Your SPECIAL (Fallout 4)
Yes, it's too early to discuss, but I'm wondering what special will you have? Personally, I haveS-7
P-4
E-1
C-6
I-1
A-4
L-1
You don't even know how many points the Special will give you ... The number of these points can change after e3.
saa0891
luck and intelligence is not enough to get me to merge
lover climb through the bushes and others' pockets
baker
Do strength, intellect, perception and endurance in the region of 9-10 make you just hide, again you are talking garbage, although what else can you expect from you.
And you don’t need to merge, you merge yourself.
saa0891
what else to expect from you, from a raider, dumbfounded with sour brahmin milk and a screw
BarackKamacho
Will not ride in 4 parts - only 28 points are given at the start.
S - 4
P - 8
E - 1
C - 1
I - 6
A - 4
L - 4
Something like that. I will build relationships at a distance. But I will finally decide only when the exact descriptions of all the perks will be.
http://vault111.com/character/share/?char=Kolovrat&str=6&per=4&end=3&cha=1&int=6&agl=2&lck=6
Seems like a good combination. I hope it will be possible to collect Bobbleheads in order to somehow replenish 1
Spoilerhttp: //vault111.com/character/share/? Char = Kihab & str = 2 & per = 1 & end = 1 & cha = 4 & int = 6 & agl = 5 & lck = 9 Too
lazy to go:
S - 2
P - 1
E - 1
C - 4
I - 6
A - 5
L - 9
Strength - you need at least 4 to craft armor and modify weapons. This is new in Falaut and it would be foolish not to try it out in the game.
Attentiveness - until I try the VPBX mode myself, it is not clear how much it will need to be downloaded. Perhaps, if the game has turned from a tactical RPG into a shooter, then the power to swing up to 6, a powerful cannon in the teeth and fucking VATS is generally needed.
Endurance - 1. Perks, except for resist to damage, which just happens to be taken with Vyn = 1, rather auxiliary than necessary, will not surprise you with anything new, so fuck. Yes, and a little hit will give the brain an opportunity to think more often.
Charisma = 3. Of course, I'll try first to appreciate the charm of the companions, but if they turn out to be what I think about them, then with charisma 3 take the perk for solo travel.
Intelligence = MAX / why intelligence is so important, because it affects the amount of experience gained, and since we have no restrictions on the level of the character, the more intelligence, the more perks, in fact, can be taken at each stage of the game.
Dexterity - again, as with perception, the functionality of the VATS is not clear, but I still want to sacrifice dexterity. = 2
Luck - it's worth swinging up to 3x in order to increase more loot and damage due to the bloody mass.
Total:
S-6
P-5
E-1
C-3
I-8
A-2
L-3
Kyle_AMD
Didn't know about running. If so, then of course you will have to add constants before running.
At first, the troika lacked the carrying weight and picking of locks with terminals. In the four, this system was greatly altered and levels were removed from many skills. And it is not yet known how much these skills will be in demand in the game. So it is difficult now to choose which abilities to develop. But I think that first of all I will pump strength, intelligence and agility.