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_Lemon_ 27.11.19 11:38 pm

Divided opinions. (Planescape: Torment)

The legendary role-playing game. Charismatic characters, great story, great dialogue... But what can I say - you know yourself.
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Psihodolb 27.11.19

the Dungeons and Dragoni haven't came out interesting games

I pray to the gods Varuna to Neverwinter was at a decent level... (=

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Thing_408 27.11.19

Psichodely of old that there will be 5 classes upset me. In principle, the DAO, and have 3 classes a good game was, but ...
All I want to read the 4th edition, and the only negative heard about it. Neverwinter also it will come out.
Glasgow, and recently for the first time I played nwn2 in a cooperative %) We are now with a girl sitting nights pass the company together.

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Psihodolb 27.11.19

there will be 5 classes

It is not known exactly... threatened to do more classes... the release date moved, and the video from E3 I kind of saw the paladin and the barbarian, who has not been previously declared... (=

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Tohno 27.11.19

NWN without a heap of classes and numbers will be slightly wrong. -_-
Thing_408
What's your version? I could you to run your megamanager or the mutant that I have described above.

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Psihodolb 27.11.19

NWN without a heap of classes and numbers will be a little not so

Yes, I hope not on the level of Neverwinter Nights... the developers given to understand that will make it easier for all to increase access to... Dragon Age and Oblivion in the guidelines - is all clear, yeah... but the idea of combining online games with the principles of the old RPG I like... and to run around the world, which had a hand in Salvatore, too, should be interesting... (=

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ra1zer 27.11.19

Great game. It turned out that black isle could do not only fallout, but such a fantasy RPG. Now going through it. The plot is great, and some characters are just amazing in terms of character and development.

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adrax 27.11.19

Has stirred me to your forum. I will replay

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Deathamphetamine 27.11.19

ra1zer
If you pass the first time, you'll get unforgettable impressions. This is the best that could offer the cRPG genre for all time of its existence (IMHO).

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Svarog 27.11.19

torment n*SDATA game bonkers just you count zakupaya beer and sadishsya in the evening to play extinguish mobs but escho with the STORY!! the first time I finally ox*ate clean IMHO better than falaut 2 or Arcanum dad identity DIN grit malaza well create one

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Deathamphetamine 27.11.19

You can not extinguish the mobs. In the game there are four mandatory fights, and the experience to drive easier to get the quests and dialogues.

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Tohno 27.11.19

Pacifism is bullshit. If the game has such an impressive Arsenal of all sorts of resalat of tykalkah and spells, then why not experience the sorts of bandits and beasts?

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Deathamphetamine 27.11.19

Depending on what Nameless do you want to play. If you want to get Mega-Ultra Machine of death with an axe for God's sake, the game gives this all possible. Last time I pereprohodil thief pumped for INT, HAR, MUD. With the background that he did not want any trouble, he just wants to understand what is happening, he's scared of flying a skull and a Mortuary. Believe me, in this situation, a pacifism play is also very interesting and again the game provides everything possible for that. It actually is the perfect wager.

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Tohno 27.11.19

And I got a sadist, a Troll, a liar and no virgin.

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Deathamphetamine 27.11.19

Yes I also have a monster out, and even ride in the MUD. Eventually, he envied even the Pragmatic Incarnation, and the number of atrocities Paranoid and not even close. As I spent half of my party stuffed into a Pillar of Sculls...mmm Baator was madrigals from this chaos)))

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Svarog 27.11.19

The fact is that in the RPG I never liked to play the talker, the diplomat. Except that for a change. Although in Torment dialogues and relationships with the team I really liked.

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Deathamphetamine 27.11.19

And conversely, I primarily always play a stealth-oriented cold-blooded hero with high INT, WIS, HAR. Alimento adhere to the law-evil. Just the most subtle shit is impossible to do with gab. Of course in the fall of NV for example, I gladly played the 3 meter Ambala chaotic-Iweala pumped with heavy weapons, which as the horseman of death walked through Nevada and mow Gatling all life in its path. But this is an exception)) And then, for the first time I went abstruse withered, white-haired grandfather-BorsodChem, an alcoholic, a cannibal, which was pumped talking, science, explosives and other subversive stuff.

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Garrus-1994 27.11.19

Deathamphetamine
It actually is the perfect wagering
No it's not ideal, it is more correct to say that much closer to the ideal, because that ideal is not present. And the game is also very close to the ideal RPG along with a fall 2. These two games are the best of all RPGs. Yes, and most likely will remain so.

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Svarog 27.11.19

Perfect wagering, as such, no. Ideal - it is for everybody.
I, for example, F2 is absolutely not like standard wagering, which everyone uses and is considered optimal. Although F2 wagering more depends on the imagination of the player, with influence on the game world and events, it often may not differ from others.

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Deathamphetamine 27.11.19

wagering more depends on the imagination of the player,
It should be in all normal RPG. It gives a setting, a plot, a flexible role system. And if all this is implemented correctly, then the player takes his imagination to the most interesting wagering. In the same world there is no predictory, but I for myself came up with interesting aspects of the behavior of Naimless to get more buzz. From the latest RPG can boast perhaps the only Follnw (IMHO). It at the proper level of imagination and desire to play well very interesting the Persians.)))

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Droda 27.11.19

The problem of modern RPG that for srubaniya bubble they add too much EKSHONA, and it's bad as a role-playing component.
Games like Torment, show what should be the standard of Arpege - with an emphasis on story, characters, study of the setting and of course social skills, because to kill vrazhin pretty boring, at that time how to solve problems using intelligence, wisdom and charisma a lot more interesting.

Maybe if he re-released the more or less modern graphics wrapping, and the game would be popular. And so the 400 thousand copies, instead of honored 400 million.