Wasteland 2 and ArtMoney (Wasteland 2)
Has anyone managed to break perks and skills? Or at least glasses?Treebeard you are
looking for a backpack (which is +20 to flasks and carry weight) and by the method of removing / dressing you filter out the addresses. Either AM or CE. True, when changing the location, these manipulations have to be done again.
Velvet
temporarily I know how to do, there is no sense from the temporary) a constant is needed) do they even read here? I wrote above. Weight has not yet broken in any way, only temporarily.
Velvet
Not an option, changing it will not help :-) you can't change the AP either. in saves. All this is only temporary.
why doesn't it break? If you take the same backpack and write +2000 instead of +20 to weight, then it should work, it
remains to find where ArmyIssueBackpack is described and make changes,
it seems the item base BuildWL2_DataStreaming ItemsItemTemplates.unity3d
, in any case, this backpack is mentioned there
you can open it with the usual notepad ++
but after the item ID there is a hexadecimal heresy, I have not figured it out yet :)
Maybe there is a special program for unity3d, xs
I hacked with the help of the guest version of art money)
I don’t know where your hands grow from, but I hacked everything and perks and skills.
should be 3 files of 4b
Or stupid, or xs. After editing xml, I load the save, and as if I did not edit it. Tried to add unallocated attribute points and they were not added.
Everything worked after transferring the save, editing and returning.
N1ko64, first: "hacked" with the help of AM or CHE, the weight is reset every time you enter the wasteland. Then you have to look for it again. Second: learn to read the posts above.
Velvet Please help, I found the values ​​in art money, but attributes and skills do not change in the game, only experience breaks and money. please tell me how to hack???
Arni-Magic
I hacked experience with 4 byte values, and then the points that are given for leveling up. Everything worked out, although not immediately. 9999 points for the distribution of skills and everything is just a fairy tale
For some reason it still doesn't work. 1 attribute point is given for every 10 levels. Skill points, yes, I have a lot of them (15-25 somewhere), but they don’t break either, find-find (3 addresses by 4b), change them, but they don’t change in the game. Moreover, after General Vargas, I went far, experience and money break down, but attributes and skills do not. Help pliiiz!!!!
We all strive for a quality (comfortable, convenient) life. Cheating is soooo convenient)))
Arni-Magic
If you don't have enough points to distribute, then there is no point in looking for them, it's easier to change the save file with the xml extension in notepad++ or use the save editor.
When editing notepad++, you need to:
1. type in the search (press ctrl and F simultaneously) - availableAttributePoints
2. find something similar: < availableAttributePoints > 0 </ availableAttributePoints > < availableSkillPoints > 0 < / availableSkillPoints > ,
3. change 0 to any number
4 . repeat from point 1. several times for all characters (they go in order, so don't get lost)
Stran_nik
is it necessary to exit the game, enter, check? For some reason this seems so difficult to me...
Arni-Magic
Essentially...
1. you need to save and minimize the game
2. in the My DocumentsMy GamesWasteland2Save Games(save name) folder, look for a file with the xml extension
3. if notepad++ is missing, open it with any available XML editor
4. We are looking for what I wrote in the previous post, change to the desired values ​​and save.
5. switch to the game and load the save
. In time, it will take no more than two minutes.
When breaking Artmania, you have to do much more gestures ....
Oh, thank you, now the working time would be over quickly so that I can test it at home)))
Arni-Magic
If the game is not running, you can simply change the last save, the main thing is to save the original of the modified file before the changes, just in case the fireman;)
The characters go in order, that is, the first values ​​that the search finds will correspond to the first Persian in the squad.