Source Temple Walkthrough Guide (Divinity: Original Sin)
I have completed the guide in the form of illustrations. Open the spoiler to view.SpoilerThe stages of the passage are numbered on the map and accompanied by illustrations.
Here's a map. Let's start by completing the first task. We penetrate to 1 columns by the fire. No keys are needed there.
1 It is obligatory to stand on the round tile as shown in the picture.
2
3 Pay attention to the poison gas shut-off lever and the switch for opening the door.
Next card. We continue to get to the fire
4 I used the pyramids.
5 After opening the blocked doors, the portal "Haunted Forest: Vault of the Temple of the Source" is activated and you can go to this location through the blockage using the pyramid
6 Here and in the next two more cases, make a choice in accordance with your characteristics. I showed it from the side. That is, with the help of Ctrl you have to destroy one column, which does not fit your characteristics.
7 You need to try and place the pyramid behind bars. Further along the second pyramid we teleport to it. You can probably also spells.
8
Next card. Here we will make our way to the ground.
9
10 This is the first key
11 Pay attention to the button
12 Here, pay attention to the buttons outside and inside. If the perception is small and because of this the problem, then paragraphs 12 and 13 can be skipped. For more details, see below on the topic, from 07/14/2014 10:27 PM
13 Into this door and to the door to the ground
14 This door opens with the last key
15 As you stand on the stove, fire will start - quickly at the door and to the lever!
16 Again destroy the column, which does not correspond to your characteristics.
17 Key, and exit to the main hall. Now we go to the water.
Next map. Here we get to the water
18 Here we already stood before when we walked to the fire
19 I still did not understand with the door to the water. It seems that it is sometimes immediately open. And when you repeat it is already closed. Then do this trick with the pyramids.
20 Here is the door under the key of water
21 Next, you need to click on the teleports and get into different rooms. They have chests and keys to them (through the grate)
22 But we need to press until we get into this room. Again a pyramid through a lattice or a spell.
23 This switch destroys the door between the rooms at the back. We pass into the next room.
24 and through the teleport finally we leave these rooms
25 again leave only one correct column
26 and teleport to the room where the key of the earth was
27 go to the central hall
Next map. The second test
28 we collect and read three books
29 first we light candles in a circle and wait for the lightning strike
now only in the center and wait for the lightning strike
now three in a line from the stairs to the empty cabinet the
cabinet opens the passage to the depths of the temple
30 and here he is - the wizard we are looking
for everything on this
Something is wrong. I have 16. All used stones. The door won't open. And at the End of Times, except for the Hall of Heroes, ALL portals are inaccessible !!! It seems I’m playing the wrong (or wrong !?) game ... Help!
AFK362 "... The door does not open. And at the End of Times, except for the Hall of Heroes, ALL portals are inaccessible !!! ..."
Usually, when you find another stone, you are "invited" to the End of Times, or you have to visit it yourself. Another portal can be opened there. All 4 elemental portals must be open.
Now I'm going through Divinity Original Sin: Enhanced Edition, I can't get to the door to the Temple of the Source. Have you added another door?
I watch on YouTube the passage of the previous game, there, it seems, this Stone Door in front of the Winged Demon and the Lord of Death is not there !? The Big Stone Door - there are four signs of the elements in front of it below, a lever on the left - I can't figure out how to open it !?
How to open such a door? There are two of them, symmetrically opposite each other. I watched a video of this moment on YouTube, there are no such doors, or are they already open !?
These doors are in front of the Winged Demon at the entrance to the Temple of the Fountainhead.
These two stone doors are located symmetrically opposite each other, the first in the northeast, the second in the southwest of the Winged Demon. To the north-east of the first door we find a small platform with three circles. We put on the circle the statues of the fish, the maiden and the knight, these statues are nearby in the vicinity. Press the Lever, a Mirror appears. We separate one Persian, he takes a barrel of water into his inventory, and teleports with this mirror to another mirror.
Near another mirror there is a button on which we put a Barrel of water (Water Release), and two levers, Large and Small. Now we separate another Persian with pyramids and the most "pumped" one, load it with Barrels of water, oil, and slime, and place it at the first latticed door, which is located next to the chest and the third mirror at a dead end, which can teleport to another chest southeast. If you go to this dead end from left to right, then to the north we pass by the cliff, from which you can jump to the chest. It is not necessary to teleport, we are waiting for the opening of the first latticed door.
The Persian at the mirror with two levers puts the Large Lever in the First position, and presses the Small Lever - the first door will open. The second Persian walks through the door, deactivates the traps; the second and third doors open and pass in the same way, simply, the first Persian needs to put the Big Lever in the Second, and then in the Third position, before pressing the Small Lever.
Behind the fourth door, you need to move the Metal box to the right and disable the Lava trap, we pass further. We teleport through the next door, I had the ability Cloak and dagger, - Teleportation in the shadow. Probably it is possible with the help of pyramids. In the last room, I put a barrel of slime on the button. Above the button is the sign of the Elements of Fire, you can probably put a Barrel of oil. Demining the passage, go down and to the right to the next door of the same kind. Behind the door on the left there are two boxes, on the close one there is a key, we pick it up, open the door, deactivate the traps and the monster that appeared later, and put the Barrel of water on the button below. Above the button is the sign of the Element of Air, but it does not click from the Empty Barrel. Use the lever to open the door and go to the northeast, in the next room opposite the Guardian Lava trap, you need to deactivate (the ability Winged sandals helped me),
In general, the point is to activate all four elements, when we do it, all the signs of the elements, below the Stone doors, will light up green! Press the Lever on the left of the Door, the Door opens, we fight the demons and go to the Door to the Temple of the Source.
Indeed, in the Temple of the Source I found an Inert stone, now I have 17 stones.
PS I ran around these doors for several days, so I forgot some of the subtleties.
I specify - we pass the lava trap opposite the Guardian first! Otherwise, there is no way to the platform on which to place the statues. You can approach the Guardian from below, after deactivating it, you need to turn off the protection in a room with a tiled floor - the lever on the left wall. Then everything, as written, from the platform with the statues ...
Well, the Temple of the Source has passed, and from the Portal to the First Garden, only ruins !? Message - "This portal is broken and cannot be repaired." Wizard Zandalore seems to be healthy on the health scale. At the beginning of the download it is worth it, but then it lays down, and does not react to anything. Icarus in the End Times also lies, who and when killed her, I do not understand. And they said that the developers carefully worked out everything, for any situation in the game.
Please advise what can be done, or is such an end to the game also provided?