Impressions of the game (The Evil Within 2)
Well,finally the game was released,share in this thread their experiences,the first part I really liked,and the second part I was looking forward to.Spoiler
mefiro
Specifically I liked the chunk of gameplay where you have to escape from the guards (in the beginning).
The game was not coming off in one breath. A worthy continuation of the previous part, even for me at best. Sorry that ended quickly :) Almost quickly. :)
Great game!) Long-drawn complete the game to end... It feels great when you leave the game and are already thinking when I'll be back at least an hour or 2...
There are of course some cons:
- boevki with a wooden monsters made strange, it would be better, the trick with the ignition recumbent added... And so versatile technique: agrim monster, sit in the corner and wait for them at the 1 killing with a knife is a very strange decision...
- not enough open locations, I was expecting another 3 Grand at least... In a different setting. In the first part a variety of locations more
Pros:
- a coherent plot, good dialogue, the finale takes on emotions)
good Russian voice and overall sound
- interesting random effects (interesting to visit all objects, there are a variety of chasing crap all the credit!)
- good balance of ammo (my patronage was not enough often, I can certainly noble Mozila, but only to the final I seriously hung ammunition stock)
- detailed bosses (although the artist is crazy hackneyed theme), Theodore and the World very well implemented)
live the secondary characters (yeah cliche enough, but they evoke emotion is definitely cool)
- normal animation people! (in the game itself to animation you can find fault, but the faces in the cutscenes live)
- good presentation of the cutscenes!
Bottom line: a good action-horor with a good story and quality production. 9/10 (more locations needed)
joker.2
Totally agree, one of the few this year, the best games of the year. Passed way on the same difficulty too, for the same time.
In the first part of playing an hour and a half, was removed. Second, unexpectedly, liked it, was happy, 8.5 points.
boss__2003
And universal reception: agrim monster, sit in the corner and wait for them 1
This is what complexity?I don't always have time to come.Played a bit,liked the game,runners and beetles of TLOU reminds
[Denis]
The Complexity Of The Survival. At first I was the same behind them tried to take and often it turned out garbage... a Lot of time left. And then for the gel, I pumped skill Ambush in the branches of stealth and then any ordinary monster can be killed from around the corner, even if he saw you looking and in combat mode
boss__2003
Clear.From pumping depends.I started with endurance,because too tired quickly Sebastian.I just do not understand why the hatchets disappear two or three times struck,and the ax has disappeared
The game is great, all the fans of the second silent hill is dedicated. The design is very reminiscent of SH! Here and cliffs, and descents and some Mary... at First the game might seem drab and boring, but in the middle, she's gorgeous. The finale is gorgeous! Real AAA+ lacks only the music of Akira Yamaoka. 10 years is not put games 9 out of 10, but this game has rightfully deserved!
Today finished with a brother passing game) what can I say? Not bad, not worse than the first part, but still waiting for something more cool) the Graphics are a bit upset - 2017, and the difference with the first part almost none. But it's all minor quibbles, overall liked the game. I would like the third part)
It was a very cool. Immediately evident that many of the sores of the first part was treated. No letterbox, improved aiming, sebas longer runs, better starts the plot. I was in awe!..
And then began nafig not need open-world and simulator pissing bum... what kind Of atmosphere can be discussed if the events of diluted KILOMETER races to save the area? The game is so artificially prolonged, as it can be! What? There is a checkpoint? They are out there. But if you've chalilis in battle, lost a lot of health and want to replay, and at this point cut a new checkpoint... Everything. Peregruzhateli with manual saves and...
... and re-collect all that crap again! Here chesney, a new evil from the whole horror drowns in the fucking lucinge. You are looking for keys, secrets, unravel the mysteries of... You the whole game and do that poking around in the garbage in search of different parts. It's not horror, it's a simulator of the bum pissing. The whole atmosphere of the first part just disappears behind the endless grind! Yes, the precursor was also Kraft, but he wasn't so obsessive and wanted to bolt. And now all over the map just a scattering of stuff and you instead sink into the story, in a dizzying sequence of events, running around town, collecting herbs and digging in the trash!
It's a shame. It's a shame, because horomia moments are really good. But all this is spread in a thin layer on an endless race with endless grind. WHY DO YOU NEED IT??? Well it's not the Witcher, it's horror! I have no answer.
Oh yeah, I have not mentioned optimization! The game is much prettier, but it still doesn't hold a candle to a modern, open-worldm. If ФК4, DL, GTA5, B3 - all these flies on my 970, ЭВ2 mercilessly lag.
Well made the motion, even better than the last part 2 days passed at top speed with all Sobieski can be used faster but so good weapons, jobs, search engine security guards, keys, even left cool.
The game deserves admiration. Skillfully made. A great horror movie. Great story. A pleasant pastime. What else do you need from a good game. The horror of the game really, hell, and what is even worse, with elements of black humor. A great game that will delight not only fans of horror. In the game properly made that you can not save anywhere, it still adds to the hard game.
Very entertaining game that provides quite a range of sensations that can deliver horror. It is filled with sticky survival with the study of open spaces, throwing in the stuffy corridors and even some of the game (where the same without them), with very successful. Interesting story with emotionally written characters who try to differ from others and make its own contribution to the world of the game. It wants to come back, and after passing ispytyvaesh sincere appreciation.
That's the sequel, you can safely put on a shelf with Alan Wake, The Lat Of Us and Resident Evil 7. By the way the voice acting in the Russian localization, too, at a very respectable level.
Worse than the first part, enrage moments in the game like let's say 2 bosses in a row... this is generally what happened? and hate when you have say an hour to play, you sit down at the Curling, and the game stupidly hour what are lethargic movements with a lot of dialogues and stupid legwork, and that's what does not the introductory video!! so, in the middle of the game spend hours running around without shooting, I'm in shock.