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ZONTeek 13.09.19 02:17 am

Questions about endings [Spoilers]

I was not able to gather together. The whole game there are different hints

Solidariser killed Jess
Jess and Dylan are the same person
In the final, very thick implying that Jess is just an office worker at the Beck and call and all it imagines
So hot nobody mentions how if he were there and never worked

The plot in brief: the Director of contracted Hisami, began to control everything, then shot, and then there is Jess in search of his brother. Then what does piece of the game after the first credits?

May I casually played and missed important notes, but if these hints have at least some confirmed basis, I beg to decipher.
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M
MLShadow 27.09.20

IvanovArtur
IvanovArtur wrote:
P.p.s. I would like to know what kind of blood-red slurry we periodically see on the download screen and in Jesse's subconscious during dialogues?
Obviously, this is a manifestation of the influence of the Isiss, so to speak of their trademark presence. Polaris also has his own trademark, it can be seen in the starting menu and during the game.

M
Modrin 27.09.20

MLShadow
It is also possible that the influence of the isps is so distorted because of the charred slide, that is, its world (the isss is still the only one in the set, as most likely and hedron), because this manifestation is similar to how the slide melts.
But it's so thought-provoking.

M
MLShadow 27.09.20

Modrin
Yes, yes, the best friends of Issa rush to the rescue in order to save humanity, which does not even suspect that already enslaved by the "horrible" Hedron, make us one ... It's more like an effect when something gets into the water and spreads in it settling on the bottom, without any backward thought.

S
SkyraX 27.09.20

I thought the last headlights were a terrible drug addiction, but when I took control, I realized I was wrong.

p
pump_plus 27.09.20

IvanovArtur wrote:
P.p.s. I would like to know what kind of blood-red slurry we periodically see on the download screen and in Jesse's subconscious during dialogues?
In the old projectors, if the film stopped, the power of the lamp was enough to melt it and then on the screen for a moment you could see how the film melts - I think this effect and is shown on the screensavers.
Also think that Issa emerged after the burned slide was inserted into the projector, on the original slide most likely no Iss were or were harmless. Perhaps the slides did not open portals to other dimensions, but created them, so the burned slide created the world of Iss

G
GLG 13 27.09.20

legusor
Thanks for a bunch of new info. I tried to play carefully, but I didn't know about the energy game. We are waiting for the dopa and Control 2) There is so much uncertainty after the final. Lore games are really large-scale, and interesting, but all this happens in the same building!

G
GLG 13 27.09.20

pump_plus
That's a really interesting theory.

e
esata 27.09.20

pump_plus
I'll bet. Slide 36 opens a portal to the world, where Polaris with its resonance extinguishes the resonance of the Iis.
Darling, traveling "Diasspace-36," found the essence there - the source of resonance and called it "Gedron." Darling built the container and brought Gedron into our world. He later discovered that Gedron existed to contain the Isis.
Other slides, including the underburned ones, do not work.
Spoiler




Go through the game, go to the menu - collectibles - multimedia - Darling presentations. And refresh your memory.
The diaprojector leads only to "Diasspace-36" where Gedron crushes Iisov with resonance.
Astral dimension is another world not related to the Diaprojector. It was created by the Council and tied objects of force to access the Astral Dimension.
At the end of the game, Dylan took the Diaprojector, entered the Astral Dimension, and turned on the Diaprojector with the inserted slide-36 to open the Iisam portal, so that they could pass through the portal directly to the Astral Dimension, to the Council to which the Isis so desired to get.
Ready for discussion and debate. Just let's have no guesswork. In fact, referring to game documentation and video.

e
esata 27.09.20

esata wrote:
Slide 36 opens a portal to the world, where Polaris with its resonance extinguishes the resonance of the Iis.
Spoiler

L
Long-Fire-Demon 27.09.20

Of course, I understand that communication has almost stalled already. But who can say anything about the portraits of the main character in the director's costume, hanging on all levels? I remember them in the hallway near the director's office and in the I7 room.

L
Long-Fire-Demon 27.09.20

Esata
esata wrote:
Other slides, including the underburned ones, do not work.
The game clearly states that Trench whined one of the slides. Which Jesse didn't completely burn. He whined before they were counted, and Darling in this video speaks of all the others burned.
And there's a document, his screen I've already seen somewhere above that Jesse says about 9 slides, her brother about 8, and found was only 7.

M
MLShadow 27.09.20

Long-Fire-Demon
What's wrong with the portraits? This is how the house displays the new director, roughly like portraits of presidents in public institutions.

And with Trench there is a question: why should he hide the slide? There seems to be a fault of cause and effect, if he hid something, he should have been infected by Iisami, if not, there is not a single objective reason to hide something from the moment the projector was found, and he became infected during the expedition, when all the finds were already known in the bureau. Of course, there is an option that he dug something up in the sinking which they took to the bureau, but even so "mysterious slide" is not involved in the game.

e
esata 27.09.20

Long-Fire-Demon
I agree. However, in the game it is not played. In the end, we play with what we have. It's probably left for the future. Just like the music kiosk in the central hall, many are active and locked doors (which can lead to additional places like balconies under the ceiling in the Research Department). And here's the documentation that's not tied to anything. If you do not throw development, you can throw the material into a game the size of itself, making the world twice as large. The good foundation for this is laid.

Long-Fire-Demon
Portraits with the heroine hang everywhere. You can meet the first portrait almost as soon as it receives a service weapon. Where Trench first comes into contact as a ghost (just behind the corner, after the first meeting with the Iis), her portrait hangs to the left. This portrait hangs the Oldest House itself, to which the Table Weapon is tied, which is tied to the Council, which appoints the Director through the Personnel Weapon. Most likely, the employees immediately recognize in Jesse the new director, just seeing the updated portrait on the wall.
By the way, in the room where Pope sits, on the far wall there are a bunch of portraits of the Directors. The portrait with Jesse isn't there. There's a red cloth hanging in this place.

A
ALLex90 27.09.20

Esata
So among the heap of portraits and portraits of Trench like not, too. Especially in addition, the Foundation states that Jesse is the third director, who is appointed directly by the Board. Like Northmoor found a gun at the base. Then he began to exude a lot of energy and Trench put it in the AEC-Northmoor power plant. Then the director was Trench - his end of history is clear. And actually Jess. Prior to that, the directors were appointed mustachioed uncles from the U.S. State Department.
Immediately then the question immediately begs. If the service weapon was already passed from one director to another and there were only two such crossings, why did everyone think that a gun type is testing the owner? Even the video was dedicated to weapons, which said that it is Russian roulette - if you are lucky, you are the director. But there were no other cases to take the gun. Maybe in principle anyone who wants to take the gun, he will become the director.

e
esata 27.09.20

ALLex90
There's A Tranche in the corner and sits on a cool chair. And next in turn is Jess, whose portrait is closed.
The bureau was a regular organization in the office, catching anomalies by conventional human methods. And the directors were appointed from above. But when Northmoor was at the helm, he and Tranch discovered the Oldest House. And there's a gun, a Hotline phone, a black stone, and the rest of the fun.
Trench, when talking about the reboot button, mentioned the moment with Northmoor. Northmoor voluntarily refused to be a director and then Tranch "took the gun purely out of principle because there was nothing to lose." That's how he became a director. Then Tranch shot himself (he was forced, but still). And Jess, I don't think she's going to resign, so no one can just grab her gun to try to be a director.
The service weapon is testing the owner because the council said so. There's this moment in some video. Or it was Tranch who spoke in Jesse's nightmare (when she is captured by Isis) (if you stand next to him for a long time, he starts a monologue into the void).

A
ALLex90 27.09.20

Esata
Yes, thank you for the answer. I've already taken apart Lore's game) saw a picture of Trench, there really because of the bad lighting was not visible.
Well, Northmoor did not completely voluntarily refuse, he also began to radiate some energy, and it was Trench who offered to use it as fuel for the reactor AEC - on the English NSC (Northmoor Sarcophagus Container), where it is still. There and the cleaner at the first meeting with him in his back room says that the reactor is not stable and the pensioner inside is concerned. He's the one who's talking about Northmur. Well, if from the control point, which is located at the top of the reactor, go over the bridge to the reactor and give a circle, you can see the actual name of the reactor. Jesse will comment and on the screens of monitors you can see the current state of Northmour.

o
oflemq 27.09.20

In the end, she says she felt the same way as Dylan (and she concluded that he is not yet fully absorbed and that his personality is still preserved, just that she is deprived of his body). I'll also like that, and I'm sure the memory/har-r/human skills are based on my observations and conversations with Dylan, well, and infected with isis, of course. It turns out a kind of symbiosis with the personality of the person, despite the fact that the personality itself is completely all the processes produced by the body, does not control. To this later.

She also says that all this is not real, the same says Dylan, metaphorically they both cite as an example of the poster behind which the truth seemed to be hidden, but there was no way.

At the very least, these factors tell me personally about one version of events, it sounds like this:


After the events at the Ordinarium, Jesse's mind was deprived of the forces of Polaris and erected into a symbiosis with the mind/essence of Polaris (which, like, is Gedron or his part), similar to the processes carried out by the iss with humans. It seems to me that the whole turmoil of the struggle within itself is due to the fact that Jesse and Polaris's symbiosis was interrupted (?) with the help of the isses, although maybe it is not.

As for the Iissas and the Polaris/Gedron, they are warring entities, I don't know (yes, probably no one knows) what caused the feud, the natural confrontation aka good/evil where Gedron is water, and the iissa is fire or something deeper, at the level of inter-corporate relations in people with a bunch of subtleties and nuances, with their causalities, with their causality.

By the way, I will add that at the end flashes a couple of dozen seconds of an entity called Jesse Polaris, this is also one of the factors that led me to think about symbiosis.

As for the office worker, the idea that she is a secretary and invents everything is cretinism, later I will tell why.

All the experiences after the credits are either, as I said, affect from the rupture of symbiosis, or personal struggle, which I doubt. There's another version, this is the version that the Iissas started to control Jess, but she goes side by side with my version, Polaris almost died, Gedron is destroyed, Jess has become dependent on the influence of the Isis due to The Polaris' struggle with the Isis.

I tell you about Ahti, even after the first credits, when the whole world is unreal/seems to be, he stays sane and talks to us about our goal, about Polaris, tells us what to do. In short, he's pissing a very powerful stream on the theory that it's all Jess's dream/fiction. I think he's taller than the Director, at least for personal ability, for sure, he's very mysterious.

There is also the idea that Darling was managed/was in symbiosis with Hedron from some part of the narrative/story, but xs, obvious allusions and confirmations of this were not.

—————
If you suggest that both Gedron and the Isis have a motive and do the same thing in the absolute, there will be a picture in which, in order not to become a vegetable base without self-awareness, you have to be a powerful parautiliate and in general all these jokes with good/evil is a kind of rpg, where both Gedron and Isis play individual chosen roles. Well, this is a different conversation, you can put forward a bunch of different theories, even those that verb about the absence of the plot)

There is also the opinion that the world of Isis and Gedron are different separated worlds on two slides of the projector, who can tell more, write off.

V
Vulpus 16.02.21

Modrin
That's right, these streaks look like a melting film in a projector.

V
Vulpus 16.02.21

oflemq
About Ahti everything is quite obvious:
If you are careful during the passage, you will notice that in the game there are several hints that Ahti is a deity. This is hinted at by the words of Trench, the image of the world tree on one of the columns of the base of the Oldest House, and of course the very name of Ahti. In Finnish mythology, Ahti is the god of the sea.
In addition, according to the supernatural cleaner, he is friends with the founders of the rock group Old Gods of Asgard, Thor and Odin Andersons. And this fits very well with the old theory of the game Alan Wake, which assumes that Thor and Odin are real gods.

o
oflemq 12.07.21

Vulpus
This is cool of course, but it is clear that he is not human and has some kind of supernatural powers. Only it is not yet clear who he is, what kind of deity and what is he doing here.