, two with a fire skull with magic, and two with swords), one by one, they quickly dealt with knights in armor and a flat helmet, then with wars with long two-handed swords, and finally with everyone else.
I wonder how you could have pumped up to that level after going through the Ice Wind ????????????????
Damn, I'm telling you that from the very beginning I put it in the game, I played it in other places, if you want I'll send that last save.
Dante, you would have put a multiplayer hero of the level 60 there, he would have gone alone playfully. Naturally, there will be no problems with such a tank. But what is the game here then? No pain - no game. I would try to start Ice Wind with a new hero on the hard level. It would not seem a little.
About imbalance, where and what, I have already written twice on this page, as well as
dying monsters in unbalanced places. Bagov (Fargusovskaya, purely Russian), except for a foolish book and an accidental glitch in Glazern, did not have.
Where did you get the electric cannon in Ice Wind? Haven't met goblins there. Grabbed a pumped-in Persian from another game?
Yes, from another game.
I tried to start, I didn’t like it, the very first troll near the hut made me run away from him, the further it got worse. And all the same, I think that I played almost honestly, I didn't fight with an imported hero, he only treated me, it's like drinking bottles, only you don't need to sweat over it. And I had no desire to engage in henna beraja luring and shooting for half an hour either a big troll or an arbalechik. I love when you trash - you throw your crowd on a crowd of monsters and rushed ...
Why is there an electron gun!
I prefer the machine gun (dragon gun), it has more effect,
and the fight looks more interesting!
And so the add-on "Ice Breeze" is interesting!
Only I can’t pass it in any way!
Monsters in Ice Wind - whatever you need (you won't get bored). Be healthy, they will knock on the head.
People, and of you, who passed Ice Wind on Hard difficulty ?????????????
Dialog, so I already wrote that Ice went and went exactly to hard, and it was starting from scratch, without pumping anyone.
Dante, - that's it, "almost honestly." A magician taken in the course of the game will not pump up the rest as quickly as an imported one, and they can fill him up in a junkyard, you will not have time to blink an eye. And the fact that here it is impossible for a team recruited in the game to rush at any crowd of monsters and unambiguously crush it, which in other DS companies you get used to very quickly, but you have the opposite situation - one monster can cut out the whole team in 10-15 seconds - this is exactly there is a "difficulty" or imbalance of this add-on, which has already been written on this page more than once ...
Yes, you are not sickly player, if iceWind passed on hard. I probably couldn't. I was at a normal level,
they didn’t knock on my heads badly. ......................
Thnx, rather stubborn. I played what is called gritting my teeth, probably up to 1 trading post. I wanted to quit. To Glazern, he worked out methods of fighting tough monsters.
Yes, judging by the forum, it seems like Ice Wind has never really been played on hard. The hard campaigns in DS and LOA afterwards seem to be just walks. I'm thinking about Alvarius, but the numerous swearing about its glitches does not stimulate.