MTA:SA Discussion (Grand Theft Auto: San Andreas)
If you add up the players from all the servers that play at the same time, you get about 50! compared to sa-mp it looks ridiculous...download hamachi and join people this is my hamachi server))
channel samp-rus
password 1234
here. Real comparison of 2 multiplayers. Try to disagree
No, I don't spry
MTA in shooting - quality. SAMP - quantity!
+1
My ratings (+ or -):
SAMP element 0.3 MTA 1.0
Menu design - +
Gameplay + +
Features from SA + -
Game settings - +
CLEO support + -
Accuracy (via video) - +
Collision effects - +
Chat (On bugs) - +
Number of players + -
Ease of creating a server + -
Map editor (initially) - +
Size + -
New features + -
Availability of maps (initially) + +
Availability of game mods + +
Total: SAMP: 9 | 9 :MTA - DRAW
But in terms of gameplay, I like SA-MP more (many players, familiar mods, ping search...).
That's why I play samp. I want to add that there are not so many Russian players in the MTA, and there is little freedom.
Ease of creating a server + -
If you know how to do it. it's not that difficult.
New features + -
I would put + +, because scripting on lua in the MTA allows you to expand the capabilities of the sled very well. There are simply not enough people who know Lua.
Features from CA+ -
What features from CA are there in sump and what are not in MTA?
What are the features of the CA in the sump and which are not in the MTA?
Eat for example (Initially it is in SAMP, but in the MTA you have to do it yourself)
Buying weapons (In the MTA You also have to do it yourself, but in SAMP it is there initially)
Bots (trade, carry)
I also wanted to add:
Playing in a casino
okay, I agree, but still scripting in the MTA allows you to implement very interesting
ideas
.
Surprised by bots... Soon there will be SAMP 0.3, and there are bots there. In addition, Pawno is much simpler than Lua.
Pavno easier, but in lua mono to do a lot more. + I'm already making serv under 0.3, so I'm not surprised (I'm just doing bots now)
Soon there will be SAMP 0.3
It already exists B) - - - - (No joke)
and there are bots
Well, yes, I'm talking about him
There are plenty of players in the MTA now. There are more than 100 players on servers, and on servers where the maximum number of people is 32, all places are occupied.
I haven’t played MTA for a year, now I go in - I see a dull default mod on the server, where only Arabs play. Why did they remove a really unique, modified mod that stood before? It was really fun to play on it, now I don't even want to go there. I do not understand how the default game mod can be better than the old one.
After all, there were advanced statistics, and cool skills, an interesting choice of weapons ... etc.
Go play multiplayer!
Here is the client: http://multitheftauto.googlecode.com/files/mtasa-1.3.1.exe
We are waiting for you on the server!
Stable synchronization, which seems unusual after the samp, but after 3 hours of the game its divinity is understood. After all, shooting at a skin is more pleasant than measuring the screen with a ruler, comparing the swing of the sight in front of a running player with his ping.
Great variety of modes. The simplicity of their implementation and the ability to create something that is impossible in principle in a sump. Professional competitive environment and interesting public servers.