Source Temple Walkthrough Guide (Divinity: Original Sin)
I have completed the guide in the form of illustrations. Open the spoiler to view.SpoilerThe stages of the passage are numbered on the map and accompanied by illustrations.
Here's a map. Let's start by completing the first task. We penetrate to 1 columns by the fire. No keys are needed there.
1 It is obligatory to stand on the round tile as shown in the picture.
2
3 Pay attention to the poison gas shut-off lever and the switch for opening the door.
Next card. We continue to get to the fire
4 I used the pyramids.
5 After opening the blocked doors, the portal "Haunted Forest: Vault of the Temple of the Source" is activated and you can go to this location through the blockage using the pyramid
6 Here and in the next two more cases, make a choice in accordance with your characteristics. I showed it from the side. That is, with the help of Ctrl you have to destroy one column, which does not fit your characteristics.
7 You need to try and place the pyramid behind bars. Further along the second pyramid we teleport to it. You can probably also spells.
8
Next card. Here we will make our way to the ground.
9
10 This is the first key
11 Pay attention to the button
12 Here, pay attention to the buttons outside and inside. If the perception is small and because of this the problem, then paragraphs 12 and 13 can be skipped. For more details, see below on the topic, from 07/14/2014 10:27 PM
13 Into this door and to the door to the ground
14 This door opens with the last key
15 As you stand on the stove, fire will start - quickly at the door and to the lever!
16 Again destroy the column, which does not correspond to your characteristics.
17 Key, and exit to the main hall. Now we go to the water.
Next map. Here we get to the water
18 Here we already stood before when we walked to the fire
19 I still did not understand with the door to the water. It seems that it is sometimes immediately open. And when you repeat it is already closed. Then do this trick with the pyramids.
20 Here is the door under the key of water
21 Next, you need to click on the teleports and get into different rooms. They have chests and keys to them (through the grate)
22 But we need to press until we get into this room. Again a pyramid through a lattice or a spell.
23 This switch destroys the door between the rooms at the back. We pass into the next room.
24 and through the teleport finally we leave these rooms
25 again leave only one correct column
26 and teleport to the room where the key of the earth was
27 go to the central hall
Next map. The second test
28 we collect and read three books
29 first we light candles in a circle and wait for the lightning strike
now only in the center and wait for the lightning strike
now three in a line from the stairs to the empty cabinet the
cabinet opens the passage to the depths of the temple
30 and here he is - the wizard we are looking
for everything on this
aleksanpetelin
A similar situation, the statues say nothing and if you kill at random, the books do not appear.
Well done, they were developed, they thought everything over to the smallest detail, I did not have enough blood stone, but after "killing" the door, you can go through, then the books did not appear, and the statues did not offer anything, and it is still passable, just respect them, put all their soul and mind into game!
Also note that if your characteristics are neutral, then you can destroy any column, or even both. If you make a mistake and destroy the wrong column, then the game will return you to the entrance to the temple, offering to start over. One way or another, the reaction to the destruction of the columns should be ... Experiment.
I reached the circle where the candles are. All the rules.
lightning banged. then pressed the candles as written from the stairs to the closet. the passage to the wizard did not open .. what is wrong?
thanks!
zemlynin
3 stages:
1. in a circle
2. one in the center
3. three in a line
It should be like this. Maybe I haven't read all the books?
People! How to remove the stone head blocking the road in the temple of death? There is a magic rune, but how to use it?
Fantom 17
Which door? If the one that requires star stones, then you need to collect star stones. Look at the forum.
Thanks for the detailed guide!
Specially registered to unsubscribe about the item "23 This switch destroys the door between the rooms in the back. We pass into the next room." Important! Disabled can only be seen by players with an advanced perception. At first I passed as a magician who had 5 - I CANNOT SWITCH ON! Then he took the archer from 10 - and he was successfully discovered. Therefore, for this task, take a player with perception (I passed as my mercenary).
And yet,
Here is this door:
if suddenly it is closed (and I had it closed), you need to do the following:
n1 from guide
n2 from the guide
fly to the "Temple of the source, central room"
And further!
It happened a couple of times that he destroyed the statue - nothing was written in the magazine and no text. As a result, the pillar of self-knowledge did not light up and there was nothing to do but hammer the second statue and go all over again (because I destroyed the first one correctly, it just did not count). So in a circle I repeated a couple of times (I thought a game glitch), but as it turned out, I just have to talk with these fucking totems before destruction (and I already knew from memory which ones to destroy). So the current after a dialogue with them (when they write what they relate to) can be destroyed and everything will be counted. Do not repeat my mistake, do not hit right away :)
After all, only when all 3 correct pillars are destroyed and this is counted in the magazine - the pillars in the first room will light up and the necessary books will be there.
How many stones do you need to open the door to the temple? Already all ran back (
Tired of tormenting and nafig deleted it)) So cool toy but not for long.
Fantom 17
Just try to destroy it! Long - but reliable. Play it out before the final, there is not much left.
zolter.od
Thanks for the additions. Of course, I could not check all the options. There may be subtleties, as we see, depending, for example, on perception.
Fantom 17
On the Internet there is a list of where each stone is located, it is not so difficult to find if suddenly at the end - stuck it out. Plus, look in the bag, maybe you have bloody stones, they need to be used and they become stellar and portals open. At the end of the game, he kept 3 bloody ones in the pack until he figured out to use them)
Hello everyone!
People, tell me pliz. He opened the door to the Temple of the Source, the one for which a rune is needed. I went in, walked to the end, and there was a broken mirror. And that's it! And then where? Not far from the entrance there is a passage heaped up with a stone, but it cannot be broken. I don’t understand something)))